This tutorial will introduce you to game development on Windows 8 by using the MonoGame open source library, and Visual Studio 2012.
During the course of this tutorial, you will build a 2D game by using MonoGame while becoming familiar with the key concepts of game development.
The focus of this tutorial is writing a game that has multiple elements on screen at the same time. Since the game must keep track of the elements by rendering them, updating them and tracking the ways in which they interact with each other, this will present a challenge from both a logical and performance perspective.
See the Complete Post Here
See the complete post here link is broken!