Faculty Connection is an online set of real-world resources and shared peer knowledge, the goal of the Faculty Connection site is to put relevant and applicable tools and information at the fingertips of technology educators.
The UK Academic Team is responsible for offering IT students and faculty members free access to software, for enhancing knowledge and skills by providing curriculum materials and other learning opportunities, for helping students achieve their dreams by organizing an international competition, and finally for assisting last year students through career resources and job opportunities at our customers and partners.
With this blog we want to inform you on our latest initiatives.
Enjoy reading and stay tuned!
Today at BUILD we announced the availability of the Windows Phone 8.0 SDK.
- Announcing the new Windows Phone 8 Developer Platform by Kevin Gallo - http://blogs.windows.com/windows_phone/b/wpdev/archive/2012/10/30/announcing-the-new-windows-phone-8-developer-platform.aspx
- Windows Phone 8 SDK at the Download Center - http://www.microsoft.com/en-us/download/details.aspx?id=35471
- Updated Windows Phone Dev Center - http://dev.windowsphone.com/en-us
- What’s new in Windows Phone 8 - http://msdn.microsoft.com/library/windowsphone/develop/jj206940(v=vs.105).aspx
- Visual Studio Blog – Introducing Windows Phone SDK 8.0 - http://blogs.msdn.com/b/visualstudio/archive/2012/10/30/introducing-windows-phone-sdk-8-0.aspx
- .Net Framework Blog – Announcing the release of the .NET Framework for Windows Phone 8 - http://blogs.msdn.com/b/visualstudio/archive/2012/10/30/introducing-windows-phone-sdk-8-0.aspx
- Windows Phone Blog – Meet Windows Phone 8 - http://blogs.windows.com/windows_phone/b/windowsphone/archive/2012/10/29/meet-windows-phone-8.aspx
- Windows Phone 8 Developer Videos - http://dev.windowsphone.com/en-us/featured/videos
- Windows Phone Dev Center Twitter Feed - https://twitter.com/wpdev
- Windows Phone Twitter Feed - https://twitter.com/windowsphone
Download Windows Phone 8 now
The Windows Phone SDK 8.0 has been released to the web and is immediately available for download via MSDN Subscriber Downloads, as well as via the Microsoft Download Center using the following links:
- Direct link: http://wpdev.ms/wpsdkdl
Channel 9 has 85 new videos on Windows 8.
There are over 30 in their “Introducing Windows 8” series. These are great starter and include all the necessary information for anyone wanting to get started on Windows 8 ( i.e. here’s what Share means, here’s what Search means )
There are also some really interesting video on the following subject areas which are great for students wanting to develop application portfolios
1) Enterprise Deployment - http://channel9.msdn.com/Series/Introducing-Windows-8/Deploying-Enterprise-Apps
2) Understanding Windows Store
a. http://channel9.msdn.com/Series/Introducing-Windows-8/Setting-up-a-developer-account
b. http://channel9.msdn.com/Series/Introducing-Windows-8/How-do-I-get-paid
c. http://channel9.msdn.com/Series/Introducing-Windows-8/Analytics
d. http://channel9.msdn.com/Series/Introducing-Windows-8/Making-Money-with-your-Windows-Store-Apps
3) Accessibility videos
a. http://channel9.msdn.com/Series/Introducing-Windows-8/Introduction-to-Accessibility
b. http://channel9.msdn.com/Series/Introducing-Windows-8/Narrator
Don't forget Windows Build starts today 30/10/12
Stay tuned, because Microsoft's BUILD conference is rapidly approaching, and Windows Phone will be there. BUILD sold out in record time this year, and if you weren't one of the lucky few who got a spot, don't worry, because the entire event will be streamed live.
Build 2012 Redmond, WA, October 30 - November 2, 2012, 136 sessions Live Stream
At Build, we'll dive deep to cover all the areas you care about. How to design and build beautiful Windows 8 apps. How to sell your apps in the Windows 8 Store and make money. And much more. Join us on the Microsoft Campus for 4 days of extraordinary presentations delivered by the…
//Build Resources
We're looking forward to going in depth with you on what's new in Windows Phone 8 for developers. Watch Channel 9 for session content 24-48 hours post-event.
Today is a important day for Windows Phone, Come see what’s new in Windows Phone 8. Join the webcast at 10 a.m. PT on Oct. 29, live from San Francisco.
Resources for Windows Phone 8
Youtube - http://www.youtube.com/windowsphone
Facebook - http://www.facebook.com/windowsphone
Windows Phone Blog - http://blogs.windows.com/windows_phone/b/windowsphone/
Pininterest - http://pinterest.com/windowsphone/
Webcast - http://www.microsoft.com/en-us/news/presskits/windowsphone/liveevent.aspx
Well today marked the final of the University of Hull Three Thing Game competition.
