• Microsoft UK Faculty Connection

    Windows Phone 7 developers - developers can very easily continue to deliver applications for both Windows Phone 7 and Windows Phone 8

    • 0 Comments

    WinPhone8 Windows Phone
    Nokia-Lumia-920 nokia-windows-mobile

    The Windows Phone 8 platform was designed to also run Windows Phone 7.x applications. With the new SDK, most developers can very easily continue to deliver applications for both Windows Phone 7 and Windows Phone 8 by compiling to Windows Phone 7. However, in recent testing our team has discovered a few scenarios where existing applications do not perform as well on Windows Phone 8 as they did on Windows Phone 7, and therefore require some optimization. We believe most developers will want to fine tune the experience using the new SDK.


    Please refer to the following resources for common questions:

    • Device memory issues may cause applications to run more slowly than normal. Review the App Memory Limits Guidance on MSDN.
    • Learn some tips to "future proof" your application by referring to the Windows Phone Developer Blog.
    • Don’t already have a Windows Phone 8 device? Visit your carrier’s web site, or refer to windowsphone.com for comparison charts of announced devices.

     

    Please contact Developer Support with any additional questions.

  • Microsoft UK Faculty Connection

    Windows Phone 8 Resources and Stats.

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    WinPhone8logo

    Nokia820-920

    Following last month’s launch of the Windows Phone 8 developer platform, and on the heels of strong critical acclaim and consumer response.

    So if your currently learning or being taught Windows Phone development, we encourage you to start getting developing now for Windows Phone 8.

    We hope you’ve downloaded the new Windows Phone 8 SDK and taken time to explore the new features and APIs. If you haven’t already viewed it, don’t miss Windows Phone Program Manager Peter Torr’s video on what Windows Phone 8 means for developers.

    Once you are ready to get started, please utilize this quick list of content and resources developed by our team to ensure you make the most of the new SDK.

    Register and attend a local Dev Camp

    If you have an existing app, learn more about how to utilize shared code.

    Learn how to implement new and differentiated Windows Phone 8 features, including in-app purchase, Lenses, Fast resume and much more.

    Check out the Windows Phone API Quickstart for an easy reference guide as you get started developing.

    To complement the U.S. figures we shared publicly last week, check out the latest worldwide stats on our growing number of developers, app downloads and submissions, and paid app revenue:

    Microsoft, Worldwide, October 27 – November 30, 2012

  • Microsoft UK Faculty Connection

    Windows Phone 8 Jump Start Videos Now available

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    htc-8x-1 Nokia-Lumia-920

    WinPhone8logo

    The Windows Phone 8 Jump Start videos are now available online. The Windows Phone Jump Start is two full days of demo-rich sessions led last week by our own experts, Microsoft Technical Evangelist Andy Wigley, and Microsoft Enterprise Mobility Strategist Rob Tiffany. Andy and Rob are two of the most respected authorities in mobile app development and were excited to help C#/XAML developers get the most from the Windows Phone 8 platform.

    Jump Start Training On Channel 9: First session (of 21): Introducing Windows Phone 8 Development Part 1 (Links to others on that page)

    Jump Start Training  on Microsoft Virtual Academy: Building Apps for Windows Phone 8 Jump Start

    More details are on Andy Wigley blog the presenter of Windows 8 Jump Start: Windows Phone 8 Jump Start Video recordings now available!.

    Starting with last month’s //build 2012 conference, where we took the wraps off the new Windows Phone 8 developer platform, releasing the new SDK and continuing through last week at our popular Windows Phone 8 Jump Start training, our team has worked to compile useful technical content to guide you as you dive into development of new Windows Phone 8 apps.
    If you weren’t able to hear our experts deliver the content live, don’t worry, every breakout session is now on-demand on Channel 9. Check out the //build 2012 wrap-up blog post for a complete list of all available content, including the below topics:

    Application Model

    Native C/C++ Game Development

    XAML Application Development

    Leverage Code across Windows Phone 8 and Windows 8

    In-app Purchase & Dev Center

    Best Practices

    Networking, Bluetooth and NFC Proximity

    Making Money With Your Apps

    HTML5/IE10 for Developers

    Maps, Location & Background Execution

    Performance & Optimization

    Photo and Lens Apps

    Tiles, Lock Screen and Notifications

    Using C++ in Your Apps

    Using the Speech API

    Wallet and Deals for Devs

    App to App Communication

    Enterprise Development

  • Microsoft UK Faculty Connection

    Building a Windows 8 app to link with your Office365 implementation for FREE

    • 1 Comments

    Microsoft has developed a excellent app template for UK Institutions with office365 and windows 8 clients.

