It has been a while since I posted a general update. Though it might be a good idea to bring everybody up to date.

Been working like crazy lately, big deadlines with Flight Simulator, trying wrap up alot of big tasks. The month of March will surely be busy from that end. Speaking of Flight Simulator, I have been working on a series of articles on the upcoming technologies I have been working on for Flight Simulator. I know it is taking a while, but I should start porting something within the next week.

The book business has been going well also. Really busy promoting and trying to get reviews for "Practical .NET2 and C#2". Also doing a new review push on "The COMPLETE Effect and HLSL Guide". Besides that, I've been selected as an editor for ShaderX5. So it will be fun to see the articles that come up this time :)

By the way, I am also starting to look for 1-2 new titles for 2006 to publish. If you are an author in the computer programming or computer graphics field and want to try a different publishing approach, let us know!!!