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  • Blog Post: Win2D

      Welcome to the Win2D Github Open Source project .   Win2D is an open source project which as developed a Windows Runtime API to expose the power of hardware accelerated Direct2D graphics to Windows Universal App developers who are targeting Windows 8 and Windows Phone.  Win2D is...
  • Blog Post: ID@Xbox - Independent Developers Publishing Program for Xbox One

    Getting Ready for the next generation The ID@Xbox program enables qualified game developers of all sizes including educators and students to unleash their creativity by self-publishing digital games on Xbox One, giving studios the tools and support needed to maximize their success. Here's the process...
  • Blog Post: Getting started with DirectX and C++ can be daunting, but there are a couple of new resources out that can help you!

    You won’t master DirectX/C++ game development in a day, but if you want some good resources to help you get rolling, there are two great resources you should check out: Introduction to C++/DirectX Game Development on Microsoft Virtual Academy DirectX/C++ Game Project Template and Getting Started Kit...
  • Blog Post: Cinder C++ now supports Windows 8 Store Apps/Games

    Cinder is a cross platform framework for C++ design engineering. In order to run and Apple, Android and Windows devices prior to Windows 8, the rendering libraries leveraged OpenGL as the open source, cross platform solution. Even though DirectX has been Microsoft's preferred rendering solution for advanced...
  • Blog Post: Rapid2D v1.3 C++ DirectX Windows 8 and Windows Phone 8 Game Dev has never been better!

    Rapid2D v1.3 introduces Rapid2D Pro which allows you to deploy to Windows Phone ! Now you can release your game onto desktop, tablets and mobiles with a single click! Y ou now have greater control over your game’s objects ; adjust the finer details of how they behave, right in the editor...
  • Blog Post: Windows 8 Scottish Universities Game Jam

       On the 3rd 4th and 5th of April, The Windows Games Ambassadors hosted the Scottish Universities Jam at the University of West of Scotland ‘UWS’ in Glasgow. The event was an intense weekend of game development based on Windows 8 games with a focus on students developing a portfolio of Windows...
  • Blog Post: We love Windows 8. The live tiles and the ease of operation makes it a magical operating system to work with……..

    “We love Windows 8. The live tiles and the ease of operation makes it a magical operating system to work with…….. We are extremely proud of the Rapid2D engine and want as many developers, both professional and novice, to discover all the benefits of using it.”  David Fletcher, Rapid 2D This engine...
  • Blog Post: Windows In Academia Presentations

    On the 26th of March we held an event to help raise awareness of the opportunity of Windows 8 and Windows Phone within academic gaming courses. The intention of the event was to.. 1. Introduce the latest technology released by Microsoft 2. Present the curricula resources available for academics 3. Provide...
  • Blog Post: Welcome to the Windows Games Ambassadors

    With the launch of Windows 8 and Windows Phone 8, this academic year promises to be our biggest yet for the opportunity of building amazing games in a variety of technologies and frameworks including C#, HTML5/JS,  C++, DirectX , Unity , MonoGame , Marmalade , Construct2 and GameMaker ! So we decided...
  • Blog Post: Rapid2D C++ DirectX 11.1 Educational Gaming engine for Windows 8

    Rapid2D is the only game engine that is specifically designed to produce Windows 8 The following Tutorials are available There will be 9 templates each with a basic description released at: http://www.rapid2d.com/forum/viewtopic.php?f=10&t=46 There is an editor and a scripting manual on the download...
  • Blog Post: FallFury is an open source C++/DirectX 11.1 2D game for Windows 8.

    The Awesome team of Development: Den Delimarsky PM & Testing: Clint Rutkas , Dan Fernandez Code Review: Brian Peek Design: Arturo Toledo , Rick Barraza Audio: David Walliman From Channel9.msdn.com have released FallFury open sourced C++/DX 2D Game for Windows 8 You are playing as a bear that falls...
  • Blog Post: Rapid2D.com C++/DX Game Framework Launches £10,000 Windows 8 Game Dev Competition!

    Rapid2d.com C++/DirectX 11.1 Game Engine launches an awesome competition for students, startups and indie developers with a grand prize of £10,000 But that’s not all; there will also be runners up prizes of Xbox 360 consoles and bundles taking the total prize fund way beyond £10,000 Rapid2D , the Game...
  • Blog Post: Using DirectXMath with Direct3D

      The DirectXMath API provides SIMD-friendly C++ types and functions for common linear algebra and graphics math operations common to DirectX applications. The library provides optimized versions for Windows 32-bit (x86), Windows 64-bit (x64), and Windows RT through SSE2 and ARM-NEON intrinsic support...
  • Blog Post: Games@Derby Expo – University of Derby

    Guest blog by Dr Tommy Thompson. University of Derby   I’m Dr Tommy Thompson, a lecturer at the University of Derby. Since completing my undergraduate degree in Computer Science back in 2004, I have worked as a commercial software developer for a variety of companies while pursuing a career in research;...
  • Blog Post: Rapid2D C++/DirectX Gaming Engine and Competition

      Are you using or teaching C++/DX? Teaching C++ is like teaching no other programming language or development tool. Among the complications in designing and presenting a C++ course are: The worst fault a C++ course can have is to focus exclusively on the rules, but many courses do just that. I...
  • Blog Post: Developing an end-to-end Windows Store app using C++ and XAML: Hilo (Windows) - Book Download

    Overview The Hilo end-to-end photo sample provides guidance to C++ developers that want to create a Windows 8 app using modern C++, XAML, the Windows Runtime, and recommended development patterns. Hilo comes with source code and documentation. This is a PDF version of the on-line guidance "Developing...
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