Browse by Tags

Tagged Content List
  • Blog Post: Building Games using WebGL and Bablyon.js

    If your interested in how to build games for both the Windows & Windows Phone stores using WebGL & Babylon.js: - Using WebGL to create games for the Windows Store - Creating a HTML5 phone, tablet & PC game using the Universal Apps project for Windows Stores - WebGL 3D engine called Babylon...
  • Blog Post: Building a WebGL game for Windows 8 Store

    Install Visual Studio 2013 To build a Windows 8.1 app for the Windows Store, you’ll need. 1. Windows 8.1 2. Visual Studio 2013 to package your code. 3. Windows Store and Developer account. Simply follow the procedure described here: Get started - Download the tools . You can install the free version...
  • Blog Post: Babylon.GameFX – a framework to build HTML5 WebGL games in a few lines of code

    With the recent release of Windows 8.1 Preview and IE11 you can now build and use WebGL games. WebGL can be used on any device in a very easy way, so it’s now a perfect solution for building cross platform browser/web based games. David Catuhe and David Rousset fellow Developer and Platform Evangelists...
  • Blog Post: Learn how to write a 3D Software Engine from scratch in C#/WinRT & in HTML5 using TypeScript or JavaScript.

    With the announcement and availability of Windows 8.1 its now the perfect opportunity for game developers to build games in HTML5 WebGL for IE11.  HTML5 and JavaScript are excellent starting point for Windows App developers , simply because if your game works in IE 11 then the Windows Store app...
Page 1 of 1 (4 items)