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October, 2006
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October, 2006
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SilverLite
Layered windows...SW is sometimes faster than HW
Posted
over 7 years ago
by
seemar1
8
Comments
Previously, I had posted that Avalon’s layered windows on XP will be rendered via the software pipeline. One can create a layered window by setting Window.AllowsTransparency="true". I’ve seen a few forum posts about performance issues, and the key takeaway...
SilverLite
On some monitors, it seems that thin WPF lines are blurred across two pixels instead of one. Ick. How do I get sharply rendered lines?
Posted
over 7 years ago
by
seemar1
4
Comments
Rectangle Without Pixel snapping With Pixel Snapping An anti-aliased rectangle zoomed in on Magnifier: WPF offers a way to get sharp lines and keep anti-aliasing, by auto-magically aligning the horizontal and vertical...
SilverLite
After animating text, the text seems to pause for 1 second and then render more sharply than before. Why is that?
Posted
over 7 years ago
by
seemar1
3
Comments
In all 4 images, we see anti-aliased, sub-pixel positioned, ClearType text. The rendering on the right column is pixel snapped, which sends the glyphs through a refined codepath by Mikhail Lyapunov for rendering the final text in an extremely polished...
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