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  • Blog Post: BAFTA Breakthrough Brits is Back!

    BAFTA, in partnership with Burberry, is looking for the next generation of British talent in Film, TV and Games. If you're working professionally in these industries and making a name for yourself in your chosen field – or you know someone who is – then we want to hear from you. Up to 20 talented newcomers...
  • Blog Post: Programming Windows Store Apps with HTML, CSS, and JavaScript, Second Edition, by Kraig Brockschmidt

    Download the PDF , the Mobi , the ePub , as well as the companion content . We’re pleased to announce our free (1311-page) ebook: Programming Windows Store Apps with HTML, CSS, and JavaScript, Second Edition, by Kraig Brockschmidt. Kraig began updating the first edition exactly a year ago, and when you...
  • Blog Post: Adding adverts into your Windows 8 and Windows Phone Apps and Games

    One of the most popular questions from Unity Porting Camps http://www.unityportinguk.com has been how can I add ads to my app Well we have a number of supported Advertising SDK which are listed at our partner services portal for Windows 8 and Windows Phone development at http://services.windowsstore...
  • Blog Post: Building a WebGL game for Windows 8 Store

    Install Visual Studio 2013 To build a Windows 8.1 app for the Windows Store, you’ll need. 1. Windows 8.1 2. Visual Studio 2013 to package your code. 3. Windows Store and Developer account. Simply follow the procedure described here: Get started - Download the tools . You can install the free version...
  • Blog Post: So what is the best FREE Hackathon tool - Windows App Studio

    At Build last week we launched a new tool  Windows App Studio Beta . With Windows App Studio you can build universal Windows app projects that results in an app for Windows Phone and Windows, all in a single session. This is the perfect tools of Student Hackathons combined with a  FREE DreamSpark...
  • Blog Post: Universal Apps, new Nokia Devices, Developer SDKs and Windows SensorCore

    This week was packed with news from the BUILD conference for Windows and Windows Phone developers. If you didn't have a chance to join us in San Francisco don't worry, we share the highlights here and you can catch one of the sessions at http://channel9.msdn.com/Events/Build/2014 Windows Phone 8.1 and...
  • Blog Post: A run down of the Build 2014 keynote announcements

    Microsoft’s Build conference began yesterday with a series of fast-paced announcements and presentations by several key personnel demonstrating the company’s shift to open Windows to the entire platform. What follows is a summary of major announcements made on Day 1 and Day2.  Day 1 Keynote Joe...
  • Blog Post: Reach millions of players. Just like that.. with Unity3D

    It's so easy to bring your existing Unity titles to Windows Store and Windows Phone. Use the resources on this page to port your content quickly and efficiently to a whole new global audience. Start with the basics Our Getting Started guides cover everything you need to know: configurations, SDKs, general...
  • Blog Post: Using Cloud Services to make a Leaderboard for a Unity Game

    As part of the #UnityportingUK http://www.unityportinguk.com one of the most common question we get is how can I take advantage of Azure Cloud Services Setting up Azure and Mobile Services If you do not have an Azure account, then you should sign up for one. The Azure Mobile Services have a free tier...
  • Blog Post: Getting ready for Build 2014?

    Are you ready? Are you Excited?  Build 2014 is now only a few days away! So make sure your ready for the announcements and opportunities for engagement that will bring. Check out the sessions http://channel9.msdn.com/Events/Build/2014 We will be Tweeting from the live streaming of the BUILD keynote...
  • Blog Post: Microsoft Project Siena Beta 2

    Microsoft Project Siena Beta 2 is now available in the Windows Store. (If you already have installed Siena Beta 1 - Click on Settings charm for Store > App Updates > Check for updates) News about the Beta 2 Soma Blog: http://blogs.msdn.com/b/somasegar/archive/2014/03/24/project-siena-beta-2-enabling...
  • Blog Post: UK Appchallenge - How do I get my apps involved?

