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  • Blog Post: Getting to Grips with Unity3D - Essential training resources

    Get up to speed by undertaking the follow Microsoft Virtual Academy intro to Developing 2D & 3D Games with Unity .  This training was delivered by Adam Tuliper,  David Crook, Dave Voyles, Tobiah Marks, Jason Fox, Carl Callewaert (Unity) and Matt Newman. Get up to speed by undertaking the...
  • Blog Post: Xbox360 for education announced at BETT2014

    There has never been a better time to learn how to program. Modern programming languages, coupled with powerful and widely available development environments, provide an excellent place to work. A wide range of operating environments, including mobile devices, cloud computing, robotics, embedded devices...
  • Blog Post: Installing XNA on Windows 8 with Visual Studio 2012

    Guest blog by Simon Grey Lecturer in Games Development Studies at the University of Hull XNA is a great framework for creating games, and we use it as a tool to motivate students to learn how to program whilst creating great games at extra-curricular events such as the three thing game. For us, a tools...
  • Blog Post: Great news for Cocos2D and XNA developers Cocos2d-XNA

    Cocos2D-XNA is a 2D/3D game developer’s framework that is written specifically for XNA. XNA is the game API developed by Microsoft for independently published games on Xbox Live Arcade. To support other platforms than the now deprecated Microsoft XNA targets, Cocos2D-XNA supports the MonoGame runtime...
  • Blog Post: Windows In Academia Presentations

    On the 26th of March we held an event to help raise awareness of the opportunity of Windows 8 and Windows Phone within academic gaming courses. The intention of the event was to.. 1. Introduce the latest technology released by Microsoft 2. Present the curricula resources available for academics 3. Provide...
  • Blog Post: Welcome to the Windows Games Ambassadors

    With the launch of Windows 8 and Windows Phone 8, this academic year promises to be our biggest yet for the opportunity of building amazing games in a variety of technologies and frameworks including C#, HTML5/JS,  C++, DirectX , Unity , MonoGame , Marmalade , Construct2 and GameMaker ! So we decided...
  • Blog Post: Windows Phone 8 and Windows 8 in the curriculum

    Interview with Paul Boocock , Computer Games Programming Lecturer at Staffordshire University 1) Why did you make the decision to develop / teach for Windows Phone and Windows 8? It was an easy decision. The tools are free and easily accessible, not to mention easy to use. Developing for these platforms...
  • Blog Post: Creating an Xbox Live Indie Game account

    In order to sign up to Xbox Live Indie Games portal you simply need to go to http://create.msdn.com However first you need to first create an Xbox Live account.  - If you previously had an App Hub Account, there is no path for you to register on Xbox Indie Games Portal for free as a student, so...
  • Blog Post: Power UP competition for Windows 8 Game Developers

    Microsoft has launched a developer contest called 'Power Up'. The competition is aimed at UK Inide Developers who want to develop and publish awesome games for Windows 8.   If you are using .Net or 3rd Party Frameworks like GameSalad, GameMaker, Construct2 or if your an existing developer using...
  • Blog Post: XNA inside UNITY3D for Ludum Dare Student/Institutional Entries

      I was having a chat with a number student early this morning at the Inter Uni Game Jam 2012 re Gameathons and Hacks they have attended. Ludum Dare seems to a great and popular online competition for rapid prototyped games. However it was clear from the discussions students building XNA were severely...
  • Blog Post: Porting of a existing XNA Windows Phone Game to Windows 8

    Basic considerations Typically, you develop an application for Windows Phone 7 by using Microsoft Silverlight  and one of the managed programming languages—usually C# or XNA. There are two main Windows Store app development approaches that you can use when migrating your Windows Phone 7 app: XAML...
  • Blog Post: Three things game and Monogame Windows 8 fun

    Registration for the October incarnation of Three Thing Game are now open at the University of Hull.  The week long event It starts on Monday 22nd of October with the "Amazing Thing Auction" with real fake money. Then on Saturday 27th and Sunday 28th The students face the infamous 24 hour...
  • Blog Post: Xamarin now supports Azure Services

