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Free e-book by Charles Petzold
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
Channel 9 Live at PDC
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
PDC sneak preview #2
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
Sneak preview of my PDC talk
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
See Shawn talk at PDC
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
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Shawn Hargreaves Blog
Free e-book by Charles Petzold
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
4
Comments
Check this out. It's a book. It's about programming Windows Phone using Silverlight and XNA. It's by a hero of mine . And it's a free download!
Shawn Hargreaves Blog
Channel 9 Live at PDC
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
0
Comments
As if live streaming of my upcoming PDC talk was not enough, I'll be doing a Q&A on Channel 9 . Friday October 29th, 10:00 AM PST. If you have questions you'd like me to address, tweet them @ch9live , or submit a question into the PDC10 Session...
Shawn Hargreaves Blog
PDC sneak preview #2
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
4
Comments
A screenshot of the demo from my upcoming PDC talk : Cats are of course to be expected from me, but this year there are dogs too! Day after tomorrow, live streaming from http://www.microsoftpdc.com
Shawn Hargreaves Blog
Sneak preview of my PDC talk
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
5
Comments
When I read the Swallows and Amazons books as a kid, I loved the " this is what it looked like at night " illustration, which was a page colored solid black. Years later, I finally found an excuse to use this classic image in a PowerPoint deck...
Shawn Hargreaves Blog
See Shawn talk at PDC
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
4
Comments
Who: Me! What: Things You Need to Know Before Building XNA Games for Windows Phone. " So you have a cool idea for a game. This session covers some of the less obvious things you will need to know to turn your idea into reality using...
Shawn Hargreaves Blog
XNA Game Studio 4.0, Xbox 360, and Indie Games
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
24
Comments
News from the XNA team blog : Game Studio 4.0 for Xbox will be released "later this fall" (yes, that is deliberately vague :-) At that time we will start accepting 4.0 games into peer review There will be a 90 day window when you can submit...
Shawn Hargreaves Blog
Guide.IsTrialMode on Windows Phone
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
8
Comments
Kluch posts important info about the performance of Guide.IsTrialMode on Windows Phone: Can take ~60 milliseconds to query while in trial mode So don't call it every frame! This delay only occurs when downloaded from Marketplace, not when testing with...
Shawn Hargreaves Blog
Doing stuff is always more expensive than doing nothing
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
10
Comments
I sometimes get performance questions that go something like " I want to frobnicate my kaboodle, and am considering doing this by flibitzing the wazoo, but I'm worried this might be too expensive ". The only way I know to answer such a question...
Shawn Hargreaves Blog
Iterator state machines
Posted
over 3 years ago
by
Shawn Hargreaves - MSFT
22
Comments
In my talk at MIX earlier this year, I mentioned that C# iterators can be useful for building state machines. Some of you asked for more detail about this idea, so, late but not never, here ya go. Let's say we are building a game with an AI that can...
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