Faculty Connection is an online set of real-world resources and shared peer knowledge, the goal of the Faculty Connection site is to put relevant and applicable tools and information at the fingertips of technology educators.
The UK Academic Team is responsible for offering IT students and faculty members free access to software, for enhancing knowledge and skills by providing curriculum materials and other learning opportunities, for helping students achieve their dreams by organizing an international competition, and finally for assisting last year students through career resources and job opportunities at our customers and partners.
With this blog we want to inform you on our latest initiatives.
Enjoy reading and stay tuned!
WorldWide Telescope SDK Features The powerful tools contained in the WorldWide Telescope (WWT) SDK enable developers to create applications that allow users to import and visualize their data in the WWT Windows Client and share it with others. The WWT SDK can convert flat images of the entire Earth, a section of the Earth, or of any other planetary body, into a format that will render in full 3-D in the WWT.
The WorldWide Telescope (WWT) was featured in the Morrison Planetarium for NightLife at the California Academy of Sciences on September 29. This is the largest all-digital planetarium in the world, Morrison Planetarium’s state-of-the-art projector and software technologies allow the planetarium to produce the most accurate and interactive digital universe simulation. The WWT software displayed imagery from the best ground- and space-based telescopes in the world on the 75-foot wide planetarium screen. Learn how to build a planetarium for use with WWT.
Project Hawaii: Cloud-Enabled Mobile Computing Project Hawaii offers university students the opportunity to explore how the cloud can enhance mobile devices, especially the increasingly ubiquitous smartphone. Find samples of student-created applications that range from assisting people who are blind or visually impaired to identify their locations and contact other people to enabling individuals with smart phones to contribute to a variety of science research projects by gathering useful information using the sensors on their phones.
For more details see http://research.microsoft.com/en-us/um/redmond/projects/hawaii/applications/
Project Hawaii SDK: Create Mobile Applications—Watch the Video Find out how you can create cloud-enabled mobile applications with the tools and services that are included in the Project Hawaii software development kit (SDK). Arjmand Samuel, research program manager from Microsoft Research Connections, talks about what the SDK contains and how it can be used to develop Windows Phone applications.
Project Daytona: Iterative MapReduce on Windows Azure This new platform expands the toolset for scientists in need of large-scale data computation capabilities, making it easier for scientists to use the cloud and access their data. Learn more:
· Microsoft Research Debuts ‘Daytona’ Azure Analytics Tools
· Microsoft Research Releases Details About "Daytona" at Faculty Summit
· Free Tool Kit to Assist Big-Data Scientists
Microsoft Research Twentieth Anniversary In the 20 years since it was founded, Microsoft Research has worked consistently to help shape computer science and scientific research in the digital age. Through Microsoft Research Connections’ collaborative efforts, we link dedicated researchers at Microsoft Research worldwide labs with the top minds in academia, pushing the boundaries of technology to tackle some of the world’s most pressing problems. Together, we encourage the next generation of world-class computer scientists and provide support to great thinkers who dream the impossible.
Review some of our past accomplishments and get an idea of our goals for the future:
· Microsoft Research Twentieth Anniversary
· Happy Birthday, Microsoft Research…Now Blow out the Candles and Back to the Lab
Its been a busy few days at Microsoft, At the weekend I attended The Silicon Valley Comes to the United Kingdom Appathon.
This was the first ever Silicon Valley Comes to the United Kingdom. SVc2UK for short and twitter hash #SVc2UK and took place at Sheffield Hallam University. The past few day have been enormous amount of fun and I attend the event representing Microsoft as a mentor and a judge. During the event I had a number of Windows Phone devices which were used to show the attendees the recently launched 7.5 Mango upgrade and for them to use devices for the testing of applications using a HTML5 browser or dedicated Windows Phone application.
If you haven't seen Windows Phone watch the following video, which details the functionality of the device.
The overall feedback of the device ‘HTC Surround’ was excellent and one of my favourite tweets was by a fellow mentor and Judge @chrismurray0 from http://www.epigenesys.co.uk/
The SVc2UK event is the joint work of Ellen Levy's new organization Silicon Valley Connect and Sherry Couto via her association with the Cambridge Judge school of business and NESTA.
I met some incredible people during the event and would like to thank all the students, mentors and academic’s who held support arrange and attend the event from the Universities in Yorkshire.
I thoroughly enjoyed the experience and have a very high regard for the teams and the amount of effort everyone involved put into the days to make it a great event.
The winning teams simply now have to go and finish of their apps and make sure they take on the feedback provided and make sure their app is entered before the closing date.
So get developing and if you want a list of all the resources available to attendees please visit Welcome to the Microsoft resource page for the SVc2UK Appathon on the Microsoft Student Blog Best of luck!
This exciting and engaging computer science semester course enables students to apply a basic foundation in programming to create games using C# and Microsoft XNA Game Studio.
