Shawn Hargreaves Blog
Thanks for the comments about what I should write about next. Hopefully I managed to count these more accurately than the Iowa Republican party :-)
C++ 16 How GPU’s work 11 3D math 10 Game design 10 SIMD optimization 3
Of course my blog is not a democracy, so I’m not promising to actually cover these topics in that order! But it is useful to know that for instance I have more readers interested in C++ than in SIMD optimization.
There were also several write-in nominations:
Specifics of how XNA is implemented. It does seem like there should be a couple of interesting articles to be had here. I will have to think about exactly what they might be.
Managed <-> native interop (esp. WinRT). Hmm. My immediate reaction is I don’t know enough about this topic, but I will mull it over and see if anything worthwhile comes to mind.
A couple of requests to talk about future XNA plans. Sorry, no can do. Not my team any more!
Single-vote requests to write about input, component based entities, and XACT garbage. Unlikely (due to lack of knowledge / opinions / info to share) but I will bear them in mind.
Thank you all!
I didn't vote, but I think the most interesting think was the little game development tricks, like the ones on Moto GP.
Two weeks from now you will recount, Game Design will have won, but 3D Math will gain another four points thanks to the Tau Manifesto.
Damnit, I just realized that I voted after the results were announced