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SilverLite
Instructions for profiling Silverlight (Desktop) with VS2010 RTM
Posted
over 2 years ago
by
seemar1
1
Comments
Maxim Goldin, from the VSTS team, has an excellent post on how to profile Silverlight 4 desktop with VS2010: http://blogs.msdn.com/mgoldin/archive/2010/04/26/vs2010-silverlight-4-profiling.aspx Oren Nachman , our rockstar new perf SDET for Silverlight...
SilverLite
Going to Vegas with my Phone...
Posted
over 2 years ago
by
seemar1
7
Comments
For those wondering my current project is, I can finally talk about it! I'll be speaking at Mix, hope to see you there! SILVERLIGHT PERFORMANCE ON WINDOWS PHONE Learn how to optimize your Silverlight code for Windows Phone. This session will...
SilverLite
PDC video, TechEd Iceland, VS2010, profiling, Silverlight 4
Posted
over 2 years ago
by
seemar1
13
Comments
(I know I promised this eons ago, so apologies in advance... on the flipside, I'm posting from my vacation in Paris, so hopefully that earns me 1-2 brownie points back.) First, m y PDC slides and the video . This is the same talk that I gave at TechEd...
SilverLite
Tips for creating massive amounts of shapes
Posted
over 3 years ago
by
seemar1
5
Comments
I am often asked how to reduce the creation time for a massive number of shapes. Try a few things: 1) Use XamlReader.Load when you can (with the mini-language), which allows you to use the native parser and not managed code to create new shapes...
SilverLite
Video of "Deep Dive into SL Graphics" is posted
Posted
over 3 years ago
by
seemar1
3
Comments
The video for my talk on graphics is now posted, with slides: http://videos.visitmix.com/MIX09/T17F Demos: Demo project for building an invert shader Demo project for using a transition effect Note that I deleted the original images...
SilverLite
Summary of the 20min perf talk
Posted
over 3 years ago
by
seemar1
3
Comments
The 20 minute talk is posted here . I spoke till the speaker timer started to flash at me (giant flashing clock), which resulted in having no time for a forum Q&A, but feel free to post your questions/comments down below. I'm always curious about...
SilverLite
See you in Vegas!
Posted
over 3 years ago
by
seemar1
4
Comments
Headed to Vegas tomorrow for Mix09. If you join us at The Venetian, either in person or online, check out my two talks: Deep Dive into Silverlight Graphics , Thurs at 10:30-11:45am Building an Optimized, Graphics-Intensive Silverlight Application...
SilverLite
Published the Source code for Silverlight 2 Runtime & SDK Controls
Posted
over 3 years ago
by
seemar1
11
Comments
Hi all, We’ve just published the sample source code for the Silverlight 2 Controls as shipped in the runtime and the SDK. Within the RuntimeControls folder, you’ll see a Solution that contains three projects: 1. SilverlightControls – One can...
SilverLite
What is the Silverlight Font?
Posted
over 4 years ago
by
seemar1
7
Comments
Saw this forum post , and thought it worthwhile to send out an FYI to the rest of the world: In Silverlight 1.0, we use Lucida as the default font. For Silverlight 2 apps, we created a world-friendly font, called the Portable UI font (PUI!), which...
SilverLite
Silverlight Tip of the Day, some tips from the Silverlight perf talk
Posted
over 4 years ago
by
seemar1
1
Comments
Mike Snow posted a few of the tips from my PDC talk here, it's a great summary. You can check it out here . Cheers! Seema
SilverLite
Getting to the Media FastPath
Posted
over 4 years ago
by
seemar1
1
Comments
Earlier this week, us in the Silverlight perf and media teams reviewed Ben Waggoner's tutorial on how to build fast media players, check it out here: http://on10.net/blogs/benwagg/Building-high-performance-Silverlight-Media-Players/ Tis a great...
SilverLite
EnableFramerateCounter, Setting your Framerate correctly
Posted
over 4 years ago
by
seemar1
1
Comments
Debug tool I posted about EnableFramerateCounter before -- it is a simple little debugging setting that you can use when trying to figure out: Which of these designs hurts my framerate more? If I add this module in, does it hurt my framerate...
