Faculty Connection is an online set of real-world resources and shared peer knowledge, the goal of the Faculty Connection site is to put relevant and applicable tools and information at the fingertips of technology educators.
The UK Academic Team is responsible for offering IT students and faculty members free access to software, for enhancing knowledge and skills by providing curriculum materials and other learning opportunities, for helping students achieve their dreams by organizing an international competition, and finally for assisting last year students through career resources and job opportunities at our customers and partners.
With this blog we want to inform you on our latest initiatives.
Enjoy reading and stay tuned!
In less than 10 years, students have made approximately 48 million downloads of our developer tools – fuelling massive learning and innovation from students.
Microsoft has invested in thousands of Young developers and entrepreneurs with Microsoft BizSpark. The support which BizSpark has provided has provided these new companies with huge opportunity to shape the technology industry’s future.
Today’s young developers are tomorrow’s innovators and business leaders so we care and offer a range of services and support to help them succeed in the future. According to UNESCO, there are 146 million Higher Education students worldwide. Microsoft research shows that 46% of students worldwide (i.e. 67 million) are “student technologists” meaning they have done some amount of development in the last 12 months. Since its introduction in 2003, students in 165 countries have utilised Microsoft DreamSpark, generating approximately 48 million downloads of our developer tools.
We know students are passionate about technology and the number of student developers participating in the Imagine Cup has grown from a few thousand the first year (2003) to more than 350,000 in 2011 and our research shows that more than half of student developers are non-STEM disciplines so DreamSpark is an essential tool for all institutions.
Microsoft is supporting student technologists by creating technology platforms that are easy to develop for, and funding programs that encourage students to put their ideas into action in ways that give them professional experience and financial opportunity. Student technologists are becoming an increasingly important developer base for Microsoft’s platforms especially because of their rapid adoption of new technologies. We are investing in young developers because it gives them a leg up, while also helping us foster innovation on our platforms.
Microsoft is giving a progression of support to students by offering free access to software through DreamSpark for technology development, opportunities to refine and present their technology through Imagine Cup, and then supporting their efforts to launch their ideas into businesses through BizSpark and the Imagine Cup Grants program.
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Microsoft is making a long term investment in student developers and is committed to helping them become successful technology entrepreneurs.
So what is Microsoft DreamSpark
Direct offering http://www.dreamspark.com (DreamSpark – for Students): Provides students the ability to directly download all of Microsoft’s development and design tools for free
Subscription offering (DreamSpark – for Institutions): Provides institutions to purchase an inexpensive subscription licensing them to give all of their students and educators development and design tools for free
What are the benefits
Economical Investment: Stay on the leading edge of technology with institution wide and department specific memberships
Reduced licensing cost and complexity: Deploy Microsoft’s products across labs, and give to students and educators all with a single subscription
Enhanced Teaching and learning capabilities: Engaged Students, Empowered Educators
What are the Subscription options
“DreamSpark”: Institutional wide offering – matches the direct offering available to students.
“DreamSpark Premium”: STEM-D departmental only offering. Contains all Microsoft products, minus Office Suite. Only available for qualified STEM departments
Every year, Imagine Cup teams compete in countries around the world in events known as National Finals.
So are you interested in competing for the 2014 Imagine Cup.
The major competition categories for 2014 are Games, Innovation and World Citizenship. You’ll find additional information on this page in the months ahead, so be sure you visit www.imaginecup.com.
Register here to enter your team in one of the above categories. You can find more detailed instructions on our Get Started page – how to create your account, register your team, sign up for the contests and more.
Before 21st March 2014 Teams register their members and an optional mentor at www.imaginecup.com. Teams submit entry/ies as per the rules defined on www.imaginecup.com for each competition. Teams will be automatically entered to compete in online UK Competition Qualifier which will be judged by a panel of Microsoft staff, industry experts and academics.
Also, UK’s top teams will be travelling to Microsoft headquarters in Seattle, Washington for the Imagine Cup World Finals, to compete for the coveted Imagine Cup trophy and $50,000 grand prize! Last year, Exeter University Team Colinked and their product Soundsynk an interactive music app. Team Colinked with Soundsynk advanced to the Finals of the Competition, where they won the world wide final and $50,000. After the Imagine Cup the team accepted a place at the Microsoft Venture UK Accelerator.
1st April 2014 Microsoft announces the 12 teams that have qualified for the Finals of the UK Competition.
29th April 2014 A panel of academics and industry experts judge the UK Competition Finals at a live event at UCL in London.
30th April 2014 Microsoft Publicly announces the winners (First, Second and Third places) of the UK Competition Finals REQUIREMENTS
Each category will require teams to submit:
Date/Time: Wed Feb 26, 2014, 8:00 AM, USA Pacific
Duration: 1 Hour Online FREE Course
Microsoft Excel is one of the most widely used tools for researchers to manage, analyse and visualize their data. Learn about new data discovery and analysis features in Excel with the collaboration capabilities in the new Power BI for Office 365 online service, and how it can be used with Windows Azure. Find out more on the Excel Power BI, Windows Azure for Research and Windows Azure for Education websites.
Areas covered in the session:
Kenji Takeda, Microsoft Research Jeff Zhang, Microsoft
Register at https://www.eventbuilder.com/microsoft/event_registration.asp?z=z9m4o3&eventid=o63j131h
How to qualify:
If you have existing games published on other mobile platforms (iOS, Android), make sure you list your top titles in the application. Existing games need to have received a minimum 3 star rating, with a significant number of downloads.
Microsoft encourages Unity developers with a great mobile project in the pipeline to apply. Each developer application will be evaluated on its own merits, and your project may even qualify for the AppCampus offer. Note however that evaluation of new projects will take more time.
