Sign In
SilverLite
Options
About
Email Blog Author
RSS for posts
Atom
RSS for comments
OK
Search Blogs
Advanced search options...
Search In:
Everything
Blogs
Forums
People
Groups
Places
Pages
Date range:
All Time
Last Year
Last 6 Months
Last 3 Months
Last Month
Last Week
Last Two Days
Tags
avHW
avperf
media
mix09
remix07boston
silverlight
slperf
Archive
Archives
April 2010
(1)
March 2010
(1)
January 2010
(1)
May 2009
(1)
March 2009
(3)
January 2009
(1)
November 2008
(5)
October 2008
(2)
October 2007
(3)
August 2007
(1)
July 2007
(1)
February 2007
(2)
December 2006
(1)
November 2006
(1)
October 2006
(3)
September 2006
(1)
June 2006
(1)
November, 2008
MSDN Blogs
>
SilverLite
>
November, 2008
Posts
Subscribe via RSS
Sort by:
Most Recent
|
Most Views
|
Most Comments
Excerpt View
|
Full Post View
SilverLite
What is the Silverlight Font?
Posted
over 4 years ago
by
seemar1
7
Comments
Saw this forum post , and thought it worthwhile to send out an FYI to the rest of the world: In Silverlight 1.0, we use Lucida as the default font. For Silverlight 2 apps, we created a world-friendly font, called the Portable UI font (PUI!), which...
SilverLite
Silverlight Tip of the Day, some tips from the Silverlight perf talk
Posted
over 4 years ago
by
seemar1
1
Comments
Mike Snow posted a few of the tips from my PDC talk here, it's a great summary. You can check it out here . Cheers! Seema
SilverLite
Getting to the Media FastPath
Posted
over 4 years ago
by
seemar1
1
Comments
Earlier this week, us in the Silverlight perf and media teams reviewed Ben Waggoner's tutorial on how to build fast media players, check it out here: http://on10.net/blogs/benwagg/Building-high-performance-Silverlight-Media-Players/ Tis a great...
SilverLite
EnableFramerateCounter, Setting your Framerate correctly
Posted
over 4 years ago
by
seemar1
1
Comments
Debug tool I posted about EnableFramerateCounter before -- it is a simple little debugging setting that you can use when trying to figure out: Which of these designs hurts my framerate more? If I add this module in, does it hurt my framerate...
SilverLite
PDC: Deep Dive into building an optimized graphics-intensive SL app
Posted
over 4 years ago
by
seemar1
5
Comments
Thank you everyone for attending. For those who could not make it, you can check out my talk here on channel9 , it was PC06: In this deep dive session we pull the covers off of the layout, rendering, and media pipelines to discuss how things work...
Page 1 of 1 (5 items)