    Office365_Logo Win8_logo

    The Contoso Learning Companion app for Windows 8 allows students and teachers can use to access their SharePoint/Office365 learning environments directly from a Windows 8 device. This application is white-label meaning that it can be customized by the institution or a Microsoft Partner.

    Overview

    The Contoso Learning Companion for Windows 8 provides a touch-friendly baseline Windows 8 sample app to support education scenarios on Office 365. It provides users with an aggregated experience that would otherwise require the user to access multiple sites via the browser. The Learning Companion for Windows 8 solves this issue by taking advantage of the new Windows 8 touch-friendly UI and by adding some client-side aggregation logic, and leveraging OneNote for managing lessons and assignments. 

    Features

    · Aggregated view of current events, classes, and study groups in SharePoint

    · Access to class and study group sites, and their respective, events, materials, and related features in SharePoint

    · OneNote integration for consumption and management of lessons and assignments via a class notebook

    The Learning Companion is provided to serve as a baseline framework, which developers can use to create tailored solutions for their customers/institutions. Developers can take advantage of Windows 8 app contracts to extend the experience, such as through the Search, File Picker, and Send To and Play To contracts. Developers can customize the look and feel with school colours or by integrating stock imagery as a background. They can also extend the UI by adding additional components, such as an existing news feed and other server-side data sources.

    Why not download the package to play around with the code to implement you institutional Windows 8 Office365 app.

  • Microsoft UK Faculty Connection

    Christmas is a great time for competitions and for Windows 8 App developers

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    We have a number of great competitions open at present with a closing date in December

    Microsoft Power Up

    184_13753_Windows_8_Ubelly_01

    This competition is aimed at the growing number of student and indy game developers in the UK..

    The prize structure has been developed around the strategy of supporting the indie game space in the UK and fostering a vibrant and successful industry by giving developers and their titles the best chance of success through profile and discoverability.  If your a winner you will get support and assistance in the form of a PR campaign, mentoring with industry leaders & a professionally produced video games trailer. 

    There will be first and second prizes as detailed below.  All ten game app finalists will be invited to an Awards Ceremony hosted at Dolby’s London HQ in January 2013.  In addition to the awards ceremony itself; there will be a chance to discover the latest audio technologies and listen to a guest speaker discussing the challenges involved in delivering a great audio experience. 

    The prize(s) will be as follows:

    1st Prize

    • One month’s free PR campaign for the developer and game from Train2Game (equivalent to 15 hours of PR support in the month).  Full details on the website www.ubelly.com/gaming
    • Commercial game app trailer created and produced by The Trailer Farm up to the value of £4,000
    • Up to 3 hours of mentoring sessions with Andy Payne (Mastertronic, AppyNation, Ukie Chairman) and Ian Livingstone (Eidos, Ukie Vice Chairman)
    • Nokia Lumia 920 Windows 8 Smartphone
    • £500 Visa Gift card courtesy of YoYo Games
    • Mentoring session of two hours with Jason Kingsley, Chairman of TIGA & CEO of Rebellion Studios

    2nd Prize

    • Nokia Lumia 920 Windows 8 Smartphone
    • £250 Visa Gift card courtesy of YoYo Games
    • Mentoring session of two hours with Philip Oliver, TIGA Board Member & CEO of Blitz Games Studios

    Timing:  Monday November 5th competition opens and closes on December 21st at 11.59PM GMT

    Power Up Competition

    To be in with the chance of winning one of our fantastic prizes, after successfully submitting your app to the store, follow the steps below to enter the competition.

    Send the following details to andrew@microsoft.com

    • Your name
    • Studio Name
    • Email Address and Phone Number
    • Name of the Game App
    • Include a copy of your Store Certification email for the App you are submitting.

    There is no limit to the number of entries, all entries need to be received by 11.59PM GMT 14th December 2012.