From the 40 team 160 students who started we had only lost a small number and throughout the night all of the teams had made AWESOME progress.
Many of the teams were already testing and evaluating their and fellows teams games when we arrived back at the venue early this morning.
I have to state that we were all significantly impressed with the number of first year students who were still in attendance when considering they had only started with XNA this week so the last 24 hours had been a significant learning curve.
The judging was extremely difficult, I had the honour to be part of the judging teams, during the judging we were chaperoned by camera operators who captured the presentations on video @RobMiles and the team from Hull will be editing these and making them available as show real so check back soon for an update.
Each team of judges then picked their top two entries, the top two from each group went forward into the final rounds, which consisted of eight teams. The eight teams then had to present and demo their game to the audience of fellow finalist and judges which consisted of Academics, Indie Gaming Dev’s, Microsoft and Monogame staff.
Thanks to Rob for this lovely picture of me and the prizes you can see his full photo stream here on Flickr
The finalist wait anxiously to be called to present. Judges can be scary!
The Finals
Finalist 1. ‘Three Game’O’Holics’, the first presenters, preparing to show off their game inspired by “Fighting, Desk, in a Dress”. This was an impressive take on the a doodle jump style game with a addictive two player mode and would make a gorgeous Windows Phone and Windows 8 app.
Finalist 2 ‘No Method, No Class’. with “Caffeine, Monkey, under attack”. The gameplay and sound-effects were excellent as monkeys came in for the kill. Huge Kudos to this team as the group was made up of one second year and two first year students and was significant addictive top down shooter.
Finalist 3. ‘Uncle Mikes Recursive Prolog Party?’” who had built a space shooter, Asteroid style but with semantic zoom to view the galaxy with a seriously addictive sound track. Again a perfect app for the Windows 8 store with the use of virtual joypad and semantics zoom control.
Finalist 4. ‘Sheerware Games’ showing off their Hyper Morph Windows Phone game, made from "Flying, Bombs, Tank". Based on the side scrolling defender/Rtype game built for Windows Phone and portable to Windows 8 via Monogame.
Finalist 5. The Honeybadger crew with Ninja defence a superb Windows Phone with invaders storming your castle and you letting loose with arrows, ninja stars and fireworks to see them off again a polished app ready for the Windows Phone marketplace and Windows 8 store via monogame.
Finalist 6. ‘Michael Jacksons Indian Takeaway’ with “Spray of Duty Modern Warbear” really original game based on a lone Teddy soldier using his deodorant to save off increasing numbers of invading poptarts of various flavours. The game had amazing use of shaders this would be excellent as Windows 8 app using either a virtual control pad or keyboard or controller.
Finalist 7.Battle Brothers They had created an astonishing looking space warfare game. This had great 3D graphics and physics engine. This would be a great rival to Armed within the Windows 8 store and I know it would have lots of interest and downloads.
Finalist 8 Two Sirs’ This was one of the most ambitious games I have ever seen, the team developed a multi-player game experience involving a battle between Kinect controlled angler fish and Windows Phone powered goldfish.
And the winners are!
In Third Place. Battle Brothers with their Lego prizes and I’m looking forward to seeing this amazing 3D Space Shooter in the Windows 8 store soon.
In Second Place. Honeybadger Productions clutching their prizes of Microsoft Kinect sensor and Microsoft T shirts prizes. Well deserved and a game with great potential and look forward to seeing this is the Windows Phone marketplace and Windows 8 store soon.
And the Winners!
Sheerware get the big prize of Windows Phone, Windows Phone Design Guide, Limited Edition Windows 8 T Shirt, and USB drive. I am really looking forward to downloading Hyper Morph from both the Windows Phone marketplace and Windows 8 store soon.
The People Choice Winner – Voted by all the participating teams in the competition.
The prize of Star Wars Lego Advent Calendars and Exclusive Ubelly.com T Shirts went to Sheerware.
So the key message
Get students undertaking competition such as this, ensure students develop real portfolios uploading apps/games to the Windows Phone and Windows 8 stores to demonstrate their competences and skills. All Students get free Windows Phone Marketplace, Windows 8 and Xbox developer accounts and store accounts for FREE via www.dreamspark.com for more details see www.DreamSpark.com and http://create.msdn.com
Samples and References
For students interested in developing for XNA we have lots of resources available for FREE see
Microsoft Faculty Connection Resources - http://www.microsoft.com/faculty XNA Creators Club Education Samples - http://xbox.create.msdn.com/en-US/education/catalog/ Windows 8 Development for XNA using MonoGame
Getting your apps in Store
You may be building great apps and games but don't forget to add the features that will make them shine
Windows 8 app certification requirements http://Aka.ms/storereq
Resolving certification errors after submitting to store http://Aka.ms/storefix
Other Competitions
The Inter University Game Jam 2012 is taking place on 17-18th of Nov so if this was interest please enter or get your students to enter via http://www.devsoc.co.uk/game-jam.
