Tom Miller's Blog

The Ramblings of Miller. These postings are provided "AS IS" with no warranties, and confer no rights.
  • Tom Miller's Blog

    Random XNA thoughts and links..

    • 4 Comments
    Well, maybe not so random. First, ever wonder what the XNA Framework was? Look at Mitch's latest post on the Xna Team Blog .. Second, a coworker has recently started a blog, and he has a number of interesting posts, including explaining why he joined...
  • Tom Miller's Blog

    Have you seen the XNA Team Blog?

    • 1 Comments
    In one of my posts yesterday I linked to it , but it is a good blog to read. I really enjoyed the little bit of extra information from Boyd in today's post .
  • Tom Miller's Blog

    Wait, you can make your own Xbox 360 Games?

    • 14 Comments
    Turns out, Microsoft can't seem to wait until tomorrow. The press releases are all out, and woah, we made an announcement! Xna Game Studio Express? The ability to make your own games for the Xbox 360 console? Anyone and everyone? Game programming on...
  • Tom Miller's Blog

    Gamefest is tomorrow..

    • 4 Comments
    Much like Boyd (my boss) says on the XNA Team Blog , I am pretty surprised we're here today and our announcement hasn't been leaked yet. Even if it was now, we're half of a day away, so it probably wouldn't matter anyway. No, this doesn't mean i'm...
  • Tom Miller's Blog

    Last weekday before Gamefest!

    • 6 Comments
    As the title implies, Gamefest is rapidly approaching. It's the last weekday before the conference starts next week. Oh man, I am excited! I'm not excited because I'm going though. Truth be told, I'm not, even though it's just a short drive away. While...
  • Tom Miller's Blog

    Cornucopia of topics, redux...

    • 5 Comments
    So much has been going on, it's hard to believe that it's been since April since I made my last post. Well, aside from being quite busy I was pretty annoyed at the spam I was getting before, so I guess a break was a good thing. It's been a while since...
  • Tom Miller's Blog

    So you wanna be a game developer?

    • 6 Comments
    (I'm gonna copy/paste since i'm in a lazy mood) Are you a hobby, casual or Indie game developer? If so, we're looking for participants in a usability study which will help us build better products and technologies to help serve your needs in this area...
  • Tom Miller's Blog

    According to Amazon, I had a new book come out this week!

    • 6 Comments
    If the title didn't give it away, I regret to inform you that I didn't. I'm sure everyone is aware that a long time ago I had signed up for writing a 3rd book.. A more "advanced" game programming book that took an already completed game I had written...
  • Tom Miller's Blog

    MDX1 or MDX2.. That is the question..

    • 13 Comments
    At least, it's been the question people have been asking me quite a bit. Given we haven't announced the availability of the XNA Framework yet, but we have announced that MDX2 is a "technology preview", but will never ship in a "released" mode, the answer...
  • Tom Miller's Blog

    You can thank whoever decided my blog was spam worthy...

    • 8 Comments
    From this point on all comments require my approval before they are posted, and if the 200+ comments I just had to delete/moderate on that last post are any indication, you can expect a lot less posts from me because frankly, I don't have the time for...
  • Tom Miller's Blog

    Why does everyone seem to think the XNA Framework is only XBox?

    • 12 Comments
    In the comments section of my last post (not including the april fools joke) many people are talking about how MDX2 is 'dead' and they can't afford an XBox dev kit, etc.. I'm not entirely sure where the confusion of ideas has come from. The XNA Framework...
  • Tom Miller's Blog

    Exciting new announcements!

    • 19 Comments
    Well I have to admit, I've been anxiously awaiting the opportunity where I could finally get out and let the public know some of these things, and now the reigns have been taken off and I've never felt better about the opportunity to write a blog post...
  • Tom Miller's Blog

    Managed DirectX 2.0, Xna and Me...

    • 29 Comments
    One of the Program Managers for the Xna Framework recently started his first blog . Unless you have the main RSS feed of this site subscribed, you probably didn't notice his first post , which talks about a lot. You may have also seen the 'official...
  • Tom Miller's Blog

    Busy busy busy!!

    • 23 Comments
    Lots of changes been going on over here recently which have been keeping me quite busy (well, more busy than usual). I've recently switched groups over to the Xbox team (and the XNA team specifically), and I'm quite excited about the stuff we're working...
  • Tom Miller's Blog

    TrayGames..

    • 5 Comments
    Joe from TrayGames contacted me earlier and apparently they have a public beta available now. You can read more about it on Zman's site , or here .
  • Tom Miller's Blog

    Koios Works, at it again..

    • 3 Comments
    So amongst the other mails I got today, i also got one from Marshall Belew from Koiois Works . You may remember them from my posts way back since they were one of the first commercial MDX games out. I'm sure you can guess that since i'm blogging about...
  • Tom Miller's Blog

    More Academia using MDX?

    • 0 Comments
    I got an email today from "Matthias" who did some MDX work last semester at the University of Technology in Vienna, Austria.. The screenshots in the link he gave me look quite nice (apparently they took 2nd place in this years competition).. It seems...
  • Tom Miller's Blog

    So many topics today..

    • 1 Comments
    This will be the first of a number of posts today.. It seems today is just the 'news' day for me I guess.. First topic today, nothing to do with MDX at all, but a link to a great article on Gamasutra by David Sirlin on World of Warcraft. The article...
  • Tom Miller's Blog

    February 2006 SDK Available..

    • 17 Comments
    I'm always the last person to announce these things , but.. Hey.. Did you hear? The February SDK is out! While the MDX2 assembly is still in beta form for this release, it's still pretty exciting for me currently. The time in which it will be in release...
  • Tom Miller's Blog

    The COMPLETE Effect and HLSL Guide

    • 4 Comments
    I just recently acquired a copy of " The COMPLETE Effect and HLSL Guide " and I must say, it delivers *exactly* what the title implies. It also included a little 'abbreviated version' that is a few pages long and the size of two credit cards that makes...
  • Tom Miller's Blog

    Haddd 3D

    • 2 Comments
    Rather than just copy and paste the stuff that ZMan already wrote, i'll just link directly to his post .
  • Tom Miller's Blog

    World of Warcraft - Redux

    • 21 Comments
    Aside from this one sentence here, this entire post will be completely devoid of any information about Managed DirectX. Instead today, I'm going to discuss World of Warcraft. I'd put a link to the site here, but gee, it happens to be down right now. ...
  • Tom Miller's Blog

    Book Source Code..

    • 9 Comments
    I think I blogged about this once before. If I did, I don't remember when and can't find it. Since there have been a number of questions on the topic though, I'll post this again, even if it is a duplicate. ZMan has already done the 'work' for getting...
  • Tom Miller's Blog

    Managed DirectX - It's not just games..

    • 11 Comments
    So here at Microsoft, we have this thing called a 'buddy program' which you can read more about at http://msdn.microsoft.com/isv/isvbuddy/ . I'm signed up for this program and have a 'buddy' who works for a company (I assume in Germany) doing Managed...
  • Tom Miller's Blog

    MDXInfo

    • 0 Comments
    Just was shown a new website dedicated to MDX Info, called (strangely enough) http://www.mdxinfo.com/ New, but looks like a nice little start.
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