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Sebastien St-Laurent's (AKA Sebby) WebLog
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Blog Post:
Leaving the ACES/FlightSim Team...
sebby1234
The time has come for me to move on to another pasture. After 4 years as a graphics developer (and more than 8 as a game developer), I have decided to take the plunge and explore something new and different... Yep, starting Dec 3rd, I will be moving from the ACES team to the Media Center Extender...
on
27 Nov 2007
Blog Post:
FSX: What is the Difference Between the Water 2.X Low/Mid/High/Max Settings?
sebby1234
Remember that my Main Blog has moved to www.SebbyLive.com ( FSX: What is the Difference Between the Water 2.X Low/Mid/High/Max Settings? ) The purpose of this post is to address a question that was sent to me in regards to water reflections in general. The question actually is two questions... The...
on
20 Nov 2007
Blog Post:
EasyBarcode and Parctical .NET2 and C#2 Free with TrialPay
sebby1234
What is TrialPay? Paradoxal Press is happy a new service called TrialPay which can allow you to get some of our products for free! TrialPay allows you to purchase products by trying something else. Sign up with any one of our preselected partners and we will pay for your product. What Products Can you...
on
20 Nov 2007
Blog Post:
Flight Simulator X Acceleration/SP2 - Water DX10 vs DX9
sebby1234
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/Flight-Simulator-X-AccelerationSP2---Water-DX10-vs-DX9.aspx ) About time hunh? I know, acceleration is already out and I was not even finished with the overview of all the features I worked on...
on
8 Nov 2007
Blog Post:
Neat Way to Generate Indirect Software Sales.
sebby1234
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/Neat-Way-to-Generate-Indirect-Software-Sales.aspx ) My Winzip trial expired again, but this time I noticed something interesting. In addition to the " Buy Now " option, there was now a " Use TrialPay...
on
1 Nov 2007
Blog Post:
FSX Acceleration/SP2 - DX9 Bloom Versus DX10 HDR...
sebby1234
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/10/FSX-AccelerationSP2---DX9-Bloom-Versus-DX10-HDR.aspx ) Yay! Time for another post about some of the upcoming graphical changes in FSX SP2/Acceleration. This time I take a look at the topic of Bloom...
on
25 Oct 2007
Blog Post:
Press Release - Paradoxal Press Announces New Books on Computer Programming
sebby1234
The art of computer programming is about to get easier thanks to Paradoxal Press’ future releases of “Practical Ruby on Rails” and “The Complete Effect and HLSL, DirectX 10 Edition” as well as its just-released second edition “Practical .NET2 and C#2,” a new book that is now available for purchase. This...
on
19 Oct 2007
Blog Post:
Practical .NET2 and C#2 is Finally Available for Sale!
sebby1234
The second edition of Practical .NET2 and C#2 is finally available for sale on www.ParadoxalPress.com . The official release date is technically on October 15th but it is possible that outside orders (such as on Amazon) be a little delayed. This is due to the fact that copies of the book were delivered...
on
14 Oct 2007
Blog Post:
FSX - SP2 and DX10 Performance
sebby1234
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/FSX---SP2-and-DX10-Performance.aspx ) The first point that is worth mentioning here is that SP2 (and therefore Acceleration) do introduce a new slew of performance improvements. These improvements...
on
9 Oct 2007
Blog Post:
FSX DX10 - Self Shadowing VCs (DX9 vs DX10 Update)
sebby1234
Apparently, saying "could have been implemented on DX9" in my previous post in regards to VC self-shadowing stired all sorts of drama on some of the user forums. Although the statement is accurate, I did not explain in more details WHY this was not done and why we kept this feature for DX10 only. This...
on
9 Oct 2007
Blog Post:
FSX DX10 - Self Shadowing VCs
sebby1234
Remember, my complete blog is now at: http://www.SebbyLive.com/ One of the DirectX 10 additions to FSX SP2/Acceleration is the use of self shadowing within the aircraft VCs. For the VC, we use shadowmapping, in a similar way that it is used for the external airfraft self shadowing. This could have...
on
8 Oct 2007
Blog Post:
Moving my Main Blog From MSDN to WWW.SebbyLive.Com
sebby1234
The time has come to finally move away from hosting my blog on MSDN. There are a few reasons for this transition but the two main deciding factors were that posting personal posts on a MSDN blog seemed odd (at least to me) and that I already had my own website to document my various side-projects so...
