Use the Code: WRAC11
Ok, you have been working on your game, maybe you turned into for a grade at school, or you got it up on AppHub. Your best friend doesn’t want to talk about the game, seriously, they walked away from you the last time you brought it up. How do you know your game is actually playable or fun?
If you are designing games for Windows Phone 7, AND you want people to look at your game, you need to consider the “usability” of the game.
How would you do this?
Ask questions that use the following “Heuristics” with respect to just the game usability, you will need to convert the “heuristics” to useful questions.
Visual design:
Game Navigation and character control:
Source: ACM Digital Library
Title:
Playability heuristics for mobile games
Authors:
Hannu Korhonen Nokia Research Center, Tampere, Finland
Elina M. I. Koivisto Nokia Research Center, Tampere, Finland