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June, 2012
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Building games based on Silverlight and Expressions
Game Design: Teaching your game to fight
Posted
10 months ago
by
Surf4Fun
0
Comments
First rule of Fight Club: Don’t talk about fight club. Corollary: In any group of men the most annoying person will use that line during a period of silence. But what about your game? How do you teach it to fight? What is the philosophy...
Building games based on Silverlight and Expressions
Machine Theorems: Determine if a player can reach the goal in your game
Posted
10 months ago
by
Surf4Fun
0
Comments
In the paper: Learning to Solve Game Trees , it isn’t about you learning how to solve game trees but rather if the person playing the game will be able to reach the final goal in your game. This paper is pretty much readable by someone with an AP...
Building games based on Silverlight and Expressions
Free paper: Skill leveling players of your game
Posted
10 months ago
by
Surf4Fun
0
Comments
How do you set your skill levels of players of your game? Now normally you would just use the actual score and let it go at that. But that is sort of a common way to do it. What if you stepped up your game (no pun intended) and instead used a Bayesian...
Building games based on Silverlight and Expressions
HTML 5 Metro Game Design: Adding an App Bar to the Memory Game
Posted
10 months ago
by
Surf4Fun
0
Comments
You built the memory game, and you want to add some controls, not navigational controls, never add navigation to the app bar in any language. Make sure to review the following, if you were around during the paper documentation days, you get the manual...
Building games based on Silverlight and Expressions
Building a HTML5 game based on the Metro Design Philosophy using Blend for Visual Studio
Posted
10 months ago
by
Surf4Fun
0
Comments
First, you will need to follow a lengthy and somewhat boring tutorial, keep in mind that boredom is part of learning. It is hard, historically, to learn during times of panic, battle or in fear of your life, during those times you should be applying what...
Building games based on Silverlight and Expressions
Thinking about Snap and Fill in Metro/HTML 5 based games
Posted
11 months ago
by
Surf4Fun
2
Comments
Three problems: Snap and Fill Pause the game Restarting the game Snap and Fill can be done using CSS or programmatically. Either way you will need to pause the game and then restore the state, you then have to show the either a smaller image of...
Building games based on Silverlight and Expressions
Kinect Hover Buttons Explained
Posted
11 months ago
by
Surf4Fun
0
Comments
Hover Buttons, totally cool. Totally badly documented, I infer this from the search result for Hover Buttons. Tess did a nice blog on create Hover buttons for one of the initial Betas. Then nothing, ok, except for this blog, which is similar to nothing...
Building games based on Silverlight and Expressions
Designing for the Windows Kinect: Hover Buttons
Posted
11 months ago
by
Surf4Fun
0
Comments
Hover buttons, pretty cool, but not well explained in the documentation that I have found. Hover buttons add a cool effect and cause hovering of an object over another object to appear to be similar to a click. The best examples of using the Hover...
Building games based on Silverlight and Expressions
HTML 5: Irate Dolphins, storyboarding
Posted
11 months ago
by
Surf4Fun
0
Comments
As usual in the development cycle there are so may tools that can be used. Paper and Pen/Pencil, for many good designers the way to go. Since I am not a good designer, rather a lazy guy, after all I want to do is go swimming in the ocean and then hang...
Building games based on Silverlight and Expressions
What happened to Tyrian? It lives on!
Posted
11 months ago
by
Surf4Fun
0
Comments
If you like the old style shooters then this one is for you! Lost Gardens has updates the images a few years ago, and if you want to dig into some older C++ code, this is one for you.
Building games based on Silverlight and Expressions
Lost Gardens: Excellent 2D graphics and lost no more
Posted
11 months ago
by
Surf4Fun
0
Comments
Lost Gardens is an awesome web site/Blog. Here are some of the links to the graphics: http://www.lostgarden.com/2006/07/more-free-game-graphics.html SpaceCute: http://lostgarden.com/SpaceCute%20PNG.zip http://www.lostgarden.com/2007/05/dancs-miraculously...
Building games based on Silverlight and Expressions
HTML 5 Games: Irate Dolphins returns
Posted
11 months ago
by
Surf4Fun
0
Comments
Ok, I copyright the idea of Irate Dolphins as a game series as of today: Irate Dolphins @2012. So now I will describe the game: Top Line: A pod of dolphins decide to fight the land based caused pollution of the plastic garbage, noise, sewage, and...
Building games based on Silverlight and Expressions
Playing with your Peas: Cool graphics hidden in Expression Design 4
Posted
11 months ago
by
Surf4Fun
0
Comments
I really like Expression Design 4, and one of the things that is hidden in the samples folder is the artwork called “playing with your peas”. You can easily use this in a simple game you design with Expression Design/Blend, etc. The...
Building games based on Silverlight and Expressions
HTML 5 Game Engines Review of Scirra and Easel JS compared to SunBurn
Posted
11 months ago
by
Surf4Fun
0
Comments
I have been reviewing a number of Game Engines and have checked out Easel JS and Scirra. Really like Scirra with respect to support, documentation and solid tool. Easel JS is more oriented toward people who need a high degree of customization...
Building games based on Silverlight and Expressions
Kinect Based Game: Ski without the leg breaking!
Posted
11 months ago
by
Surf4Fun
0
Comments
http://www.kinecthacks.net/skiranger-beta-released/ Check it out. I was wrong, there are some really cool games out there.
Building games based on Silverlight and Expressions
The Kinect tutorials by Dan F. Mentions a Kinect Explorer, what is that?
Posted
11 months ago
by
Surf4Fun
0
Comments
You might have seen the following comment in the camera explorer: //Do not change Elevation Angle often, please see documentation on this and Kinect Explorer for a robust example Then you tried to find the Kinect Explorer. Or maybe the documentation...
Building games based on Silverlight and Expressions
Silverlight 4 based Platformer level designer using Azure
Posted
11 months ago
by
Surf4Fun
0
Comments
Really. David Rousset a fellow blogger make this a couple of years ago, and it works with the Windows Phone 7 XNA Platformer. Wow. You didn’t really think I would write anything new. Ok, I might, but right now it will be for Kinect...
Building games based on Silverlight and Expressions
Kinect and Sharepoint? Serious use of Kinect, again not a game.
Posted
11 months ago
by
Surf4Fun
0
Comments
Oh boy, here is a very serious use of Sharepoint and Speech Services to read-out files. Check it out, especially if you are a student looking for a cool, but serious, senior project. There is no download just source code and likely a developer...
Building games based on Silverlight and Expressions
Kinect Based Game: Getting started video mysteries
Posted
11 months ago
by
Surf4Fun
0
Comments
First off start by carefully following Dan Fernandez’s video series on setting up your Kinect Setting up your Development Environment Which sounds like you are going to find out how to plug stuff in, etc. but it isn’t. Of course you will need the...
Building games based on Silverlight and Expressions
South Park XBox 360 game, Trey Parker and Matt Stone talk about their game
Posted
11 months ago
by
Surf4Fun
2
Comments
This looks a fun game, I am going to get it and play it! Check out the video! Enough said.
Building games based on Silverlight and Expressions
Where are the Windows based Kinect Games?
Posted
11 months ago
by
Surf4Fun
1
Comments
Just curious, where are the Windows Based Kinect games? Or do we have to create world stopping apps like on Coding4Fun? Geez, what if I just want to build and create a stupid game? Coding4Fun has become more like Coding4Serious on the Kinect...
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June, 2012
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