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Stephen Toub
.NET, MSDN Magazine, and other Adventures in Life
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Blog Post:
.NET Matters: Stream Pipeline
Stephen Toub - MSFT
My latest .NET Matters column in MSDN Magazine is now available online . In it, I discuss one approach to implementing a BlockingStream and using it to implement a StreamPipeline class.
on
15 Jan 2008
Blog Post:
Parallel Extensions CTP!
Stephen Toub - MSFT
For those of you who haven't heard, we released a CTP of the Parallel Extensions to the .NET Framework. You can download it here , and you can learn more about it in the new Parallel Computing dev center on MSDN, as well as from the Parallel Extensions team blog . Enjoy! -Steve
on
30 Nov 2007
Blog Post:
.NET Matters: Deadlock Monitor
Stephen Toub - MSFT
My latest .NET Matters in MSDN Magazine is now online here . In it, I discuss what deadlocks are and ways to detect them when using monitors.
on
22 Sep 2007
Blog Post:
Handling window messages in console apps
Stephen Toub - MSFT
If you've ever wondered how to handle window messages in .NET console applications, check out my latest .NET Matters column in the June 2007 issue of MSDN Magazine , which just went online an hour or so ago.
on
9 May 2007
Blog Post:
Slides and code from DevConnections talks
Stephen Toub - MSFT
Several folks have asked me for my slides and code samples from both talks I gave at Visual Studio Connections last week. You can find them here: http://www.devconnections.com/updates/LasVegasFall_06/VS_Connections/Toub_VGN305_VSConnections_Fall2006.zip http://www.devconnections.com/updates/LasVegasFall_06...
on
16 Nov 2006
Blog Post:
Bounded blocking queues
Stephen Toub - MSFT
In my last post , I took a look at implementing blocking queues in .NET using semaphores (both System.Threading.Semaphore and a managed semaphore implementation). I defined a blocking queue as one that blocked on a dequeue operation until an item could successfully be removed from the queue, rather than...
on
13 Apr 2006
Blog Post:
Blocking queues
Stephen Toub - MSFT
In many concurrent systems, one thread performs some work, the result of which another thread consumes. This producer/consumer pattern is frequently implemented on top of blocking queues. If you examine the behavior of System.Collections.Queue and System.Collections.Generic.Queue<T>, you’ll...
on
12 Apr 2006
Blog Post:
Randomness bugs
Stephen Toub - MSFT
Some of the hardest bugs to discover are those involved in features that contain intentionally random behavior. Sudoku was originally written using System.Random as its source of randomness. As is described in the article about its development, this randomness is used during any brute-force steps...
on
7 Apr 2006
Blog Post:
When (a+b)+c != a+(b+c)...
Stephen Toub - MSFT
In a discussion of C# this weekend, someone said (a+(b+c)) is the same as ((a+b)+c) when a,b,c are all primitive data types, like int, float, double, etc. In pure math, sure. In code, not necessarily. First consider System.Int32 and the following example test.cs: using System; class Program { static...
on
28 Feb 2005
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