Don't forget simply login to DreamSpark.com for your FREE XNA software and developer tools.
The course guides you through the development of Games using Visual Studio 2010 C# combined with the Microsoft XNA framework which creates the XNA Game Studio – a professional game development environment for PC, Xbox 360, and Windows Phone.
The free curriculum package includes
Game Development with XNA: Semester 1 - Teacher Roadmap
Game Development with XNA: Semester 1 - Part 1 Basics
Game Development with XNA: Semester 1 - Part 2 Games for All Game Development with XNA: Semester 1 - Appendix
Interested in Windows Phone but your currently a iPhone, Android or QT developer want to know more about porting your Android, iPhone or Qt apps over to the Windows Phone platform?
Check out the great resources, free easy-to-use tools to help you through the process, and even experts monitoring forums to answer porting questions. see http://windowsphone.interoperabilitybridges.com/
Mango offers a lot of new capabilities for developers to create even better, more immersive user experiences on Windows Phone. This course will give you hands-on experience with important developer features in Mango.
After completing this course, you will be able to: · Get more out of the hardware with new APIs for compass, gyro, camera and a virtual motion sensor · Take advantage of the new multi-tasking capabilities such as fast app switching, background agents, alerts and reminders · Improve integration with the phone by using live tiles, Bing search extras, Bing maps, and the new calendar and contacts APIs Happy Windows Phone coding!
This training course is designed for developers who are familiar with Windows Phone development. The course focuses on new features in the Mango release. If you are new to Windows Phone, consider our introductory Windows Phone 7 training course to get a familiar with Windows Phone development.
How-To Index for Windows Phone
Microsoft Research are presently seeking applications from EMEA for the 2012 Faculty Fellowship Program which is targeted at early career faculty members whom are nominated by their institution.
Announcing the 2012 Microsoft Research Faculty Fellowship Program
Microsoft Research is inviting nominations for its Faculty Fellowship program, starting on September 30, 2011. This program recognizes and supports exceptional early-career faculty engaged in innovative computing research. The objective is to stimulate and support the research of promising individuals who have the potential to make a profound impact on the state-of-the-art in their research disciplines and to become future thought leaders. Each fellowship award includes a cash gift that is appropriate for the region and is intended to help fund research activities for up to two years.
The winners of the 2012 faculty fellowship awards will be announced at the Microsoft Research Faculty Summit in July 2012. Note that only one (1) application will be accepted per research institution (e.g. one from Harvard University all departments included). The potential Fellows for the Microsoft Research Faculty Fellowship program must be nominated by their research institution, and their nominations must be confirmed by a letter from the head of the institution (e.g., office of the Dean, Chancellor, Pro-Vice Chancellor, President, and so on). Direct applications from new faculty members are not accepted.
Nominations open: September 30, 2011.
Nominations and application deadline: October 31, 2011.
Nominations are to be submitted online at: https://cmt.research.microsoft.com/MSRFacultyFellowship/
For further information, please visit http://research.microsoft.com/en-us/collaboration/awards/msrff.aspx for eligibility criteria and instructions.
27 September marked the 20 year anniversary of Microsoft Research (MSR). To celebrate this milestone the six worldwide labs hosted a series of co-ordinated events. Beginning in Beijing, Craig Mundie kicked off the proceedings, followed by Bangalore, Cambridge, the lab in New England and then Silicon Valley and Redmond.
To an audience of academics, media and staff, host Gareth Mitchell of the BBC and Imperial College, started the Cambridge UK event by inviting Rick Rashid, Nathan Myhrvold and a series of others to talk about the impact of MSR via pre-recorded video. Gareth then handed the stage over to lab director Andrew Blake, who spoke in more detail about the history of MSR, particular achievements of the Cambridge lab and set the tone for an event that celebrated how proud and excited we all are to be part of Microsoft Research. Showcasing the breadth of basic research from the lab, the audience heard from panellists about the future of software verification, speakers on subjects including programming life, why we build data centers like we do, the future of looking back, model-based machine learning for e-health records, medical imaging in the hospital and finally NUI panellists discussing and demoing the future of digital interaction. All this was sandwiched around an open demo-fest for visitors to wander freely, meet with researchers and experience some of our latest projects for themselves.
From feedback received, it seems that attendees thoroughly enjoyed the event. To quote one academic “Naturally, I had high expectations for the day. Microsoft exceeded them. I was particularly impressed to see the continued emphasis on fundamental and theoretical work- this is a great tribute to Microsoft's focus on contributing to the state-of-the-art."
We have seen a number of media articles from those that attended. The first main piece being a glowing report on KinectFusion, which was demoed during the NUI panel session: Kinect Project Merges Real and Virtual Worlds (MIT, Technology Review) and another being a three page article in c't magazin (with a prime score of 200).
Check out the Microsoft Research Anniversary web site and blog for more about what went on during the worldwide celebration.