There are a number of physics/games engines being used within academia and with the release of Windows 8 the following video  discusses how to consume a non-WinRT C++ Code set see: Building Windows Runtime Components with C++.


Box2D is open source physics engine, and it is used in number of solutions including Physics Helper, coco2dx and Construct2 by


For the Unreal Engine article see:, available for Windows RT at


Autodesk Scaleform 4.1 now supports Windows 8

The Autodesk Scaleform 4.1 states that it does support Windows 8 Metro in the 4.1 version,, you can download the tool for non-commercial use.

Other really useful tools


UniSwf simply publish assets from Flash and they seamlessly appear in the Unity editor. see