Scott Holden's Blog

.NET Compact Framework news and information brought to you here!

August, 2006

  • Scott Holden's Blog

    XNA Game Studio Express Beta is here!

    • 1 Comments
    Here is the information on the XNA team blog about how to participate in the beta and send feedback. http://blogs.msdn.com/xna/archive/2006/08/30/731941.aspx There is also a more detailed article describing the XNA Framework. http://blogs...
  • Scott Holden's Blog

    Rico Tames the CLR

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    Rico posted an article Taming The CLR: How to Write Real-Time Managed Code with the contents of a talk that he presented at MS Gamefest! Great information here! Here are the links to .NET CF GC architecture/information. http://blogs.msdn.com...
  • Scott Holden's Blog

    More on Bitmaps

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    Chris Tacke, one of our MVPs, also wrote up an article on Bitmap allocation and GC interaction. http://blog.opennetcf.org/ctacke/PermaLink,guid,987041fc-2e13-4bab-930a-f79021225b74.aspx This has good correlation to the article that I wrote. Scott...
  • Scott Holden's Blog

    Do Bitmaps leak memory?

    • 5 Comments
    One of the fun parts of my job is talking to customers. However, this means that I sometimes I get asked tough questions…some of them issues in the .NET Compact Framework and sometimes we just need more information for our customers. So here is some information...
  • Scott Holden's Blog

    XNA Game Studio Express!

    • 1 Comments
    It’s been a little over a year since my team has been working on bringing the .NET development environment to Xbox 360 by developing a custom Common Language Runtime (CLR) for the Xbox 360 console. The CLR is a piece of the recently announced XNA Game...
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