    Follow the developer instruction below to add a line of code to your app. Once you’ve added the code, send over your App Details (App GUID code & AppChallenge GUID code) to appchallengeuk@microsoft.com Developer Instructions before you can be included you need to do a little bit of development work...
  • Blog Post: Microsoft is bringing Unity developers yet another opportunity to achieve creative success

    Microsoft is supporting the creation and launch of the best made-with-Unity games and apps on Windows Phone/Windows Store. The new offer helps to clear the way for talented and committed Unity developers to reach millions of new players and users. How to qualify: Any Unity developer using Unity 4 to...
  • Blog Post: Saving your game to the cloud

    One of the biggest requests gamers have for a titles is to save their game in the cloud. Gamers simply want the ability to save their progress so that, for example, if the upgrade to a new phone, they wouldn't have to start again. If your a develop and your game? Is all of of the game progress is being...
  • Blog Post: Tips and Tricks Best Practice for building your Windows 8 Game

    Developing your game on Windows Phone 8 here are some top tips from my colleague Simon Michael @simon_mich Developing your game 1. Visit the Windows dev centre for documentation, tools and samples for Windows Store Apps Development. 2. Register for a store developer account and reserve your app name...
  • Blog Post: Promote your Windows Phone app to get users’ attention and increase downloads

    Here are a few quick tips for ensuring your app or game gets maximum exposure Use Social Networking Get a quick list of Twitter and Facebook best practices Use the Windows Phone Store Badge Point customers directly to your app via the ‘Download from Windows Phone Store’ badge. Incorporate the badges...
  • Blog Post: Using Windows 8 to build Windows 8 apps

    Microsoft Project Siena is a Windows 8 app which allows you to develop more Windows 8 apps, no programming skills required. The process starts by placing, moving and resizing assorted objects on your page: images, videos, buttons, lists, checkboxes, whatever they might be. You can link your visuals to...
  • Blog Post: Are you ready for Build 2014

    This week we announced our next developer conference, Build 2014, which will take place April 2 to April 4 at the Moscone Center in San Francisco. Last year a number of UK Educators attended and I had lots of emails from the those who simply were unsuccessful in registering for the event. SO PLEASE Save...
  • Blog Post: Unity3D - Getting Started on Building/Porting to Windows 8 and Windows Phone 8

    Getting started with the basics for Unity The Unity Getting Started guides cover everything you need to know: configurations, SDKs, general considerations and first steps Getting started on Windows Phone (663 KB) Getting started on Windows Store (720 KB) Porting to Windows tips Once you get the basics...
  • Blog Post: UK's Largest Unity Porting Day 29th Nov 2013 Microsoft/Nokia/Unity

    Nokia, Microsoft along with Unity are hosting one of the largest Unity porting events in the UK and they would love to see you there! By attending this free one day event you’ll receive a whole host of rewards, the latest Nokia devices and app store marketing. Over the last 12 months we have seen the...
  • Blog Post: Windows 8.1 and Visual Studio 2013 via DreamSpark.com

    Visual Studio 2013, .NET 4.5.1, and Team Foundation Server 2013 are now available for download !  DreamSpark subscribers can download Visual Studio FREE of Charge from either their Institutional DreamSpark ELMS store or direct from DreamSpark.com . Visual Studio 2013 is the best tool for developers...
  • Blog Post: Microsoft Nokia AppCampus – What is required?

    This week I have done a number of events including Games Marketing Europe where I was asked to present on the 6 Top Tips for Marketing your App for Windows 8 and Windows Phone you can see my deck below 6 Top Tips for Marketing Success for Your Apps from Lee Stott One of the most common question I get...
  • Blog Post: The Internet of Things

    There’s a lot of buzz about the “Internet of Things” (IoT) One of the key areas I get asked most questions about in regards to students projects is the internet of things. This is a great topic for student and researchers based at Microsoft we have  huge passion for the Internet of Things over the...
  • Blog Post: Cloud Gaming Opportunity Unleashed

    Traditional cloud gaming has been associated with streaming of game content only well things have really changed with the advent of apps. Many of today’s top apps and games have been truly unleashed as a result of today’s mobile platforms. For an app to be truly successful they need to exist, in some...
  • Blog Post: Great news for Cocos2D and XNA developers Cocos2d-XNA

    Cocos2D-XNA is a 2D/3D game developer’s framework that is written specifically for XNA. XNA is the game API developed by Microsoft for independently published games on Xbox Live Arcade. To support other platforms than the now deprecated Microsoft XNA targets, Cocos2D-XNA supports the MonoGame runtime...
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