    Please see below for all Terms and Conditions and further details at http://www.ubelly.com/power-up-competition/

     

    Construct 2 HTML5 Windows 8 competition

    scirra-logo-01

    Create a game or port an existing one with Construct 2 and then successfully publish it to the Windows 8 Store by December 21st to be entered into the competition.

    Prizes
    • 1st Prize: a Windows 8 tablet, a Windows Phone 8 Nokia Lumia 920 and Construct 2 Business license
    • 2nd Prize: a Windows Phone 8 Nokia Lumia 920 and Construct 2 Business license
    • 3rd, 4th and 5th: Xbox 360 games bundle and Construct 2 Personal license
    • 6th-9th: Xbox 360 games bundle
    • 10th: Xbox 360 games bundle and a flying monkey

    1st, 2nd and 3rd prizes will also of course get gold, silver and bronze trophy profile badges as well!

    How to enter
    1. Develop your game in Construct 2 and export for Windows 8. You can use the Free edition!
    2. Register as a Windows 8 publisher on the Windows 8 Store to publish your game. Note there is a fee to sign up a Windows 8 developer account, around $50 depending on your country. FREE for Student via www.dreamspark.com for additional details see http://blogs.msdn.com/b/uk_faculty_connection/archive/2012/09/12/improvements-to-dreamspark-and-free-store-access-for-windows-8-student-developers.aspx
    3. Consider incorporating some of the new Windows 8 features available like Snap View, Live Tiles and Share functionality
    4. Submit your game for publishing on the Windows Store
    5. Once your game has been published, let us know about it before December 21st for a chance to win!
    Submission dates

    You need to confirm that you have submitted your game for publishing to the Windows Store by December 21st, 2012 for a chance to win.

    Send an email to competition@scirra.com with your name, the title of your entry, and a link to the Store page to register your entry.

    We want your Windows 8 games!

    Yoyo

    Have you been toying with the idea of publishing your GameMaker: Studio™ game to the Windows Store? Well, wait no longer – GameMaker: Studio™'s Windows 8 support is here, and YoYo Games is offering you cool prizes for publishing your games in time for the holiday rush.

    Windows 8 launches October 26th so don't delay! Publish your game by December 8th, let us know using the form below, and you'll be entered to win a $500 Visa gift card.

    YoYo Games will also help spread the word by announcing the winning games on social media.

    How to enter
    1. Get the GameMaker: Studio™ export for Windows 8 – it's free for GameMaker: Studio™ Standard, Professional and Master Collection customers.
    2. Register as a Windows Developer to publish your game – Student registration (free), Professional registration
    3. Consider incorporating some of the great new Windows 8 features available like Snap View, Live Tiles and Share functionality
    4. Submit your game for publishing on the Windows Store
    5. Once your game has been published, let us know about it before December 8th for a chance to win!

    Enter now!

    Submission dates

    Notify us that you've submitted your game for publishing to the Windows Store by December 8th, 2012 for a chance to win. A select panel of judges from YoYo Games and Microsoft will choose up to 8 games from developers in the U.S., up to 8 games from developers in the U.K. and up to 8 games from developers from the rest of the world, based on the criteria below, and will notify winners by December 20th, 2012.

    What we're looking for
    • Games must be created with GameMaker: Studio™
    • Implementation of key Windows 8 features including Snap View, Live Tiles and Share functionality
    • Games that are unique, creative and innovative
    • Games that are consumer friendly

    Generation App

    Tools & resources

    Competition rules
    • All games must be created with GameMaker: Studio™.
    • There is no limit on entries.
    • If the game was made in a team, the person who submits the game will be responsible for any prize sharing.
    • Games will be judged on technical merit, originality, and overall presentation with specific emphasis on Windows 8 features including Live Tiles, Snap View and Share functionality.
    • Entry to the competition is dependent on the successful self-publication of your Windows game app to the Windows Store by December 8.
    • All developers are responsible for the registration fee required to register as a publisher of Apps on the Windows Store.
    • Entries will be ineligible for the prize draw if they:
      • are incomplete;
      • violate the rights of any other person or entity; or
      • are received outside of the contest period.
    • Entrants warrant that the entry is their original work, has not been copied from others, and does not violate the privacy, intellectual property rights or other rights of any other person or entity.
    • You must be at least 18 years old to enter.
    • Microsoft is not a sponsor of the contest.
    • Employees of Microsoft and YoYo Games are not eligible.
    • Entry constitutes full and unconditional acceptance of these rules.
    • YoYo Games is not responsible for lost, corrupted or delayed entries.
    • YoYo Games reserves the right to disqualify anyone who violates these rules.

