Also note that I will be a speaker at the following conference...


Atlanta, GA; March 15, 2005 -- The Savannah College of Art and Design and Thomson Course Technology present Game Developers eXchange 2005, Friday, May 6, 9 a.m. to 5:15 p.m., at SCAD-Atlanta, 1600 Peachtree St., Atlanta, Georgia. GDX 2005 brings game development experts to midtown Atlanta for a free, all-day event to share their behind-the-scenes knowledge of the game industry. Attendees can choose from a variety of sessions where professionals will reveal what goes into developing video games, including game design, art, and programming.

[...]

Sebastien St-Laurent holds a degree in computer engineering from Sherbrooke University in Québec, Canada, where he graduated at the top of his class in 1999. Since then, he has worked for Z-Axis Ltd. (an Activision Studio) and has worked on many video game titles including "Space Invaders" (PC), "Dave Mira Freestyle BMX" (Playstation and PC), "Dave Mira Freestyle BMX2" (Xbox), "Aggressive Inline" (Xbox), and "BMX XXX" (Xbox). Sebastien is currently the Xbox lead engineer for the company with tasks ranging from 3-D engine development to shader and special effect creation. He has most recently been working on an upcoming title targeted at next-generation consoles (Xbox 2 and PlayStation3), focusing his research extensively on shader development for technical demonstration.

See the complete press release at Computer Graphics World.