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Well there is Visual Studio IDE, then there is Team Foundation Server and Office integration and… well you get the picture.
Yes its a vast set of products which as academics and students you get for FREE via DreamSpark http://www.dreamspark.com
Additionally we have now adopted a continuous delivery schedule of both the Visual Studio IDE and Team Foundation Server to continuous delivery with a 3 monthly cadence. Yes, that means that you should now be upgrading your Team Foundation Server every Quarter and that your developers should be updating their client. Before you all shout yes we know this is issue for managed desktop estates so… You know what… they don’t have to upgrade huge services packs in addition to windows updates, VS updates are now a “patch” that just updates your install.
With the move to continuous improvement and service delivery comes many problems that need solving. Like any continuous service improvement programme these may create new problem but rather than fix them, and like real world examples these raise a number of important learning issues which are vital for the modern IT professional and developer to understand and work out benefits vs risks.
For example students should be continually asking the following questions in relations to their exercises and assignments.
If you solve these problems not only will you be able to deliver more frequently, but what you will deliver will be in smaller chucks and therefore at a significantly lower risk. Not only that, in solving your deployment problems and essentially continuously practicing them you minimise the risk of delivering to production any significant issues or problems. The result is happy consumers…
So what has Microsoft doing about this
Just 3 months after RTM and barely 6 weeks after the Visual Studio 2012 launch the first quarterly update, Visual Studio 2012 Update 1, became available and planning for Visual Studio 2012 Update 2 started.With the launch of Visual Studio Team Foundation Service the Team Foundation Server team, arguably responsible for the most complex component of Visual Studio are delivering even more frequently.
The summary is:
They are effectively on a 3 week Sprint cycle and are delivering new features to production every three weeks as well as hotfixes every Monday if needed. So for more keep an eye on Brian Harry Blog site see http://blogs.msdn.com/b/bharry
To get started using these Windows 8 Visual Studio 2012 TypeScript templates you will first need to install the TypeScript plug-in for Visual Studio 2012. Currently these templates have been tested under TypeScript 0.8.1.1 only and the generated .jsproj files have this path hard-coded in.
Chris has produced an excellent comprehensive blog at http://www.sellsbrothers.com/Posts/Details/12724
Once the files are there, shutdown all instances of Visual Studio 2012 and execute “devenv.exe /InstallVSTemplates” as admin. If you have multiple copies of Visual Studio installed, make sure you’re executing the one for VS2012.
Once you’ve completed those steps successfully, you should see three new TypeScript-based templates as shown in the very first figure of his blog post.
Using Construct 2 to build an awesome Windows 8 HTML5 game.
Construct2 is a superb application for building HTML5 games, you can download the Free edition and get going with the Beginner's guide to get started on building great games in a very short time period also I have produced a really nice framework for curricula adoption see http://blogs.msdn.com/b/uk_faculty_connection/archive/2012/10/15/learning-to-build-a-html5-windows-8-game-in-15-lessons.aspx
You will need Windows 8. You then need to install Visual Studio 2012 Express on Windows 8 if you have a DreamSpark account then you can install any version of Visual Studio 2012. You will also need to ensure you setup a FREE windows 8 and Windows Phone developer account via DreamSpark see https://www.dreamspark.com/Student/Windows-Store-Access.aspx
First, ensure your project has the right Name, Description and Author properties set, since these will be used in the exported app. In the Export Project dialog, choose Export for Windows 8 and follow the next steps as you would for exporting an ordinary project. In the export directory you will find a Visual Studio project.
Note there are three image files for the app icons, app-logo.png, app-smalllogo.png and app-storelogo.png. You should replace these with your own images but keep them exactly the same dimensions. The main project file has the extension .sln (solution). Double-click it in Windows 8 and Visual Studio should open it.
If you've not used Visual Studio before, it's a complex and sophisticated tool for application development. However, you only need to use a small number of commands to configure and test your app. Find the "Solution Explorer" bar which lists all the files in the project.