    Full terms and conditions

    If you have any questions, please contact windows8launch@yoyogames.com.

  • Microsoft UK Faculty Connection

    Christmas is an Amazing time we would like you join us for Appy Christmas! 17th and 18th Dec 2012 London UK

    • 0 Comments

    Win8_desktop_Lee SurfaceRt PhoneLandingHero

    Get involved in Appy Christmas!

    This December were running a special two day event so if your building an app or game, have an existing app or game for iOS and Android or simply interested in meeting with fellow app developers and building amazing Windows 8 apps then this is the event for you.

    We’re running a two day event in December to create amazing app experiences for people using Windows 8. There’ll be some workshops, some training, some tools and resources for you to make use of – and you’ll all get to publish your app(s) by the end of the month into the Windows Store.

    Who’s attending? There’s a great mix of students and non student developers. As long as you can do some basic coding you’ll have the skills needed.

    In a nutshell…

    • When? 17th and 18th December
    • Where? Modern Jago in Shoreditch, London
    • What? Write code and create a Windows 8 app! There’ll be a mix of tech talks, presentations and lots of working time

    Register now

  • Microsoft UK Faculty Connection

    Porting iOS apps to Windows 8 – Online Session Sat 8th Dec

    • 0 Comments

    apple-ipad iphone

    Do you have a great app in the iOS store, but haven't got around to porting it to Windows 8 yet?

    Well fear not, because help is at hand. We're running a 2 hour virtual workshop to give you all the information you need to to unlock a whole new market and opportunities to turn your work into profit.

    The workshop will run 10am-12pm on Saturday 8th Dec. It's completely free - we want to help you make the most of the fantastic opportunities the Windows Store offers.

    As part of the workshop our expert team will take you through the following stages.

    • Introduction to Windows 8 and the Windows 8 Store
    • What are the design differences in iOS and Windows 8?
    • What is it like to port an iOS App to Windows 8?
    • 101 on Building Windows Store Apps

    For more information, and to sign up now, visit http://ubel.ly/porttoios.

    For more resources on Windows 8 training camps and development resources see http://www.microsoft.com/uk/msdn/windows8

  • Microsoft UK Faculty Connection

    New Windows 8 game competition from Scirra Construct2

    • 1 Comments

    scirra-logo-01

    New Windows 8 game competition

    Scirra are excited to announce a new competition! see https://www.scirra.com/blog

    Create a game or port an existing one with Construct 2 and then successfully publish it to the Windows 8 Store by December 21st to be entered into the competition.

    Prizes
    • 1st Prize: a Windows 8 tablet, a Windows Phone 8 Nokia Lumia 920 and Construct 2 Business license
    • 2nd Prize: a Windows Phone 8 Nokia Lumia 920 and Construct 2 Business license
    • 3rd, 4th and 5th: Xbox 360 games bundle and Construct 2 Personal license
    • 6th-9th: Xbox 360 games bundle
    • 10th: Xbox 360 games bundle and a flying monkey

    1st, 2nd and 3rd prizes will also of course get gold, silver and bronze trophy profile badges as well!

    How to enter
    1. Develop your game in Construct 2 and export for Windows 8. You can use the Free edition!
    2. Register as a Windows 8 publisher on the Windows 8 Store to publish your game. Note there is a fee to sign up a Windows 8 developer account, around $50 depending on your country. FREE for Student via www.dreamspark.com for additional details see http://blogs.msdn.com/b/uk_faculty_connection/archive/2012/09/12/improvements-to-dreamspark-and-free-store-access-for-windows-8-student-developers.aspx
    3. Consider incorporating some of the new Windows 8 features available like Snap View, Live Tiles and Share functionality
    4. Submit your game for publishing on the Windows Store
    5. Once your game has been published, let us know about it before December 21st for a chance to win!
    Submission dates

    You need to confirm that you have submitted your game for publishing to the Windows Store by December 21st, 2012 for a chance to win.

    Send an email to competition@scirra.com with your name, the title of your entry, and a link to the Store page to register your entry.