The Imagine Cup 2013 the premier student world wide student game development competition. http://www.imaginecup.com
Typically, you develop an application for Windows Phone 7 by using Microsoft Silverlight and one of the managed programming languages—usually C# or XNA.
There are two main Windows Store app development approaches that you can use when migrating your Windows Phone 7 app: XAML, and JavaScript with HTML5. You develop Windows Store apps using C++, C#, or Visual Basic by using one of those languages with XAML, whereas you develop Windows Store apps using JavaScript with JavaScript, CSS, and HTML5 along with the Windows Library for JavaScript.
A Windows Store app using C++, C#, or Visual Basic, using XAML, is the preferred model for ports from Windows Phone 7. If you are familiar with Silverlight, you can port to a Windows Store app using XAML by using familiar languages like C# or Visual Basic, and a similar set of UI elements and APIs.
For more detail about porting a Windows Phone 7 application to XAML, read Migrating a Windows Phone 7 app to XAML.
A Windows Store app using JavaScript is another model for Windows Phone 7 ports, and may be better suited for simple UI-based apps or to full-screen web apps or clients.
However if your a game developer then you can move your existing Windows Phone XNA using Monogame.
Porting to Windows Store app using MonoGame
For some background you can read these posts:
During the ThreeThing Game event, Dean Ellis @InfSpaceStudios talked through the porting of a one of the teams Windows Phone game, Shear Carnage to Windows 8, the initial port took 7mins 47seconds, which is pretty impressive stuff!
Some of the key features, the team now need to work on now to get the app store ready is..
Overall this is pretty stunning for existing Windows Phone developers taking existing or new phone apps to both the Windows Phone Marketplace and Windows 8 Store.
Three Thing Game has now started 40 teams with 160 students in attendance across two computer labs at the University of Hull
here is a quick update of the day so far..
Saturday 27th October 1.00 pm XNA Rob Miles XNA session
Here is selection of Demos from Rob's presentation: http://www.robmiles.com/demos
You can find all the demos here.
Here are links to the some of the code we developed in the session, plus a bonus “coloured cloud” version.
You can find a video of the presentation here, from Mix 11 in Las Vega where is was first presented. You can get a free XNA book from here.
2:00 pm Mono Game Development on Windows 8 Presented in Lecture Theatre A by the MonoGame team and Microsoft.
Here is a copy of the presentation and I will make available Dean Windows 8 Store App demo of the 3D XNA tank via an Appx Package later today.
Windows Store App Labs are physical locations in more than 30 cities where you can access Windows 8 devices, get design help, and meet with Windows experts to make your app great. All for free! The UK Location is at Modern Jago, Club Row, Arnold Circus, Shoreditch, London, E2 7ES
Check out and test on the newest Windows 8 devices
Test your app on a variety of screen sizes, input methods, and chipsets with the latest Windows 8 devices including Windows RT tablets, Ultrabooks, All-in-Ones, and more.
Get design guidance from leading edge design agencies
Designers will review your app mock-ups or your complete app and provide feedback on how you can improve your app’s layout, navigation, live tile, and other UI elements.
Get technical guidance from Windows 8 experts
Our Windows experts are on hand to help test your app and offer any technical advice you need. We can help you with coding tips, debugging, and prepping your app to submit to the Windows Store.
United Kingdom
London
Monday, October 29, 2012
8:00 AM - 12:00 PM
Modern Jago
Register
1:00 PM - 5:00 PM
Monday, November 5, 2012
Monday, November 12, 2012
Coming Soon! - -
Monday, November 19, 2012
Monday, November 26, 2012
Monday, December 3, 2012
Monday, December 10, 2012
Monday, December 17, 2012
Many of you are aware that a few months ago my colleague Andrew Spooner (@andspo) developed a series of films which focused on various aspects of digital design and user experience.
A number of UK Universities used these videos as part of their guest lecture series, with the launch of Windows 8 Andrew is currently producing a new set of videos, the first of which has been taken up by .net magazine.
The concept of the video is based upon how we use words in our applications and how we can use tone of voice more consistently across communications, from the application to the error message. Andrew simple focus is help you understand, that when you consider the wider context of an application and the various places where you talk to your users, be consistent with your tone and ultimately, create more beautiful applications.
Here’s a link to the article and the latest film:
http://www.netmagazine.com/features/using-right-tone-voice-your-brand
Andrew has presented a number of design events and spoken in more detail about the series of films. If you have creative events coming up, or if any of your interested in hearing from a expert design/UX speakers from Microsoft for large events, do get in contact.