Double-click package.appxmanifest. This file contains all the settings for your app. There is one thing you need to set up because Construct 2 can't export it for you, which is the publisher certificate for your app. Click the Packaging tab, which probably has a red X by it because the certificate is not set. Now click Choose Certificate.... In the dialog that opens, click the dropdown and select Create test certificate....
A dialog appears with your Publisher ID and a password entry. Don't enter a password - leave it blank and hit OK. Click OK on the Choose Certificate dialog as well, and you should now have a certificate set.
If you've done this correctly the red X should have disappeared too.
Test certificates only allow you to test your app. When publishing to the Windows 8 App Store, you'll need a different certificate to publish your app. Now you can launch your app by pressing F5. Visual Studio will build it and launch it as a Windows 8 app, which uses the Internet Explorer 10 browsing engine. This allows you to test everything is working in the new browser and OS. You can also try tweaking the settings in package.appxmanifest, which include options like orientation lock and other tile images.
So what is TypeScript?
So where is TypeScript being used?
Microsoft Team Foundation Server 2012
The approach... more details at http://blogs.msdn.com/b/bharry/archive/2012/10/24/typescript-a-real-world-story-of-adoption-in-tfs.aspx
All told, it took us (1 dev) less than a week to write a tool (in Typescript, of course, :)) that would recognize Javadoc and the rest of our patterns and convert them to the corresponding Typescript constructs. It took about another week to run the tool, tweak our Javadoc comments (like filling in some that had been missed), update our build process, test the conversion, etc. Of course there's more we can do with Typescript. For instance, we didn't have any previous recognizable pattern for interface contracts - so there was nothing for the tool to use to generate the Typescript constructs. Over time, we'll be going through by hand, as we have reason to revisit modules and further tightening up the Typescript. I expect we'll find more issues that we don't know about now.
If you've not met TouchDevelop before it provides a drag-and-drop scripting environment which, it has now been revealed, has been developed in TypeScript.
The Web App has some amazing features, including code synthesis and trace+ replay and its a great tools for inspiring school children and beginners to programming. see http://blogs.msdn.com/b/uk_faculty_connection/archive/2012/12/13/touchdevelop-making-apps-for-mobile-devices-on-mobile-devices.aspx
Although TouchDevelop was designed for devices, specifically Windows Phone 7, with touchscreens, it can also be used with a keyboard or a mouse and so the browser-based version probably is an improvement in terms of productivity. It also provides the "work everywhere" element that allows for collaboration; as all the TouchDevelop client apps use the touchdevelop.com cloud service, all of your scripts will get synchronized between all platforms and devices and you only need to log in with the same credentials to access them. TouchDevelop Web App loads automatically on TouchDevelop.com and, having logged in with your Windows Live, Google or Facebook credentials, you find yourself in the Hub, where can view tutorial videos, visit the showcase to see apps already developed or just get on with creating your own apps in a highly intuitive environment. And once you have created an app you want to publish there are buttons to create a Windows Store app and to create a Windows Phone app.
TypeScript and the opportunity
Near Field Communication (NFC) is an emerging short-range radio technology that is poised to revolutionise how we use mobile phones in everyday interactions.
Nokia are hosting a great webinar. Where they will introduce the basics of NFC and how the technology is implemented in Nokia Lumia phones.
They will also demonstrate how you can use NFC via Microsoft Windows Phone 8’s Proximity API in your applications to share content, read data from and write data to NFC tags, and create your own application launch tags.
You will need to install the Microsoft Windows Phone SDK 8.0 in advance to get the most out of this training lab. You’ll learn more if you have the SDK installed and can begin using the API as soon as you complete the training. Also, it will be helpful to have a Nokia Lumia phone built on Windows Phone 8 available for testing.
