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  • Blog Post: Scirra Construct2 a tool for students to rapidly develop games for Windows 8

    Guest blog by Andrew Wilson , Course Director, BSc (Hons) Computer Games Technology, Birmingham City University Introducing students to the processes of game development that is designing, prototyping, play testing and refining the original idea has to be fun and engaging. Many students joining game...
  • Blog Post: Christmas is a great time for competitions and for Windows 8 App developers

    We have a number of great competitions open at present with a closing date in December Microsoft Power Up This competition is aimed at the growing number of student and indy game developers in the UK.. The prize structure has been developed around the strategy of supporting the indie game space in the...
  • Blog Post: Developing a Windows 8 Application prototype

      I have a had a number of questions last week, from some of the UK’s University Gaming Students and Academics re Windows 8. Over the past few weeks as part of my UK  tour with Aardvark Swift recruitment , I have been highlighting the opportunity of students building portfolio’s and publishing...
  • Blog Post: C++ and Physics/Game engines

      There are a number of physics/games engines being used within academia and with the release of Windows 8 the following video  discusses how to consume a non-WinRT C++ Code set see: Building Windows Runtime Components with C++ . Box2D Box2D is open source physics engine, and it is used in...
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