Sign In
The Little Wheel Goes in Back
Musings on simulated things, now being of the large and extremely heavy variety.
Translate This Page
Translate this page
Powered by
Microsoft® Translator
Options
Blog Home
Share this
RSS for posts
Atom
RSS for comments
Search
Advanced search options...
Search In:
Everything
Blogs
Forums
People
Groups
Places
Pages
Date range:
All Time
Last Year
Last 6 Months
Last 3 Months
Last Month
Last Week
Last Two Days
Tags
Pages
Archive
Archives
October 2007
(3)
September 2007
(5)
August 2007
(4)
April 2007
(1)
February 2007
(5)
January 2007
(4)
November 2006
(1)
October 2006
(9)
September 2006
(2)
August 2006
(16)
May 2006
(2)
April 2006
(2)
March 2006
(2)
February 2006
(11)
January 2006
(22)
December 2005
(2)
November 2005
(16)
October 2005
(8)
September 2005
(7)
August 2005
(2)
July 2005
(11)
Has to Love Vista, Baby?
MSDN Blogs
>
The Little Wheel Goes in Back
>
Has to Love Vista, Baby?
Has to Love Vista, Baby?
Mike
6 Feb 2007 10:09 AM
Comments
3
I'm in early this morning--6:30 a.m. My goal is to get the Vista RTM bits on my development machine before my regular schedule of meetings begins. I started the process yesterday but ran into installation issues. I managed to get my machine in a state where the upgrade installation had broken and was prompting me to reboot. Problem was, each time I rebooted the setup program started again and I got the same error--over and over. The net result is that I've lost several hours trying to work around the problem. Personally, I blame the Vista sound designer.
You see, yesterday I listened to an archived
NPR story on the new Vista system sounds
. My first reaction was, "Hey, those are cool sounds!" But then I thought, "Hey, I have Vista. Why don't I hear those sounds on my machine?" It turns out I was still running Vista RC1, not the RTM bits, but since our IT department offers an upgrade option I figured it would be a simple fix. After a few minutes, though, the setup program appeared to freeze and the screen went black. After poking my machine a few times I figured something hadn't worked right and cycled the power. Bad move. After further comtemplation I think what happened was that after the initial file copy process, setup rebooted my machine and the bootstrap code decided to use my second video card, a crappy nVidia FX5200, to which no monitor was connected. In fact, I had forgotten it was even still in my machine. If I had only though to plug my monitor into that card...
<sigh>
On the bright side this debacle has given me the chance to wipe the kruft from my machine and start with a fresh install. That's probably a good thing anyway. It also got me thinking about how our customers will be getting their first taste of Vista, now that it's publically available. In the old days (i.e., circa 1990) I remember OS upgrades being something I spent time thinking about as a consumer because back then you actually did "upgrade" your computer. That's probably because hardware was expensive and you tried to improve it using new software and lots of tweaking. Anyone who remembers
QEMM
knows what I'm talking about! Today, most consumers don't think about operating system upgrades. An OS is installed when they purchase a new machine and they never think about it again. By the time a new and better OS comes around it's simpler and less risky to just buy a new PC and copy your data files over.
Soon, most OEMs will be offering Vista as the standard OS for new PCs. Dell has started and I noticed they are advertising a desktop PC with Vista Home Basic for
as low as $359US
. Of course, these low-end PCs aren't the ideal gaming machines but they do have potential by upgrading RAM and adding a new video card. This has actually been a pretty common scenario for Flight Simulator customers over the years, especially those who use FS on a more casual basis. However, one problem has continually haunted us--wildly variable video card capabilities. Prior to the release of Vista and DirectX 10 it was nigh impossible for the "average" person to make sense of the disfunctional mix of card capabilites, memory, performance and driver versions. Exacerbating the problem was the propensity of OEMs to skimp on video chipsets in their budget machines. What would otherwise have been a fairly decent FS configuration would be hamstrung by an underpowered integrated video card. DX10 holds the promise of eliminating many of those problems with a consistent archhitecture and generally better card specs. (For example, I don't think any DX10 card currently ships with less than 512MB of VRAM.)
Of course, the issue of video impotence is still a potential problem for new Vista PCs since most are still configured with DX9 video cards by default. Dell offers DX10-capable nVidia 8800 cards as standard only on its high-end XPS gaming rigs. However, if history is any indication DX10 chipset prices will drop rapidly as manufacturers reach high volume production and someday--hopefully soon--even lower-end PCs will be capable of running DX10 games. (I'm hoping to see "affordable" DX10 cards by late this year. Others, like id Software's John Carmack, are less optimistic,
pointing out
--and rightly so--there's not yet a "killer app" for DX10.) That'll be good news when it happens since it will be something PC buyers won't have to think about. It's also good for us since supporting DX9 cards
while
trying to provide revolutionary visuals is becoming ever more difficult. In the future, games like Flight Simulator (and Train Simulator) will run well, with consistent visual quality, on all PCs. And we'll be able to do even more cool stuff by focussing solely on one video API. Ah, isn't simplicity grand?
Well, enough rumination. My Vista install is underway and my meetings are about to begin.
3 Comments
Blog - Comment List MSDN TechNet
Comments
Loading...
Leave a Comment
Name
Comment
Please add 2 and 7 and type the answer here:
Post