Lumia App Lab: Develop NFC apps in Windows Phone 8
Wednesday, January 30, 2013 8:00:00 AM GMT - 8:45:00 AM GMT
Learn about NFC technology and how to use Microsoft Windows Phone 8’s Proximity API in your apps for Nokia Lumia phones to share content, read data from and write data to NFC tags, and create your own application launch tags.
Click Here to Register
Thursday, January 31, 2013 4:00:00 PM GMT - 4:45:00 PM GMT
The Awesome team of
From Channel9.msdn.com have released FallFury open sourced C++/DX 2D Game for Windows 8
You are playing as a bear that falls down from the sky, collecting buttons, avoiding obstacles and fighting monsters.
This project demonstrates the capabilities of Windows Store hybrid applications, leveraging both the power of DirectX and XAML. It also supports an extensible level model, where developers can adjust the character behavior and the item sets by modifying specially designed XML files.
So if your interested in building a C++/DX game then here a 12 step tutorial of FallFury
This week I had a interesting email from an academic interested in exploring F# for functional programming. F# for those who aren't aware has a number of opportunities in academic teaching, learning and research including analytical programming the sort that are encountered in finance and data science.
Microsoft Research have recently announced a web based IDE entitled Try F#. Try F# is much more than a set of tutorials its actually a web based IDE which lets users write code in the browser and share it with others on the web to help grow a community of F# developers.
Very similar to Microsoft Touchdevelop at www.touchdevelop.com this latest release of Try F# is an evolution that keeps the tool in synch with the new experiences and information-rich programming features that are available in F# 3.0, the latest version of the language. The tutorials incorporate many domains, and help users understand F#’s new powerful “type providers” for data and service programming in the browser-based experience.
The following video includes some recent work by University College London.
Try F# now includes “create and share” experiences that help you write simple code to solve complex problems and then easily share snippets or sample packs with others.
F# communities make it easy to get involved: Microsoft F# discussion forum F# on Stack Overflow F# on Developer Fusion
F# communities make it easy to get involved:
Simple Code for Complex Problems - F# is expressive and concise, which allows developers to implement their algorithms more directly. This means less code to read and maintain.
Rapid Prototyping- Using F# Interactive, code can be executed immediately without first compiling, which enables fluid problem exploration. Developers can use F# Interactive to iteratively refine algorithms to production quality.
Fewer Bugs- Case studies and user reports consistently show that F#'s strong type system reduces software bugs. Units of Measure further increase these benefits by preventing code from accidentally combining such elements as inches and centimeters, dollars and euros, or any custom units.
Reduced Complexity- F# makes it easier to write functional programs, which eliminates complex time and state dependencies. This helps prevent bugs, makes unit testing more straightforward, simplifies refactoring, and promotes code reuse.
If your interested in learning more about F# in academia please contact Kenji Takeda at Microsoft Research Connections
Tips for updating existing Windows Phone 7 apps in the Windows Phone MarketPlace for Windows Phone 8 users.
As a developer you can update both your Windows Phone 7 and Windows Phone 8 apps in the Microsoft Dev Center and republish any amendments or changes. I have had a few questions about with path in Dev Center should I follow to ensure both my apps are updated accurately.
The Microsoft Dev Center supports multiple XAPs for any app.
Therefore as a developer you can choose to have a single XAP (typically targeting Windows Phone 7) or have two XAPs (one for Windows Phone 7 and one for Windows Phone 8) by doing this the app has a single GUID, and has a optimised experience for each platform.
What happens if I build a new version of my existing Windows Phone 7 app in the new Windows Phone 8 SDK?
If you have updated an existing XAP with a new Windows Phone 8 XAP, you potentially risk eliminating the Windows Phone 7 version.
To mitigate any issues take one of the following steps.
1. To Keep a single XAP which works on Windows Phone 8 and Windows Phone 7
Recompile the Windows Phone 7 app with the new Windows Phone 8 SDK and update the XAP file. NB. This is ideal scenario if your app doesn't require use of any of the Windows Phone APIs. However if your app takes advanatage of the Windows Phone 8 APIs please use option 2 below.
