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Windows Touch Game Programming in DirectX 10
My CodeProject Entries In late 2009, Ian Backlund and I released a game we were working on that showcased Windows Touch. You can download the sample associated with this project on the Code Gallery page for Windows Touch Game Programming in DirectX 10 . The following post is just a re-release...
21 Feb 2011
Custom Gestures for 3D Manipulation Using Windows Touch in C++
My CodeProject Entries My CodeProject Entries At PDC 2009, Reed Townsend presented some very exciting multitouch samples in a presentation: Windows Touch Deep Dive. The following video shows the presentation: This blog post covers the code behind the custom 3D manipulations...
15 Feb 2011
Fix for DXGI Surface in D2D debug layer
A reminder that in older versions of the Debug layer in Direct2D , there is an issue that causes a memory leak in DirectX Graphics Infrastructure (DXGI) surfaces if you have the Direct2D debug layer enabled. If you see memory leaks in your application while debugging, make sure you're using the latest...
10 Aug 2010
DirectCompute Experts Answering Questions on Channel 9 and other Windows Developer news...
Over the past two weeks, the DirectCompute lecture series have been getting promoted on Channel 9's front page . This will continue through August with a new lecture being promoted every Wednesday morning. We've been asking the experts to participate in the comment discussion the week their lecture was...
16 Jul 2010
Hilo Chapter 4 and new DirectCompute lectures live
So we just finished updating the Hilo article series to include another chapter . This chapter covers the design considerations that were made before the team underwent development with the project. They covered a number of interesting brainstorming and design topics that are uncommon for MSDN. For example...
30 Jun 2010
Basics of DirectCompute now live on Channel 9
The fourth video in the DirectCompute series, Basics of DirectCompute , is now live on Channel 9. In this video, Jason Yang from ATI/AMD teaches you the basics of developing applications that use DirectCompute. The following topics are covered: Instantiating a DirectCompute device Writing and...
23 Jun 2010
New Videos for DirectCompute Lecture Series
We just finished posting the third video in the DirectCompute lecture series . The video is titled: DirectCompute 110: Memory Patterns . In this video, Matt Sandy, a program manager on the DirectX team, provides an in depth look at memory usage patterns in DirectCompute. The following topics are covered...
21 Jun 2010
June 2010 release of the DirectX SDK is now live!
The June 2010 release of the DirectX SDK is now available for download: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3021d52b-514e-41d3-ad02-438a3ba730ba What's New in the June 2010 DirectX SDK This version of the DirectX SDK contains the following new features...
10 Jun 2010
DirectCompute Lecture Series coming soon...
I’m excited to announce that we will be kicking off an exciting lecture series on DirectCompute. The series will open with a round table hosted by Robert Hess featuring thought leaders in the space of parallel computing. The DirectCompute Lecture Series will be a series of video lectures...
7 Jun 2010
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