thebeebs

Also known as Martin Beeby, I am a web developer and work for Microsoft as a developer evangelist

  • thebeebs

    Web Workers and Tooling

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    Web Workers are a technology that give you a way of supporting long running or complex JavaScript functions without interrupting the general browsing experience. In short, Web Workers give developers an opportunity to create applications in JavaScript...
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    5 things you should know about developing Windows 8 Apps with HTML5

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    Now that the Windows 8 release preview is out, a lot of developers are beginning to experiment with what they can do with Windows 8. Unsurprisingly the focus for many is on Metro-style apps that can run across everything from desktop to slate. There are...
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    Tech conferences – a four-point survival guide

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    I go to a lot of conferences. Some would say too many. In fact, it’s probably around 25 or so a year. So, about one every fortnight (although, like London buses, there may not be one for a bit and then three turn up in the same week). While some...
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    The need for speed?

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    IT Pro Portal ran a story the other week– HTML5 Mobile Performance Lags Way Behind Laptops . In it, Darren Allan points to a new set of benchmarks showing that HTML5 runs up to 6 to 10 times slower than on a current laptop. The conclusion is that this...
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    Update from the Windows 8 Camps

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    I’m just coming to the end of another Windows 8 boot camp in London. I had a few interesting questions and so I thought I’d document some of them here. Remember if you want to come to one of our Windows 8 Camps then all of the dates and registration details...
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    Windows Phone 7 to Windows 8 Camp

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    Today in London we ran our first Windows Phone 7 app to Windows 8 porting event. The idea was for people to come along and take their existing Windows Phone 7 applications and turn them into Windows 8 applications. I thought I’d keep a record of the things...
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    Shape Conference: Windows 8 Game Development

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    During the talk I referenced a few projects. The code can be found here: Throughout the talk I used the  EaselJS Library. There are complete instructions on how to build the 2D Platformer are over on David Rousset’s blog which can be found here ...
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