2. To enable two versions of your app. One for Windows Phone 8 and one for Windows Phone 7
You will need to create the new Windows Phone 8 version and utilise the new APIs and then add this new Phones 8 XAP to the Dev Center.
To Add your app to the Dev Center
1. Login to the Dev Center https://dev.windowsphone.com/en-us
2. Select ‘add new’
3. Upload your new Windows Phone 7 and Windows Phone 8 XAP (ensure version number is higher on the Windows Phone 8 XAP than your existing or new Windows Phone 7 XAP)
4. Add meta data (NB. Please ensure the country list and language support selected is identical on both XAPs, if these do not match your app will NOT Appear in search Windows Phone now has 191 new markets so developers need to ensure they cross submit to take advantage of these new markets and consumers.
5. Click Submit
6. Your new apps will then be tested and published if they pass all necessary checks.
You can also download a free ebook by Kraig Brockschmidt for web developers creating Windows Store applications.
The links below will provide you with additional help in getting started
There's a new set of resources that have been produced with designers and User Experience professionals in mind. Again, keep checking back to the main design portal at design.windows.com for the most up to date information.
It has been less than four months since we introduced the first public preview for Windows Azure Mobile Services and in this short time we have seen continual improvements to the service offering including:
· SDKs for Windows Store, Windows Phone 8 and iOS app
· Auth using Microsoft Account, Facebook, Google and Twitter
· Push Notification support via WNS, MPNS and APNS
· Structured storage
· Deployments in East and West US and European data centres
New functionality has been released for Mobile Application developers on all platforms.
· Scheduler (a.k.a “CRON”): you can now run a server script on a pre-set schedule.
· Availability in the North Europe datacenter: you can now deploy your mobile services in Europe to enjoy reduced latency for your European customers.
· Command-line support: you can now use the Windows Azure command line tools to create and manage your mobile services.
Learn how Windows Azure can be used in curricula, support research endeavours, and enable student projects. Institution administrators can explore how to use Windows Azure for infrastructural and application needs
Would you like to start teaching the cloud? Apply for a grant - http://www.windowsazure.com/education
Grant applications are designated for faculty who are teaching Windows Azure in their curricula as well as faculty preparing to integrate Windows Azure into their curricula. Educator Grant awards are subject to demand and availability. Educators will receive a special 12-month pass for their exclusive use, and may request 5-month non-renewable passes for distribution to their students. Each pass is valid from the date of redemption. Educators may apply for passes for each of the courses they are teaching, and may only distribute these passes to students registered as part of their educational institution.
Got a great idea for a Windows Azure project? Compete in the Imagine Cup and you can get access to Windows Azure for 9 months and could win a trip to St. Petersburg, Russia, and up to $10,000 in the 2013 Windows Azure Challenge! Get all the details and get started at http://www.ImagineCup.com/.
Not ready to take the Imagine Cup challenge? As a student you can take advantage of the free Windows Azure trial offer and run a Small Windows Azure instance with a 1GB SQL Azure database for 90 days*.
We have released 6 new sample applications that demonstrate step-by-step how users can use the key functionality available within Windows Azure Mobile Services from your Windows Store apps. Each of these samples is released in both XAML/C# and HTML/JS in the Dev Center for Windows Store apps MSDN Code Gallery
Event Buddy Sample - Storage, Auth and Push Notifications with Mobile Services (New)
In this sample you will start with a disconnected Windows Store app that manages events & sessions. You will connect it to Windows Azure Mobile Service to provide structured storage, auth using Twitter or Facebook and push notifications.
Get Started with Data in Windows Azure Mobile Services Tutorial Sample
This sample supports the Get started with data in Mobile Services tutorial, which shows you how to use Windows Azure Mobile Services to leverage data in a Windows Store app.