    Xamarin is partnering with Windows Azure Mobile Services to expand the Mobile Services SDK to iOS and Android platforms. Xamarin products empower more than 175,000 developers to write native apps for iOS and Android—all in C#. Mobile Services and Xamarin share a common goal: freeing developers to focus...
  • Blog Post: XNA developers and Windows 8

        A large number of the UK’s Universities and colleges have been using XNA since 2004 within gaming course curricula on Windows, XBox and Windows Phone. We have a huge set of Free curricula resources for  XNA  game development at http://www.microsoft.com/faculty XNA over the last...
  • Blog Post: SUR40 Pixel Sense NUIverse Demo

      Jon Roskill and Steve Clayton join one of my colleague Dr Dave Brown at the Microsoft Worldwide Partner Conference (WPC) 2012 in Toronto for live a demonstration of the Samsung SUR40 with Microsoft PixelSense featuring Dave's creation NUIverse.   NUIverse is simply an amazing example of natural...
  • Blog Post: Tips, tricks and resources for building games for Xbox & Windows Phone.

        With a FREE Apphub account for every DreamSpark subscriber and XNA Game Studio, included as part of the Windows Phone Developer tools, you can create games for Windows, Xbox 360, and Windows Phone. Follow these step-by-step instructions for getting access to all of the dev tools you need...
  • Blog Post: Kinect for Windows curriculum resources

    I am happy to let you know that the new Kinect for Windows curriculum resources are now available for download from Faculty Connection .  These resources, created by Rob Miles (University of Hull, UK), are arranged into a half-semester course consisting of Lectures , Labs / Demos with Tutorials...
  • Blog Post: Visual Studio 11 Developer Preview Training Kit

    This week Microsoft released an update to the Visual Studio 11 Developer Preview Training Kit. This includes updates to labs that we made available at BUILD as well as several new labs. The Training Kit is available in two different offline packages and is also available to browse online at MSDN . You...
  • Blog Post: DreamSpark Apphub Registration

      DreamSpark has partnered with Windows Phone 7 and the App Hub! Now, you get the same tools professional developers and designers have, and you can sell your mobile applications and make money! Along with all the free applications, we're waiving the $99 registration fee and giving you the first...
  • Blog Post: Are you teaching Android or iOS mobile development? Consider porting your apps…

    Many institutions are already teaching existing Mobile Development curricula using iOS or Android, some of you are now considering or starting to develop and implement Windows Phone curricula. For those of you teaching iOS and Android you may be interested in the tools Microsoft has developed for porting...
  • Blog Post: New Curriculum Resources for Windows Phone Development

    The Faculty Connection Resource Center is a multi-language collection including course outlines, textbooks, tests, labs, source code, and other materials developed by Microsoft or contributed by faculty worldwide. Highlighted below are some of the newest resources added this past month: Building Applications...
  • Blog Post: Windows Phone a close up from Silicon Valley comes to the UK

    Its been a busy few days at Microsoft, At the weekend I attended The Silicon Valley Comes to the United Kingdom Appathon. This was the first ever Silicon Valley Comes to the United Kingdom. SVc2UK for short and twitter hash #SVc2UK and took place at Sheffield Hallam University . The past few day have...
  • Blog Post: Curriculum on Game Development using XNA

    This exciting and engaging computer science semester course enables students to apply a basic foundation in programming to create games using C# and Microsoft XNA Game Studio . Don't forget simply login to DreamSpark.com for your FREE XNA software and developer tools . The course guides you through the...
  • Blog Post: Windows Phone - “Mango” Jump Start Videos Just Released!

    Microsoft Learning hosted another new and exclusive Jump Start virtual training event featuring renowned MVPs Rob Miles, University of Hull & Andy Wigley AppMundi over 1,270 people joined the two-day event (Aug. 23-24, 2011). The two days of Building Applications for Windows Phone Mango Jump Start...
  • Blog Post: Imagine Cup 2011 World Wide Finals

    The 2011 Microsoft Imagine Cup Finals took place yesterday from 16:00-19:00 EST (NYC Local Time) 8pm to 11pm GMT you can watch a video recording of the stream here. The “World Festival Awards Ceremony” will be held at the David H. Koch Theater at the Lincoln Center for Performing Arts in downtown New...
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