We have just released a new Training & Certification Guide app into the Windows 8 store
The app is a great tool for student, educators and professionals for evaluating which technical courses and certifications should be completed to gain Microsoft Professional Certifications.
The Training and Certification Guide features an interactive chart of our technical certifications mapped by courseware and exam. Clicking on the ‘subway map’ takes a user to more information on the different portfolios—details about the training, certifications, etc. Clicking further will then take users to /learning. A breakdown of keyword guidance is also included to map keywords to our certifications.
The app also includes a ‘view as PDF’ option should users need to print pages.
Wishing you a happy professional certification journey.
Are you an Educator, Head of IT or IT Administrator
This review of DreamSpark Premium will assist Microsoft in understanding your institutional use of applications, while also assessing the effectiveness and impact it is having on developing student skills and attainment. Most importantly, we would like to understand how effective access to DreamSpark has been in supporting coursework and test results of your students. You also have a chance to let us know about any particularly positive or negative experiences you have witnessed so we can ensure that in the future we are delivering an even better service.
Just click here (http://dreamspark-edu.questionpro.com) to complete the online questionnaire.
Are you at school, college or University?
Help Microsoft understand and support your use of DreamSpark
We need to know that you value DreamSpark to be able to win the battle to continue to deliver it for free – help us help the next generation of students.
We are inviting students to complete a short survey to help us better understand how the DreamSpark programme is supporting your skills development, learning outcomes and career potential. We would like to understand what range of applications and tools have been of use to you, how often you use them and how effective they have been in supporting your skills development. Most importantly, we would like to understand how effective access to DreamSpark has been in supporting your coursework and test results. You also have a chance to let us know about any particularly positive or negative experiences you have had so we can ensure that in the future we are delivering an even better service.
Win a XBOX ONE
We are only looking for a few minutes of your time and all responses remain anonymous. Just to give you a little more of an incentive to help us gather this data we are offering one lucky student an Xbox One. Just click here (http://dreamspark2014.questionpro.com) to complete the online questionnaire.
Public customer service email: DreamSparkSupport-EM@eu.subservices.com
All EMEA Service Center details: https://www.dreamspark.com/Support/RSC.aspx#Europe
For further information on Microsoft DreamSpark, please visit our website:
Windows Azure provides researchers, educators, and students with the power and scalability of cloud computing for collaboration, computation, and data-intensive processing.
Windows Azure is an open and flexible global cloud platform that supports languages, tools, and frameworks, such as Linux, Python, Java, Hadoop, and the Microsoft .NET Framework.
Watch our webinar series and learn how cloud computing can help researchers resolve the issue of big data and focus on accelerating breakthroughs and insights. Learn more…
If your interested in teaching Windows Azure in your undergraduate course see www.windowsazure.com/education
NEW WINDOWS AZURE FOR RESEARCH TECHNICAL PAPERS PUBLISHED
We are pleased to announce that we have published three new technical papers to help researchers quickly start working with Windows Azure.
The latest papers provide instructions on working with Windows Azure Cloud Services
1. Scaling a Windows Azure Cloud Service
2. Installing the Windows Azure BLAST Example
3.Building Scalable Services in Windows Azure with Python.
These papers are appropriate for those who have received Windows Azure for Research training, awardees of the RFP program, or researchers who are simply curious about Windows Azure; however, they do assume some prior technical computer programming skills. Read more…
Microsoft Research’s Windows Azure for Research program, which features a continuing series of Windows Azure cloud training events and a program of Windows Azure research grants, has been going strong since its launch in September 2013
Selecting the winning proposals was extremely difficult, as we can fund only a fraction of the submissions. Nonetheless, we persevered and winnowed the proposals down to the grant recipients listed, by lead author and project title.
You can review abstracts for these proposals at Windows Azure for Research.
The Grant approved for the United Kingdom are
•Blesson Varghese, University of St Andrews, United Kingdom - Real-time Catastrophe Risk Management on Windows Azure •Julio Hernandez-Castro, David Barnes, University of Kent, United Kingdom - ChessWitan: Mining chess data to distinguish human from computer play •Nadarajen Veerapen, University of Stirling, United Kingdom - Automated Bug Fixing •Vassilis Glenis, Newcastle University, United Kingdom - Modelling Flood Risk in Urban Areas
Read the full blog here …
· Windows Azure for Research website
· Windows Azure for Education
· Windows Azure for Research Award winners (blog)
· Windows Azure for Research Training
· Windows Azure for Research Proposal FAQ
· Cloud Research Projects
· Windows Azure
· Windows Azure for Research LinkedIn community
· Windows Azure for Research on Twitter (use #azureresearch)
TechEd Europe is Microsoft’s premier technology conference for IT Professionals and Enterprise Developers, providing the technical education, product evaluation, and community resources to plan, architect, deploy, manage and secure a connected enterprise.
We are excited to announce that TechEd Europe will be held 27-31 October at Fira Barcelona in Barcelona, Spain.
Registration will open in the spring of 2014 at http://europe.msteched.com/
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One of the biggest requests gamers have for a titles is to save their game in the cloud.
Gamers simply want the ability to save their progress so that, for example, if the upgrade to a new phone, they wouldn't have to start again.
If your a develop and your game? Is all of of the game progress is being stored on players' handsets? Whatcif something happens to that handset (e.g. they lose it, had to restore it etc.) they would lose progress!
Well here is the easy way of ensuring you can save game progress to the cloud.
· Azure Mobile services – supports storage (and therefore synchronisation), notifications, authentication.
The above supports
Windows Store Windows Phone iOS Android HTML Xamarin.iOS Xamarin.Android Sencha
· For simple W8 device game state synchronisation you can use roaming data storage option:
· There are also a number of third party providers .