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  • Blog Post: Custom Ink Rendering in Silverlight 2

    Drawing ink with the built-in stroke objects works great for handwriting and annotations. In some scenarios, however, you may want something more fancy that takes advantage of Silverlight's rich graphics capabilities. Creating ink strokes with a customized appearance is fairly straight forward with...
  • Blog Post: Back-of-pen Erasing in Silverlight

    As addendum to my previous post Erasing Ink in Silverlight 2 I want to show how to enable back-of-pen erasing for users with a compatible stylus device (e.g. on a Tablet PC or with an external Graphics Tablet). The key that enables this scenario is the StylusDevice.Inverted property. It reports during...
  • Blog Post: Saving Ink to IsolatedStorage with Silverlight 2

    One of the questions I have seen quite a few times in the Silverlight.net forums is how to persists (and de-persists) ink in Silverlight 2. Unlike WPF, Silverlight does not support a binary persistence format (ISF), but you can write some code to save and load ink to and from XAML. To demonstrate how...
  • Blog Post: TabletPC Development Gotchas Part 7: Detecting the input device in Silverlight 2

    When writing an application that supports multiple input devices (mouse, stylus, touch) it is often neccessary to detect which type of device is sending the input events.Silverlight 1.0 offered a DeviceType property on the StylusInfo object that gets reported in every mouse event. In the Silverlight...
  • Blog Post: Silverlight 2 Released - Write On!

    Now that Silverlight 2 is released, I finally got around to updating my blog after a long time of silence. For those of you interested in handwriting and Tablet related technologies, I want to start out with a canonical example of a Silverlight 2 Inking application. There have been a couple of OM changes...
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