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  • Blog Post: Building a website for your game company

    To get started with building a game company you will need a website that you can control the architecture and systems.  There are some excellent sited that are inexpensive that you can use, but controlling your own site has benefit$, yep, your own site means that you can make more money and drive...
  • Blog Post: Low Cost eBook: Windows Phone 7 Developer Guide

    I have reviewed this book and it is worth the trouble, and truly worth the low price. If you can get to download on your Kindle it would be good read for the summer vacation, after any fiction book. This is the type of thing you need to read to be able to successfully create useful games. Windows...
  • Blog Post: Does Flex suck?

    Made you look.  Of course Flex doesn’t suck.  Javascript doesn’t suck.  Silverlight doesn’t suck.  VC++ doesn’t suck.  Slipping and falling in the shower does suck. Unless, you are a Silverlight fanboy, then Flex might not be viewed happily.  If you dislike Javascript for...
  • Blog Post: Silverlight Game: Let’s get started, simply

    Mobile games can be a challenge.  Developing games that can take can operate on many platforms is even more difficult. That is, unless you are using Silverlight and Expression 4! WOW!  Oh, wait a minute, does Silverlight work with the “current’ Internet Mobile Browser (the one in the Win Phone...
  • Blog Post: Creating a Model Project for your game design

    With some versions of VS 2010 you are able to create UML projects, if you are a student in a science, technology, engineering or math class you have access to the full version of Visual Studio 2010 Team System through MSDNAA, if you do not have access, it is because of your school administration. Please...
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