It wasn't until I saw a comment from someone on one of my earlier posts that I realized my second book was now listed on the major book sites (although it won't be 'available' until this summer)..
You can read more about it here.
Now i'll try to answer some of the questions raised by that reply.. First, this book is *not* the one I discuss during the .NET Show episode (that's coming after this one).. Second, Space Tag also isn't included (if you want a 3D space game, David Weller's book has a 3D version of space war).. The three games discussed in this text are a simple puzzle game, a 3d 'tank' game, and a racing game. The last game is written entirely using HLSL, and avoids the fixed function pipeline..