Browse by Tags

Tagged Content List
  • Blog Post: Try out some of our quick start labs to get building for Windows 8 and Windows Phone on a variety of Open Source and Middleware technologies

      Universal App Universal Apps are the new way to develop Windows Store apps. With a universal project developers are able to share code across Windows 8.1 and Windows Phone solutions. In this challenge you will learn how to create your a XAML/C# Universal app.C# is one of the most popular languages...
  • Blog Post: CMake for Windows Store and Windows Phone apps

    CMake is a cross-platform project files generator that enables re-use of shared C++ code across multiple IDEs or project systems. An early build of CMake that allows you to target Windows Store and Windows Phone apps is available on CodePlex here . The Microsoft Open Technologies have been  working...
  • Blog Post: Porting your Cocos2D-x game to Windows devices

    Cocos2D-x is a great open source C++ cross-platform gaming engine for building games for mobile devices. Microsoft Open Technologies is contributing code to the open source project for the Windows devices support. What is MS Open Tech doing with Cocos2D-X? Cocos2D-x. Cocos2D-X is originally based on...
  • Blog Post: Great news for Cocos2D and XNA developers Cocos2d-XNA

    Cocos2D-XNA is a 2D/3D game developer’s framework that is written specifically for XNA. XNA is the game API developed by Microsoft for independently published games on Xbox Live Arcade. To support other platforms than the now deprecated Microsoft XNA targets, Cocos2D-XNA supports the MonoGame runtime...
  • Blog Post: C++ and Physics/Game engines

      There are a number of physics/games engines being used within academia and with the release of Windows 8 the following video  discusses how to consume a non-WinRT C++ Code set see: Building Windows Runtime Components with C++ . Box2D Box2D is open source physics engine, and it is used in...
Page 1 of 1 (5 items)