on
4 Oct 2007
Blog Post:
Announcement: Practical .NET2 and C#2 Second Edition!!
sebby1234
I was planning on making the announcement later this week but Amazon.com bet me to it with their "pre-order" email... I am indeed running a little behind with the advertisement since the release is set for Oct 15th. But I will have an official press release and an update to www.ParadoxalPress.com later...
on
1 Oct 2007
Blog Post:
I so Wish GMail had an API!!
sebby1234
Yes, I admit it. I use Gmail for my personal and www.ParadoxalPress.com email (through their Gmail for domain support). Not that I dislike Hotmail, and they have made great strides from the original version of Hotmail. For me it's a matter of freedom and which software best suits the way I work and...
on
11 Sep 2007
Blog Post:
Surface Computing... Neat-O...
sebby1234
Popular Meechanics got a sneak peak of Microsoft Research's Surface Computing Technology. This is really cool technology. Not usefull for all applications but I can see a few things for which this would be useful!! :)
on
30 May 2007
Blog Post:
Halo Vista Delayed due to Nudity... You'd think engineers would have learned by now!
sebby1234
Microsoft reps have told Next-Gen the real reason for the Halo 2 Vista delay: partial nudity--specifically someone's backside in the game's map editor, the Entertainment Software Rating Board added today. http://www.next-gen.biz/index.php?option=com_content&task=view&id=5757&Itemid...
on
30 May 2007
Blog Post:
DX10 Hardware Review
sebby1234
Here is a good article on the DX10 parts from NVIDIA and ATI. It is worth reading, especially since we have a DX10 optimized version of FSX in the works! http://www.anandtech.com/video/showdoc.aspx?i=2988
on
17 May 2007
Blog Post:
The Tahoe Devkit is In!
sebby1234
After a long wait, my "Tahoe" dev kit has finally come in a few days ago. Comes in a nice little case, with everything needed to get started. The CD does contain a CD with a wide variety of samples. I have not had a chance to play with it yet, but the first things I need to determine are: ...
on
14 May 2007
Blog Post:
The One-Haned Post... :)
sebby1234
No, nothing twisted. Just still have my splint on my right hand so I almost have to type using a single hand :) Its been a while since i've posted a general update. So I thought today would be as good a day as any... Health Last week has been pretty bad health wise. If you factor in my finger surgery...
on
30 Apr 2007
Blog Post:
Misc Update for 04/16... Well 04/17...
sebby1234
Near 1 am, getting tired. So it is indeed time to go to bed. But since I havn't posted in a few days, I thought I would post a quick update. House Life Actually started working more on the house with my wife. Not that we hadn't been doing anything before but most of it was planning. We've actually...
on
17 Apr 2007
Blog Post:
A Little Addition to my Home Automation Project.
sebby1234
Just found this BLOG POST which includes a video demonstrating the use of the .NET Micro framework with the freescale reference board. Really shows how easy it can make the development of an embeded application!
on
12 Apr 2007
Blog Post:
Staring a New Hobby Project: Home Automation System
sebby1234
My new house is outfited with an old (I mean 20 years old) intercom system. Although the system itself is still functional, I want to create a new open-source and flexible system to replace the existing system. Since my background is in Computer Egineering (which includes some electrical engineering...
on
11 Apr 2007
Blog Post:
All Websites Finally Back Up!
sebby1234
Wow. Took a while!! Well, www.SebbyLive.com was back up mid-day today. But www.ParadoxalPress.com took a little longer as I had more setup to do (such as uploading several GB of data, re-installing the SSL certs, ...). As a side note, my server is hosted by http://www.calpop.com/ , I have a dedicated...
on
11 Apr 2007
Blog Post:
Intel Delivers Its Fastest Enthusiast Quad-Core Processor
sebby1234
Yep. It's time for 4 core processors! And yes, the upcoming update to Flight Sim will take even more advantage of multi-core machines. I have to admit that i've had a quad-core prototype box on my desk for a while. And it sure screams when either running multiple applications or (multi-core ready) applications...
on
9 Apr 2007
Blog Post:
My First (half) Week Back at Work is Over. How did it go?
sebby1234
I have to admint that is is somewhat of a dramatic change going back to work after being off for so long. You do get used to living on your own schedule and dealing with every day things at your own pace. Work-wise, there wasn't that much going on this week for me. My week mostly consisted of catching...
on
5 Apr 2007
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