Scott Holden's Blog

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  • Scott Holden's Blog

    Lightroom web galleries and IIS7

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    Here is a cross-post from my personal site with a possible fix for folks who may have upgraded their web server to IIS7 and had content break. My specific issue is around a web gallery generated by Lightroom that generates the images into a 'bin' directory...
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    MIX and MEDC

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    Last week I was down in Las Vegas to attend two conferences: MIX and MEDC . Both gave me a chance to show off what the team has been working on and talk to customers and partners. It was a great week for me! For MEDC, we showed off a lot of the work that...
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    MEDC is just around the corner again!

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    The Mobile & Embedded DevCon for 2007 is set to happen starting April 30th. Visit http://medc2007.com/public/home.aspx for more details. My team has been working hard to get together fresh content on what we have been working on over the last year...
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    Happy with .NET CF 2.0 SP2

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    http://www.satter.org/2007/03/thank_god_for_c.html I am always happy to see positive feedback from the releases that we do. I am glad that we were able to productize and get out such a useful tool -- even though it took us longer than expected See Steven...
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    Personal Blog

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    This is a plug for my personal website and blog: http://scottholden.name (blog) and http://airjockeys.com (photos, videos). You can go to http://photos.airjockeys.com for a better list of all photo albums. I am still in the middle of updating the site...
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    Take a look at the video the XNA team made...

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    http://blogs.msdn.com/xna/archive/2007/01/09/video-getting-started-with-the-xna-creators-club.aspx This is a great video talking about XNA and how to get started using the XNA Creators Club. Video: Getting Started with the XNA Creators Club Scott...
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    Microsoft Windows Mobile 5.0 App Dev Course Promotion

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    http://blog.markarteaga.com/MicrosoftWindowsMobile50AppDevCoursePromotion.aspx Check out the promotion being run by Microsoft Learning and OpenNETCF and all you have to do is ask questions. The promotion runs until the end of this week. regards...
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    XNA Game Studio Express is now available!

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    http://blogs.msdn.com/xna/archive/2006/12/11/xna-game-studio-express-has-been-released.aspx This is an exciting release for us. It's great to see the excitement out there in the community and the developers who have been writing games on the betas...
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    Get quizzed by Rico!

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    Rico has been posting performance quizzes for a couple of years now. These are always interesting and useful. He just posted another (#11) which is about dense data structures and I am sure to be useful for those XNA game writers out there! ...
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    Windows Mobile Virtual Labs

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    This is pretty cool. The top 5 MEDC 2006 hand-on labs have been converted to Virtual Labs which you can now take. You can download the manuals and walk-through the lab at your own pace. http://msdn.microsoft.com/virtuallabs/windowsmobile/ ...
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    XNA Game Studio Express Beta is here!

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    Here is the information on the XNA team blog about how to participate in the beta and send feedback. http://blogs.msdn.com/xna/archive/2006/08/30/731941.aspx There is also a more detailed article describing the XNA Framework. http://blogs...
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    Rico Tames the CLR

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    Rico posted an article Taming The CLR: How to Write Real-Time Managed Code with the contents of a talk that he presented at MS Gamefest! Great information here! Here are the links to .NET CF GC architecture/information. http://blogs.msdn.com...
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    More on Bitmaps

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    Chris Tacke, one of our MVPs, also wrote up an article on Bitmap allocation and GC interaction. http://blog.opennetcf.org/ctacke/PermaLink,guid,987041fc-2e13-4bab-930a-f79021225b74.aspx This has good correlation to the article that I wrote. Scott...
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    Do Bitmaps leak memory?

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    One of the fun parts of my job is talking to customers. However, this means that I sometimes I get asked tough questions…some of them issues in the .NET Compact Framework and sometimes we just need more information for our customers. So here is some information...
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    XNA Game Studio Express!

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    It’s been a little over a year since my team has been working on bringing the .NET development environment to Xbox 360 by developing a custom Common Language Runtime (CLR) for the Xbox 360 console. The CLR is a piece of the recently announced XNA Game...
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    Let our performance work for you!

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    Ok, so we have released the .NET Compact Framework 2.0 and you have heard about all of our performance enhancements. You download .NET Compact Framework 2.0 and install it on your device. You then start your application and hope to see the new performance...
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    Keynote at MEDC

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    I just got back from the keynote at MEDC with BillG. Seth was up on stage to present new features in Visual Studio 2005 and .NET Compact Framework 2.0 along with Neil Enns. Nice job guys.
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    MEDC in Las Vegas

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    Well, I have been meaning to blog more and get more performance information out. However, I have been working on a memory architecture presentation for MEDC which has been taking up lots of time. Roman Batoukov has also been preparing a performance talk...
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    The cost of value types in .NET Compact Framework

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    I often get asked about the difference in performance characteristics between value types (C# struct) and reference types (C# class or Object). In the clr, a value type is located on the stack (in a local variable or argument) or within an object. .NET...
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    .NET Compact Framework 1.0 SP3

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    We have just released .NET Compact Framework 1.0 SP3 and it is available for download. There are no new features in SP3; however, we fixed a few protocol compatibility issues as well a couple of integrity issues. See the link for more details. Scott This...
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    Generics

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    Have you been wondering if the .NET Compact Framework is going to support Generics in v2? Why yes, of course. Check out Roman Batoukov’s post Generics in the .NET Compact Framework , where he gives insider information on the implementation of Generics...
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    .NET Compact Framework Version Compatibility

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    Steven Pratschner just wrote two posts on versioning in the .NET Compact Framework. There are a couple of things to note for device developers. The first is that we do support the notion of side by side for v1 and v2, but the reality is there isn’t enough...
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    When Performance Matters (Part I)

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    Over the last year and half, I have created and presented a performance talk at PDC, MDC, and Tech Ed. It’s kind of daunting to get up there in front of 100+ peers, but I get through it with lots of preparation. Since I have already done the groundwork...
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    The perils of GC.Collect (or when to use GC.Collect)

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    I often get asked about the garbage collector (GC) in the .NET Compact Framework. What is this magic thing that handles all my memory for me? Why do I run into out-of-memory situations and GC.Collect sometimes helps? In the past, I have spent some time...
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    Comments on "Instrumentation in the .NET Compact Framework"

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    In response to Daniel Moth’s comments regarding my post Instrumentation in the .NET Compact Framework … We have cleaned up the counters a little since Beta 1. See the current snapshot of the counters in mscoree.stat below. This is bound to change a little...
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