Shawn Hargreaves Blog
Awesome XNA MVP Matt Pettineo responded to my previous post by doing exactly what I hoped someone might do, and created a Photoshop .psd importer for the XNA Framework Content Pipeline.
And for my next trick: man, wouldn't it be cool if some enterprising reader would go off and cure cancer, then create world peace? :-)
See if you can make a gimp one(format is open so it should be easy) :), matt
If there was an option to output separate Texture2D's for each layer, it would be great for animations!
Got a Gimp one (.XCF) here:
http://www.fvproductions.org/downloads.html
Oddly, this fails with a build exception for me if there are no layers in the photoshop. Adding an empty layer was the workaround.
ah, need to check the unsafe setting on the xbox project for PSDImporter to build the xbox dll . . .