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  • Blog Post: Using Silverlight with an Apple Mac? Why? Give Expression Blend a try

    Wow, can a Mac shop do silverlight development?  Is Expression Blend better than Flash?  Zoom over to the URL to read an older article about a Mac only shop that gave Silverlight a try.  http://expression.microsoft.com/en-us/ee662147 Now that Silverlight has improved since then, as well...
  • Blog Post: Silverlight Game Engine?

    Every once in awhile I look around for a Silverlight Game Engine.  When I do a search and I get the Popfly Game Engine toward the top of the search return, it shows that there isn’t much activity.  Why?  Popfly is dead.  The engine could be useful but it isn’t really functional. ...
  • Blog Post: Create games on your Windows Phone 7

    Wow, create Windows Phone 7 based games using only your phone!  Really?  Seriously!  Awesome! First get a Windows Phone 7, Verizon (HTC Trophy, $99 with 2-year contract, monthly charges of course): http://www.verizonwireless.com/b2c/store/controller?item=phoneFirst&action=viewPhoneDetail&selectedPhoneId...
  • Blog Post: Getting started with Silverlight

    The lead page of this web site gives you the step by step process to get started with Silverlight: http://www.silverlight.net/ Once you get everything loaded and working, now get started with learning: http://www.silverlight.net/learn Other than that, I don’t have much.  I still can’t get a read...
  • Blog Post: Silverlight: Quick and Dirty UX Testing

    Testing always get my reader, yes you are the only reader of this blog, so thank you for viewing this blog, it makes me happy, sooo excited.  But really, it is something that the people who hire developers like to find if you know anything about testing, so view this video to find out about testing...
  • Blog Post: Silverlight 5: 3D, What the HECK!

    This fresh video is just for your summer viewing!  Don’t read this, click the video, amazing stuff. You might want to download the Babylon Engine and Toolkit from: http://code.msdn.microsoft.com/Babylon-3D-engine-f0404ace And toolkit: http://babylontoolkit.codeplex.com/ Have fun, let me know about...
  • Blog Post: Working with animations on the Windows Phone

    This video is useful because it covers how to create a game concept and maintain your design vision.  Game Loop and other important things are covered. Note: there is no example code, so follow the video carefully.
  • Blog Post: Free Exam Tutorial By Gill Cleeren: Deployment, Getting ready for Microsoft Silverlight Exam 70-506 (Part 7)

    Deployment is serious stuff if you are in the military or a programmer, otherwise it’s just a word.  If you are in the military I have nothing to say other than to keep your batteries charged in your Nintendo when you are in transit.  For programmers, this is what you get paid for and isn’t...
  • Blog Post: Free Exam Tutorial By Gill Cleeren: Host platform interactions, Getting ready for Microsoft Silverlight Exam 70-506 (Part 5)

      http://www.silverlightshow.net/items/Getting-ready-for-Microsoft-Silverlight-Exam-70-506-Part-5.aspx Interacting with the host platform is a key component of the exam, and studying this carefully will help you pass the exam.
  • Blog Post: Silverlight Free Tutorial Series

    I am not writing this one, Scott Guthrie wrote a series of tutorials, and as far as I can tell it works just as well with Silverlight 5, it is pretty basic and I would recommend it for anyone who is beginning in silverlight. Get started at the following link: http://weblogs.asp.net/scottgu/pages...
  • Blog Post: Free Exam Tutorial By Gill Cleeren: Laying out the UI, Getting ready for Microsoft Silverlight Exam 70-506 (Part 1)

      If you like to take exams, and who doesn’t? This would be a good first exam to take. To prepare (and no guaratees) zoom over to: http://www.silverlightshow.net/items/Getting-ready-for-the-exams-Part-1.aspx Even if you would rather be laying out in the sun, this article will EXCITE you even more...
  • Blog Post: Silverlight is dead, so says Dan Wahlin

    Dan also says the Moon is made of cheese and that HTML 5 is ready for Prime Time.  Ummm, must be reading my blogs. In this blog at: http://bit.ly/oTnlz9 , Dan answers the questions: Is Silverlight Dead? Is HTML 5 ready for prime time? But he doesn’t answer the question: Is the Moon made of cheese...
  • Blog Post: Free Silverlight 5: HTML 5, a comparison

    The blog Eternal Coding does an excellent job of comparing Silverlight 5 versus HTML 5.  Of course the boils down to XAML versus HTML 5. It is a great read, you might want to print it out and take it to the beach (I still can’t bring myself to taking personal electronics to the beach). http://blogs...
  • Blog Post: Silverlight: Get started DUDE!

    I t’s summer time, and you should be thinking: I CAN MAKE AN AWESOME Game company.  Ok, get started with Silverlight: http://www.silverlight.net/getstarted/ Freaking Awesome!
  • Blog Post: Free: Silverlight Game Specification, Angry Dolphins, learning how to program

    Let’s start building a game.  Game Title: A game title is critical, this is a working title, likely to draw fire from the Angry Birds.  So in the real world I would need a plan of action if I was hit with a suit.  In this case my plan is simply to change the title of the game in case that...
  • Blog Post: Free and Freaking AWESOME: 3-D Sample for Silverlight 5

    Wow, check out this sample of a 3-D realtime engine.  This is just freaking awesome! http://babylontoolkit.codeplex.com/ Download this immediately, that is if you are experimenting with Silverlight 5.  Otherwise, ignore it! It contains (and I cut and pasted this from the link above in case...
  • Blog Post: Silverlight game design review: Clear Breeze Design

    I admit it, I am a lazy programmer.  What can I say, if I find someone else that does a good job and let’s me copy their work, then that is a good day for me.  I can then modify it and change it into something that is more than I could do on my own.  It’s the way I do things.  Of...
  • Blog Post: Silverlight game design: Upgrading examples from earlier versions

    After talking with Dan Waters, I realized that I hadn’t written anything for Silverlightgames lately.  I have been reviewing some thinking processes that students use when they are exploring new ideas (and when I say student I mean hobbyists as well as professors, who are usually in learning modes...
  • Blog Post: Silverlight games on Win Phone: Rotate that triangle, simply

      Rotating the triangle, how in the heck does that work?  Simple.  Really.  Simple. On the UserControl canvas, in this case triangle.xaml, you will see this XAML code: <Canvas.RenderTransform>             <RotateTransform...
  • Blog Post: Silverlight Game: Talking about what we did simply – Path Data

    Share this post : In keeping with the current current of thought on this blog, I am going to keep it simply simple. You may have noticed that there was an entry in the Windows Phone user control. If you take a look...
  • Blog Post: Silverlight Game: Let’s get started, simply

    Mobile games can be a challenge.  Developing games that can take can operate on many platforms is even more difficult. That is, unless you are using Silverlight and Expression 4! WOW!  Oh, wait a minute, does Silverlight work with the “current’ Internet Mobile Browser (the one in the Win Phone...
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