SilverLite
PDC: Deep Dive into building an optimized graphics-intensive SL app
Posted
over 4 years ago
by
seemar1
5
Comments
Thank you everyone for attending. For those who could not make it, you can check out my talk here on channel9 , it was PC06: In this deep dive session we pull the covers off of the layout, rendering, and media pipelines to discuss how things work...
SilverLite
We Shipped! See you at the PDC!
Posted
over 4 years ago
by
seemar1
0
Comments
We shipped Silverlight 2 ! Hurrah! We made a push to fix several perf improvements throughout the platform between the RC and RTM, let me know if a) you see an improvement that you like! b) something that we still need to fix! I'll be heading to...
SilverLite
XPerf: A CPU Sampler for Silverlight
Posted
over 4 years ago
by
seemar1
21
Comments
For those of you who are a) building graphics-intensive applications or b) trying to debug your performance, I would like to introduce xperf and xperfview. These are two profiling tools which can be used to analyze the performance of any Microsoft technology...
SilverLite
Perf Debugging Tips: EnableRedrawRegions & a performance bug in VideoBrush
Posted
over 5 years ago
by
seemar1
6
Comments
Was chatting with Andy Beaulieu at Remix Boston, and he was commenting that it seems that Silverlight only draws when needed -- it is true, we try to not waste your CPU cycles. For Perf debugging, a way to tell when you are causing a redraw is to turn...
SilverLite
Macintosh & Silverlight perf...
Posted
over 5 years ago
by
seemar1
3
Comments
I met recently with two designers trying to figure out "what was Silverlight doing under the covers? did I accidentally turn on some feature?" My first thought is to reference my post on how to minimize CPU usage. We have to learn how to conserve not...
SilverLite
See you at Remix Boston!
Posted
over 5 years ago
by
seemar1
2
Comments
Weather has turned dreary in Seattle already, I'm headed to Boston for a bit of warmth and to see the leaves turn....but more importantly: I'm giving a talk at Remix Boston on Tuesday at 9am, introducing Silverlight as a developer and media platform....
SilverLite
Silverlight: A few thoughts on minimizing CPU usage
Posted
over 5 years ago
by
seemar1
7
Comments
The first two suggestions will have the most drastic improvement on the performance of your Silverlight application, and can affect CPU usage, framerate, and application responsiveness. 1. IsWindowless=false is faster Do not turn on isWindowless...
SilverLite
HW Acceleration of Layered Windows - Good news!
Posted
over 5 years ago
by
seemar1
2
Comments
Good news! A QFE has been released to enable WPF HW acceleration on layered windows on XP: http://support.microsoft.com/kb/937106/en-us enjoy!
SilverLite
a vista simulator in WPF/E?
Posted
over 5 years ago
by
seemar1
0
Comments
This is very sweet... click on the button on the left http://www.vista.si/main.htm (I don't know what the right button does...translations are welcome)
SilverLite
Feb CTP for WPF/E is here!
Posted
over 5 years ago
by
seemar1
0
Comments
The most recent CTP for WPF/E on the Windows and Mac are now live. Check out the details on Mike's blog http://blogs.msdn.com/mharsh/archive/2007/02/01/wpf-e-pad-and-others-updated-for-the-feb-ctp.aspx Enjoy! .seema.
SilverLite
A Chat with WPF experts and other news...
Posted
over 6 years ago
by
seemar1
1
Comments
Our wonderful platform evangelist, Tim Sneath , has organized an event to talk to the WPF experts. I will unfortunately not be able to attend as I am celebrating my birthday with my family. =) Tim sends out the formal invitation: Following on from...
SilverLite
“Why do my bitmaps look blurry?” by Anthony Hodsdon & Miles Cohen
Posted
over 6 years ago
by
seemar1
3
Comments
Guest Writers: Anthony & Miles are Developers on the WPF 2D Graphics team. Anthony specializes on our Geometry, Miles focuses on the Brushes codepath. We in WPF-land have been fielding a lot questions from folks concerned that bitmaps viewed in...
SilverLite
On some monitors, it seems that thin WPF lines are blurred across two pixels instead of one. Ick. How do I get sharply rendered lines?
Posted
over 6 years ago
by
seemar1
4
Comments
Rectangle Without Pixel snapping With Pixel Snapping An anti-aliased rectangle zoomed in on Magnifier: WPF offers a way to get sharp lines and keep anti-aliasing, by auto-magically aligning the horizontal and vertical...
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