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  • Blog Post: Adding Ads to your games and apps a introduction from AdRotator

    One of the most common questions I get is.. what is the best way to monetise my app? Well as a quick indication the following Image is how I generally advise people how to approach monetisation on the Windows Phone and Windows 8 Platform As the image above clearly indicates, one of the best ways of...
  • Blog Post: Tips and Tricks Best Practice for building your Windows 8 Game

    Developing your game on Windows Phone 8 here are some top tips from my colleague Simon Michael @simon_mich Developing your game 1. Visit the Windows dev centre for documentation, tools and samples for Windows Store Apps Development. 2. Register for a store developer account and reserve your app name...
  • Blog Post: Tips and Tricks Best Practice for building your Windows Phone Game

    Developing your game on Windows Phone 8 here are some top tips from my colleague Simon Michael @simon_mich 1. Visit the Windows Phone dev centre for documentation, tools and samples for Windows Phone Apps Development. 2. Register for a store developer account and reserve your app name/s as soon as possible...
  • Blog Post: Understand Cloud Computing with Patterns and Practices

    Microsoft Patterns & Practice team have released Twenty four design patterns Each pattern is provided in a common format that describes the context, solution, considerations for applying the pattern, and an example based on Windows Azure. Two primers and eight guidance topics Basic knowledge and...
  • Blog Post: Azure Cloud Services: 8 virtual cores with 56 GB of RAM, and 16 virtual cores with 112 GB of RAM.

    We have just announced two new instances for use with Windows Azure Cloud Services. These new instances are called A8 and A9, A8 -  8 virtual cores with 56 GB of memory A9 - 16 virtual cores with 112 GB of memory A8 and A9 belong to a new category of instances called compute-intensive instances...
  • Blog Post: Microsoft Windows Azure Academic Training Days for Educators and Researchers

    Windows Azure is an open and flexible global cloud platform supporting any language, tool, or framework, and is ideally suited to educators and researchers’ needs across all disciplines. In association with Microsoft Research we are please to announce FREE training for academic educators and researchers...
  • Blog Post: UK's Largest Unity Porting Day 29th Nov 2013 Microsoft/Nokia/Unity

    Nokia, Microsoft along with Unity are hosting one of the largest Unity porting events in the UK and they would love to see you there! By attending this free one day event you’ll receive a whole host of rewards, the latest Nokia devices and app store marketing. Over the last 12 months we have seen the...
  • Blog Post: Cloud Gaming Opportunity Unleashed

    Traditional cloud gaming has been associated with streaming of game content only well things have really changed with the advent of apps. Many of today’s top apps and games have been truly unleashed as a result of today’s mobile platforms. For an app to be truly successful they need to exist, in some...
  • Blog Post: Science is at an inflection point - Windows Azure for Research

    “Science is at an inflection point where the challenges of dealing with massive amounts of data and the growing requirements of distributed multidisciplinary collaborations make moving to the Windows Azure cloud extremely attractive.” Windows Azure for Research Microsoft Research is pleased to announce...
  • Blog Post: A roundup of Key //Build 2013 announcements

    http://www.buildwindows.com/         @bldwin Quick Links Session Recordings — Watch all the session recordings on-demand right now   Session Evaluations — Attended or watched a session? Tell us what you thought about it   Windows 8.1 Preview Download  ...
  • Blog Post: A busy week of announcements what happened at TechEd Europe 2013

    TechEd Europe 2013 Madrid This week over 5,000 customers, partners, press, speakers and Microsoft staff attend TechEd Europe in Madrid.The week started with a packed house for the keynote with Brad Anderson CVP of Windows Server & System Center.  Joining the onsite attendees, over 4,800 people...
  • Blog Post: Windows 8.1 //Build Announcement and resources Day 2

    If you have not yet watched today’s keynote, I encourage you to check it out on demand Today’s highlights: · Mobile & Web Cloud Experiences: The Windows Azure Team   announced the general availability of both Windows Azure Mobile Services and Windows Azure Web Sites as well as previews of new...
  • Blog Post: TechEd Europe Live Streams 25th–28th June via Channel9 MSDN

