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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Perf Debugging Tips: EnableRedrawRegions &amp;amp;amp; a performance bug in VideoBrush</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx</link><description>Was chatting with Andy Beaulieu at Remix Boston, and he was commenting that it seems that Silverlight only draws when needed -- it is true, we try to not waste your CPU cycles. For Perf debugging, a way to tell when you are causing a redraw is to turn</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>Using Windowless Silverlight Controls To Blend HTML and Silverlight Elements</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx#7711552</link><pubDate>Fri, 15 Feb 2008 12:00:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7711552</guid><dc:creator>Jon Galloway</dc:creator><description>&lt;p&gt;Silverlight 1.0 has no intrinsic controls. Forget about dropdowns and sliders, Silverlight 1.0 doesn&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=7711552" width="1" height="1"&gt;</description></item><item><title>Silverlight Cream for 18 January, 2008 -2 -- #174</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx#7154224</link><pubDate>Sat, 19 Jan 2008 02:33:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7154224</guid><dc:creator>Community Blogs</dc:creator><description>&lt;p&gt;Late Cream for today: Ink Drawing by Julia Lerman, Seema Ramchandani exposes EnableRedrawRegions, and&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=7154224" width="1" height="1"&gt;</description></item><item><title>Tracking Silverlight Performance - Redraw Regions</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx#7153189</link><pubDate>Sat, 19 Jan 2008 00:14:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7153189</guid><dc:creator>POKE 53280,0: Pete Brown's Blog</dc:creator><description>&lt;p&gt;Seema Ramchandani gave a talk back at ReMIX07 in Boston which conflicted with my &amp;amp;quot;Real World Silverlight&amp;amp;quot;&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=7153189" width="1" height="1"&gt;</description></item><item><title>Miguel de Icaza: Moonlight at the Boston Remix Conference</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx#5473259</link><pubDate>Tue, 16 Oct 2007 20:31:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5473259</guid><dc:creator>工程師的雞排攤</dc:creator><description>&lt;p&gt;On Monday I joined Brad on stage at the Boston Remix conference to show a preview of Moonlight . As you&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=5473259" width="1" height="1"&gt;</description></item><item><title>ReMIX07 Boston ReCap</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx#5427332</link><pubDate>Fri, 12 Oct 2007 22:17:20 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5427332</guid><dc:creator>Bob's Blog</dc:creator><description>&lt;p&gt;While the main event may be over the conversation continues on-line. You can stay on top of the all the&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=5427332" width="1" height="1"&gt;</description></item><item><title>Techy News Blog &amp;raquo; Perf Debugging Tips: EnableRedrawRegions &amp;amp; a performance bug in VideoBrush</title><link>http://blogs.msdn.com/b/seema/archive/2007/10/07/perf-debugging-tips-enableredrawregions-a-performance-bug-in-videobrush.aspx#5352694</link><pubDate>Mon, 08 Oct 2007 05:15:52 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5352694</guid><dc:creator>Techy News Blog » Perf Debugging Tips: EnableRedrawRegions &amp; a performance bug in VideoBrush</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.artofbam.com/wordpress/?p=5981"&gt;http://www.artofbam.com/wordpress/?p=5981&lt;/a&gt;&lt;/p&gt;
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