Sneak preview of my PDC talk

Sneak preview of my PDC talk

  • Comments 5

When I read the Swallows and Amazons books as a kid, I loved the "this is what it looked like at night" illustration, which was a page colored solid black.

Years later, I finally found an excuse to use this classic image in a PowerPoint deck:



Would you believe this actually makes sense in the context of my upcoming PDC talk?

To find out how, you'll just have to watch it  (live streaming from

  • My guess is that this slide is a demonstration for how the screen will look like when you write graphics.IsFullScreen = true in the Initialize mthod and GraphicsDevice.Clear(Color.Black) in the Draw method and run the game :D

  • Its the fact that you NEED to call spriteBatch.Draw() within 5 seconds of loading.  Marketplace rules :)

  • I'm guessing it's a "let's break for some code examples" slide...

    You should have a slide that's Cornflower Blue.

    On a curious side note, do you prepare for PDC talks in your spare time? The screenshot is of Office 2007, and I would assume that as a Microsoft employee you'd have 2010 at work... No?

  • "spare time"? Afraid I know no such concept :-)

    I do spend some work hours on presentations like this, but I do these things in addition to my regular day job so that usually leads to long days in the office!

    I have no idea why I'm still using Office 2007. I guess it works for me so I just never bothered to upgrade :-)

  • This is great , just what i allways wanted ,

    silverlight for user interface and xna for the game

    shawn does this meen that there are allso comming custrum shaders , please


    and again thanks for the best game framework in the world, and that is true


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