With the announcement that you can run Hyper-V on the Windows 8 client. I have had a lot of questions regarding this? I did do a post back in August explaining the process of checking your PC estate for SLAT Support see http://blogs.msdn.com/b/uk_faculty_connection/archive/2012/08/31/if-your-thinking-of-installing-windows-8-are-your-labs-machine-capable.aspx
A number of people have reported simple having problems running Hyper-V on a Windows 8 client as it requires SLAT to run Hyper-V.
Running Hyper-V on Windows Server 2012 does *not* require SLAT but most institutions don't want to install a server OS as a desktop operating system. SLAT is a feature of the CPU. It is called “Rapid Virtualization Indexing (RVI)”, and has been called Extended Page Tables (EPT) by Intel and Nested Page Tables (NPT) by AMD.
You can use Wikipedia to look up Intel Nehalem and AMD NPT:
http://en.wikipedia.org/wiki/Intel_Nehalem
http://en.wikipedia.org/wiki/AMD-V_Nested_Paging
Processors that support SLAT
For AMD machines you can look up the supported models at http://support.amd.com/us/kbarticles/Pages/GPU120AMDRVICPUsHyperVWin8.aspx
Tools for testing for SLAT Microsoft’s Mark Russinovich has also created a really nice utility coreinfo.exe You can simply run coreinfo.ext and it will detect EPT and NPT (SLAT) support on your CPU.
To test your machine, simply download coreinfo.exe from Microsoft Sysinternals http://technet.microsoft.com/en-us/sysinternals/cc835722 and use the coreinfo -v switch to list the features. An asterisk * next to a feature indicates that it is supported. A minus sign - indicates no support for that feature. Note: Coreinfo must be executed on a system without a hypervisor running for accurate results and under a administrator account on Windows 8. For example here is a screenshot from my Lenovo X200 series tablet
“*” means the feature is present
“-“ means it is missing
Alternatively, you can use Windows PowerShell to capture your specific CPU model this could be scripted to report the state of your entire PC labs or cluster estate the PowerShell command is gwmi win32_processor
NOTE: Be sure to include the specific family/model/stepping since different processor revisions may have different feature sets.
Here are the list of teams and the three thing game words which must be used within their games
Team Name
Thing1
Thing2
Thing3
A Druish Princess
Invading
Marvel
wearing glasses
Aint no partly like a kambham-party
Steaming
Spam
copyright infringement
Beta Jester
Tron
Speed
attack
Battle Brothers
Something beginning with P
Ship
Spoon
Brayshawshank-Redemption
Pink
Nuts
In the rain
BRB
Snowing
Spendthrift
Banker
C Hash
Keyboard cat
Vampire
at midnight
Chicken Dippers
Chicken
Hamster
Parade
COMPUTER SCIENCE FC
Ghost
Yoghurt
Gangnam Style
Did you mean "Uncle Mikes Recursive Prolog Party?"
Fighting
Toast
Party
Double Jump
Atomic
Bath Sponge
Raider
Fresh Pot
Shark
Saxaphone
At the Zoo
Honeybadger Productions
Ninja
Mountains
Defence
Left 4 Dev
Cooking
Neon
Apocalypse
LightMass
Evil Wizard
Cricket Bat
in the graveyard
M.C.S.
Camel
Bus Stop
Werewolf
Men On A Mission
Sneaky
Assassin
With a moustache
Michael Jacksons Indian Takeaway
Poptart
Deoderant
Teddy Bear
Mr. Parse
Jelly
Orchestra
Four Letter Word
Mulan
Daft Punk
Rhymes with Truck
Pinball
No Method(), No Class{}
Caffeine
Monkey
under attack
Pigs Might Fly
Pirates
Duvet
racer
QWERTYUIOP
Lion
Skeleton
Swimming
Red Light:Green Light
Heroine
Nick Cage
wearing a tutu
Rusty Spoons
Roman
Motorboat
Pig
Sheerware Games
Flying
Bombs
Tank
SkyNet
Bungling
Bread
Pie
TBC
Zombie
Butler
Swimming Pool
Team HAL 9000
Dragon
Spider
goes fishing
Team Plan B
Gazebo
Javelin
word processor
Team Titans
Lonely
Robots
find love
The C Hashes
clone
The Compilers
Underwater
Atom Bomb
bike ride
The Cosmic Corn Snacks
Students
Bishop
assault
The Infamous Two Sirs
Goldfish
Plug hole
Invasion
The Runners Up
Grunting
Spring
Light cycles
The Y-Nots!
Fruitcake
Banana
temptress
Three Men
Lightning
Kung Fu
plays piano
Three Game'o'holics
Desk
In a Dress
My favourite has to be Team HAL 9000. With Dragon, Spider, goes fishing that could be interesting.. and really excited by the Windows 8 games which are going to be produced.