Provides a simple calculator application for a Pocket PC.
Shows how to make a simple two dimensional game with managed mobile Direct3D programming.
Demonstrates two way communications using message queuing between a device application and a desktop application.
Provides a battle game for the Pocket PC.
Provides a game for the Pocket PC that requires you to move picture tiles around a board until they are in the correct position.
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digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/04/30/best-practices-designing-mobile-applications.aspx';