SketchFlow was designed to enable you to rapidly create and iterate on application prototypes. Initially concentrating on the flow of the application UI you then bring the prototype to life through the use of sketch styled controls, easy to use transitions, sample data binding and if needed by utilizing the full power of Blend 3. SketchFlow isn’t only about rapidly creating prototypes, it also enables you to effectively present your prototypes and ideas to clients for effective review and feedback.
Behaviors allow you to add interactivity to your applications without writing code. Behaviors can add interactivity as simple as navigating from one screen to another through to more complex scenarios such as adding hit testing or physics. Developers can easily write new Behaviors that can be utilized and tweaked by a designer during the design cycle without writing any additional code.
This all sounds wonderful! But once the initial buzz and excitement of seeing a new feature has died down what next?
What do you do? How do you get started and become productive quickly?
The good news is that help is here. We have a series of Starter Kits designed to kick start your knowledge and enable you get the most out of Expression Blend 3 quickly and efficiently. The first two kits as you may have guessed are focused on SketchFlow and Behaviors.
Each starter kit consists of a series of videos with an accompanying guide and files designed to intro you to the key benefits and working practices of each feature.
The Start Kits are available here: http://expression.microsoft.com/en-us/cc184875.aspx#ExpressionBlendStarterKits
A good resource for SketchFlow once you’ve completed the Starter Kits is Christian Schormann’s Blog and for Behaviors visit Kirupa’s Blog where he has a series of posts looking at how to leverage the power of Behaviors further.