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  • Blog Post: Silverlight 3D Overview

    Applying simple 3D effects (a.k.a. perspective transforms) to objects in your Silverlight 3 Beta application is easy. Currently there are no meshes to define, no camera, none of that "3D engine" stuff-- just 12 properties of the PlaneProjection that you define. Granted, without a real 3D engine you probably...
  • Blog Post: Make a Silverlight Timer (Silverlight 2)

    I've seen several questions related to timers on forums and in internal mail so I thought I'd toss up a simple example. To create a timer, you have to use the DispatcherTimer in the System.Windows.Threading namespace. Here's an example of a simple counter that uses DispatcherTimer: Run this sample...
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