Visual Studio Toolbox – Using Mobile Services in a Windows 8 App (New)
In episode 56 of Visual Studio Toolbox Robert Green demonstrates a sample Windows 8 app that uses Azure Mobile Services. This sample is the corresponding app which manages customers and their projects. The code shows you how you connect to the mobile service and how to perform CRUD operations on data.
Authenticate Microsoft Account, Facebook, Twitter and Google w/ Mobile Services (New)
This sample demonstrates how you can easily wire up your Windows Store application to require your users to Authenticate against well know social identity such as Microsoft Account, Facebook, Twitter and Google using Windows Azure Mobile Services.
Tile, Toast and Badge Push Notifications using Windows Azure Mobile Services (New)
This sample demonstrates how you can easily register a channel in Windows Azure Mobile Services and then send different types of push notifications such as tile, toast and badge notifications from a server side script to your client application.
Raw Notifications using Windows Azure Mobile Services (New)
This sample demonstrates how you can easily send Raw push notifications to your Windows Store apps using Windows Azure Mobile Services.
Send Push Notifications at Periodic Interval with the Mobile Services Scheduler (New)
This sample demonstrates how you can offload work from your Windows Store app to be processed on a scheduled basis using Windows Azure Mobile Services. It shows how to create a Scheduled Script that polls a feed and send a Push Notification to update the tile with latest news.
Geolocation sample end to end using Windows Azure Mobile Services (New)
This sample provides an end to end location scenario with a Windows Store app using Bing Maps and a Windows Azure Mobile Services backend. It shows how to add places to the Map, store place coordinates in a Mobile Services table, and how to query for places near your location.
Enqueue and Dequeue messages with Windows Azure Mobile Services and Services Bus (New)
My Store - This sample demonstrates how you can enqueue and dequeue messages from your Windows Store apps into a Windows Azure Service Bus Queue via Windows Azure Mobile Services. This code sample builds out an ordering scenario with both a Sales and Storeroom and app.
Capture, Store and Email app Feedback using Windows Azure Mobile Services (New)
This sample shows how you can implement a Feedback charm option in your Windows Store application and submit the feedback to be both stored Windows Azure Mobile Services and emailed directly to you.
Upload File to Windows Azure Blob Storage using Windows Azure Mobile Services (New)
This demonstrates how to store your files such as images, videos, docs or any binary data off device in the cloud using Windows Azure Blob Storage. In this example we focus on capturing and uploading images, with the same approach you can upload any binary data to Blob Storage.
Create a Game Leaderboard using Windows Azure Mobile Services (New)
The My Trivia sample demonstrates how you can easily add, update and view a leaderboard from your Windows Store applications using Windows Azure Mobile Services.
We just launched a new Windows Azure Mobile Services series to help people get started with each of the Mobile Services features. In addition to the previous channel9 videos from Scott Guthrie and Josh. We have published 8 new getting started and how-to videos for Windows 8 & Mobile Services. We will add more videos to this series for iOS and Windows Phone 8 soon.
Introduction to Windows Azure Mobile Services
Creating your first app using the Windows Azure Mobile Services Quick Start (New)
Connecting your Windows Store app to Windows Azure Mobile Services (New)
Validate and Modify Data with Server Scripts in Windows Azure Mobile Services(New)
Getting Started with Authentication in Windows Azure Mobile Services (New)
Authenticate and Authorize users with Server Scripts in Windows Azure Mobile Services (New)
Add Push Notifications to your apps with Windows Azure Mobile Services (New)
Getting Started with the Windows Azure Mobile Services Scheduler (New)
iOS Support in Windows Azure Mobile Services
Creating your first iOS app with the Windows Azure Mobile Services Quick Start (New)
· Tech Q&A – Use this MSDN forum
· Feature voting – Use this UserVoice forum
· Customer Feedback – please email this DL