Halo 3 and Silverlight are proving the ultimate combination: if you want access to all the latest and greatest Halo 3 content, then you've got to have Silverlight installed on your machine.
Today we just published the Halo 3 Game Guide online; it provides in-depth information on game play, the story so far, the key characters and the vehicles at your disposal. It's pretty neat. In honour of the imminent launch of Halo 3, the Tafiti experimental search interface is also wearing a rather attractive "Master Chief" skin. Lastly, all the Halo 3 trailer videos are of course available in high-definition exclusively using Silverlight, with a bunch more coming over the next few days.
I've been meaning to provide a general update on Silverlight progress, but life has gotten busy. Instead, I'll briefly provide you with a few links: break.com (check out the new spatial search), HSN, Worldwide Wrestling Entertainment, Terra (warning: this site is aimed at the Latin American region and their streaming servers don't offer great performance to North America or Europe), the Emmy Award site.
And lastly, if you've not seen it - check out theConverted - a utility that converts Flash SWF animations to XAML (in this case, WPF). It's very well implemented - a great way to take your Flash assets and start to build a XAML-based solution.
Thats odd, the entire Halo 3 site is done in Flash (don't see any silverlight) ...
I don't think it's that odd. Let's be fair -- Halo 3 marketing has probably been in the works for a LONG time. It would be very difficult for them to have adapted so quickly to Silverlight.
Interesting. When I visit the game guide that you've put on the Silverlight page it tells me that I need to download Silverlight in order to view the guide - even though I already have it. What's up with that?
Mike Downey, Adobe
Mike- are you running Silverlight 1.0 RTM or a prior release?
Mike, are you accessing the Silverlight sites with a 64-bit version of Internet Explorer?
I've run into this problem many times with Flash Player and other controls that aren't allowed to run by the 64-bit version of IE.
can you also tell us more about your computer? I would be especially interested in your OS, Browser, and whether or not you had a pre-RC version of Silverlight installed on your computer.
I'm still not so sure this is a great idea. It feels a lot like what people were doing with all-flash sites back in the Flash 4 days when penetration was <80% Right now Silverlight penetration is... about nil. Does it make sense to lock up valuable content (like a Game Guide) into a proprietary format?
I guess I can understand MS will push it's own technology, but putting this info up without any HTML equivalent seems reckless and bully-ish to me. In all honesty, this puts a *negative* light on Silverlight in my eyes.
Here's hoping that someday MS will start pushing Silverlight by creating compelling rich interfaces, and not bullying users into downloading their plugin just to read the content :)
I agree with Kyle, Silverlight looks like a great technology, but it shouldn't be pushed just to read content. That's why we have optional flash enabled pages for Rich Interfaces.
I also love the way they made the Halo 3 Page.
I am just learning how to use Silverlight myself however.
Sorry for the delay in responding.
I'm on a Macbook Pro running Safari 2 with Silverlight 1.0 - the version you're offering to standard users (eg, not a beta version). This is a brand new machine.
Not using IE 64-bit (heh).
Mike Downey, Adobe Platform Evangelism
From time to time I'm asked if there's a SWF to XAML conversion tool. From Tim Sneath's blog: The Converted....