    A select panel of judges from Scirra and Microsoft will choose 10 games as the finalists and from that group of 10 we will select prize winners based on the criteria below, and will notify winners by January 11th, 2013.

    Note your game must be published in the store to be considered for entry, so you'll have to be quick - allow a week for the store acceptance process, which means submitting to the store by the 14th! You can enter existing games that you've ported from other platforms, and that might help you make an entry quickly.

    Unfortunately  apps that were published to the Windows Store before the start of this competition are not valid- they must be new submissions. However you can still submit an existing game that has not yet been submitted to the Windows Store.

    What are the judges looking for
    • Games must be created with Construct 2
    • Implementation of key Windows 8 features including Snap View, Live Tiles and Share functionality
    • Games that are unique, creative and innovative
    • Games that are consumer friendly
    Tips and Advice

    Use the Windows 8 object in Construct 2 to access Windows 8 features.

    Note the latest beta releases include more features, such as the ability to share images and screenshots of your game. See also our guide on How to make a Windows 8 app.

  • Microsoft UK Faculty Connection

    What kind of Phone Developer are you?

    • 0 Comments

    WinPhone8logo

    One great thing about academia is that its always important to understand your skills, particular situation, objectives and what you are trying to achieve.

    So thanks to Joel Citzen and his blog The following guidance will help you get started to being the most effective developer.

    What type of developer are you?

    New to the Platform
    Typically you would have no existing apps and can’t wait to build and ship your app to Windows Phone Store or Windows Store. In this case the suggestion is that as a beginner you grab the free tools and start exploring building for either platform. You can explore:

    Windows Phone

    Seasoned in Windows Phone App    
    You already built Windows Phone Apps and now want to build apps for Windows Phone 8 and Windows 8. You will find a lot of similarities when you develop your apps for both platforms. To get started explore:

    Win8_logo WinPhone8logo

    Seasoned in Windows Store App
    You already built Windows Store apps and now want to build apps for Windows Phone 8 and Windows 8. You will find a lot of similarities when you develop your apps for both platforms. You can get started by exploring these sources:

    apple-ipad 

    Seasoned in another Platform
    You’ve built apps for other platforms, and want to ship them or port them to Windows Phone 8 and Windows 8. Many of the programming concepts will be familiar. Both platforms support C++, and the tools have templates to help you get started. To learn more explore:

    Games Creator from another Platform
    You’ve built games for another platforms and want to port them to Windows Phone 8 and Windows 8. We’ve invested significantly in native gaming support on Windows Phone 8 and this will make it possible for you to port your existing games to both Windows Phone 8 and Windows 8. Check these resources:

      Maximising Code Reuse.

      After choosing your approach, based on what type of developer you fall under, you can now decide what choices to make to maximize code reuse in your apps. As a developer, you want to streamline your development and make maintaining your app efficient. When building an app for Windows Phone 8 and Windows 8, you should look for opportunities to share code, designs, and assets as much as possible so that you maximize the return on your investment.

      imageimage

    • Microsoft UK Faculty Connection

      Developing an end-to-end Windows Store app using C++ and XAML: Hilo (Windows) - Book Download

      • 0 Comments

      Win8_logo

      Overview

      The Hilo end-to-end photo sample provides guidance to C++ developers that want to create a Windows 8 app using modern C++, XAML, the Windows Runtime, and recommended development patterns. Hilo comes with source code and documentation. This is a PDF version of the on-line guidance "Developing an end-to-end Windows Store app using C++ and XAML: Hilo (Windows)."

      Developing an end-to-end Windows Store app using C++ and XAML: Hilo (Windows) - Book Download

      This is a PDF version of the on-line guidance "Developing an end-to-end Windows Store app using C++ and XAML: Hilo (Windows)"

      Quick details

      Version:1.0
      Date published:11/29/2012
      Language: English

      Download Now

      HiloCppXAML.pdf
      3.0 MB
      Download

      System requirements

      Supported operating systems: Windows 8

      Sample Code

      The sample code can be found here: Hilo C++ sample.

      Additional information

      The sample code can be found here: Hilo C++ sample.
      The online documentation can be found here: Developing an end-to-end Windows Store app using C++ and XAML: Hilo (Windows).
      For help and support visit the Hilo community site.

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