This competition is aimed at the growing number of indy game developers in the UK.
The prize structure has been developed around the strategy of supporting the indie game space in the UK and fostering a vibrant and successful industry by giving developers and their titles the best chance of success through profile and discoverability. If your a winner you will get support and assistance in the form of a PR campaign, mentoring with industry leaders & a professionally produced video games trailer.
There will be first and second prizes as detailed below. All ten game app finalists will be invited to an Awards Ceremony hosted at Dolby’s London HQ in January 2013. In addition to the awards ceremony itself; there will be a chance to discover the latest audio technologies and listen to a guest speaker discussing the challenges involved in delivering a great audio experience.
The prize(s) will be as follows:
1st Prize
2nd Prize
Timing: Monday November 5th competition opens and closes on December 14th
To be in with the chance of winning one of our fantastic prizes, after successfully submitting your app to the store, follow the steps below to enter the competition.
Send the following details to andrew@microsoft.com
There is no limit to the number of entries, all entries need to be received by 11.59PM GMT 14th December 2012.
Please see below for all Terms and Conditions and further details at http://www.ubelly.com/power-up-competition/
Don't forget if your a Student game developer then enter your Games in the Imagine Cup
Games are an important part of Imagine Cup. But this year we’re increasing the prizes dramatically and holding Games Local Finals in many countries. Games teams can even be chosen as the National Team for their countries and win a free trip to St. Petersburg, Russia, to compete for the top prizes!
So do you have an idea for a gaming experience that could transform how we play? Imagine Cup is where students can make it happen and share it with the world!
Create a game on your favourite gaming platform: Windows (PC or touchscreen), Windows Phone, Xbox Indie Games, or Kinect SDK. Embrace your love of gaming and show us what you can do.
Be fearless: Use the Microsoft platform to change up an existing genre, make something crazy and new, or deliver a killer new visual style. Let your skills in game design, art direction, and storytelling run wild. Take the first step and you never know what could happen. The future of gaming is in your hands!
Win Bigger with the Windows 8 Boost! If you're one of the three Games Competition winners at the Worldwide Finals in St. Petersburg, and your project includes a Windows 8 Store App, your team will win an extra US$1,000 thanks to the Windows 8 Boost! Please see the official rules for details.
Register now and Get Started! Then join us on Facebook and Twitter to get the latest scoop on our contests and even more ways to win.
2013 Official Rules
1st Place: $50,000 (USD)
2nd Place: $10,000 (USD)
3rd Place: $5,000 (USD)
And a free trip to St. Petersburg for all finalist teams & mentors!
August 30, 2012 Competition begins!
March 15, 2013 Deadline to register your team
April 15, 2013
Good Luck!
Bring back XNA, then we'll talk
Hi Nexekho
Just keep on using XNA and simply use MonoGame to port to windows 8 see blogs.msdn.com/.../porting-of-an-existing-windows-phone-to-windows-8-game.aspx