      This week is full of events and announcements! From today, Madrid, Spain we will host of 1000s of IT Professionals and press from across Europe for a week of immersive content and technical demos during our annual TechEd Europe Conference . It all begins at 8:00 am GMT on June 25th. TechEd provides...
  • Blog Post: Windows Azure as a Cloud Gaming Platform – half day technical briefing, Monday 1st July, 2pm, London

    This half day technical briefing is designed for developers, designers and architects in the games industry to help you explore the Microsoft’s Windows Azure platform, and discover how it can be used as a powerful and flexible cloud platform to extend and enhance your current games or the ones to come...
  • Blog Post: Unity step up their support for small Indies and Students by going FREE

      “The basic version of Windows Store will be free, so Win8 desktop/tablet/WP8 are all covered.  Also all users of Unity Pro will get the basic Windows Store product for free.” Andy Brammall, EMEA Biz Dev for Unity Announced by Unity is their support for small indies and students (as measured...
  • Blog Post: Join Microsoft on the 20th of June 2013 to learn about Windows Azure in Education

    Join Microsoft for this one day event to lean how Windows Azure can be used in curricula, support research endeavours, and enable student projects. Institution administrators can explore how to use Windows Azure for infrastructural and application needs. Location Christopher Ingold Lecture Theatre UCL...
  • Blog Post: Azure and JaNET Peering announced = UK Education reducing costs for Cloud Services

      As part of our on-going commitment to add value to the education community we serve, we are thrilled to be working with JaNET to provide additional support and services to their user base. JaNET provides and develops a network infrastructure to support world-class research and education to over...
  • Blog Post: //Build/2013 Conference See what's next • Learn from our engineers • Network with your peers

    The right content for your role There are hundreds of thousands of topics in the Dev Center, http://dev.windows.com and http://dev.windowsphone.com . We know in any organisation discoverability and sharing of content is critical to success. So why not get to grips with this detail in person at Microsoft...
  • Blog Post: Rapid2D v1.3 C++ DirectX Windows 8 and Windows Phone 8 Game Dev has never been better!

    Rapid2D v1.3 introduces Rapid2D Pro which allows you to deploy to Windows Phone ! Now you can release your game onto desktop, tablets and mobiles with a single click! Y ou now have greater control over your game’s objects ; adjust the finer details of how they behave, right in the editor...
  • Blog Post: Get in the Game… Create some Games over summer with Construct2 HTML5/JS

    Scirra have teamed up with Microsoft to launch a new Windows 8-based competition with some fantastic prizes ! Create a new game with Construct 2, or port an existing one, and successfully publish it to the Windows 8 Store by June 21st to be entered in to the competition. Allow a week for the store submission...
  • Blog Post: UNITY, Windows 8, Windows Phone 8 and Windows Azure

    Over the past few weeks with the Public Beta of Unity for Windows 8 and Windows Phone 8 have had a number of questions about the opportunity of Windows 8, Windows Phone 8 and UNITY3D. Unity is popular cross-platform game engine with a built-in IDE developed by Unity Technologies . It is used to develop...
  • Blog Post: Windows Azure Gaming Technical Briefings

    Are you interested in the Cloud for gaming opportunities? Attend one of these FREE day technical briefings on the Windows Azure Platform, these briefings are  designed to help games companies explore the opportunities presented by Windows Azure as a rich, extensible, scalable, resilient and geo...
  • Blog Post: Wondering where the best place to start when considering building Windows 8 games?

      The following blog is a great basis to start from when considering developing for Windows 8: http://blogs.msdn.com/b/windowsappdev/archive/2013/03/22/developing-windows-store-games.aspx Another great link is: http://msdn.microsoft.com/library/windows/apps/hh452744 This includes an excellent post...
  • Blog Post: Educators, Researchers you’re invited to join Windows Azure University Faculties!

      UK Educators and Researchers Microsoft provides grants for educators wanting to use Windows Azure in their curricula.  We want to hear from our members and offer them the access to join the following programme. Educators, Researchers your invited to join Windows Azure University Faculties...
  • Blog Post: Building an app for the Windows Store, iPhone, iPad, or Android and want an easy backend connection for storage, identity and push notifications, Windows Azure Mobile Services

    Furthering Windows Azure commitment to open source development, today, Microsoft announced  the release of our official Android SDK for Windows Azure Mobile Services.  Android developers now have easy access to structured data storage, authentication, push notifications using Google Cloud Messaging...
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