Faculty Connection is an online set of real-world resources and shared peer knowledge, the goal of the Faculty Connection site is to put relevant and applicable tools and information at the fingertips of technology educators.
The UK Academic Team is responsible for offering IT students and faculty members free access to software, for enhancing knowledge and skills by providing curriculum materials and other learning opportunities, for helping students achieve their dreams by organizing an international competition, and finally for assisting last year students through career resources and job opportunities at our customers and partners.
With this blog we want to inform you on our latest initiatives.
Enjoy reading and stay tuned!
This week we announced our next developer conference, Build 2014, which will take place April 2 to April 4 at the Moscone Center in San Francisco.
Last year a number of UK Educators attended and I had lots of emails from the those who simply were unsuccessful in registering for the event.
SO PLEASE Save the date and mark your calendar for registration, which opens at 9 a.m. PT on Jan. 14 at www.buildwindows.com.
Build is a time when we share the latest products, platform advances, tools and offerings, all of which come together to create unmatched apps and scenarios.At this year’s event, we’ll talk about what’s next for Windows, Windows Phone, Windows Azure, Windows Server, Visual Studio and much more.
So keep an eye on www.buildwindows.com, and follow https://twitter.com/bldwin
Please be ready to register on Jan 14 2014 tickets will go fast, and join us for three days in April of immersive presentations delivered by the engineers behind our devices and services.
So last week I took part in the hour code to teach computer science basics to every student, CSEdWeek is a an event which runs from December 9 to 15.
Code.org, a new non-profit organization, initiated one of CSEdWeek’s prime events: the “Hour of Code.” The event aimed to introduce 10 million students of all ages to computer science ideas and tools.
This year my focus was building games and apps using Touchdevelop.com and the excellent resources from UK Microsoft Partners In Learning Teachers
Simon Johnson @clcsimon http://touchdevelop.weebly.com/
David Renton @drenton72 http://drenton72.wordpress.com
Ray Chambers @Lanky_Boi_Ray http://raychambers.wordpress.com
We held a number events with students of all ages teaching them coding for one hour by using TouchDevelop. Touchdevelop is as ideal as it a web based product so works on any device and is FREE.
I hope our effort into the The Hour of Code helped demonstrate to parents, teachers, and students how accessible coding can be and, at a deeper level, we hope it will drive demand for expanded computer science courses and activities in secondary schools.
Read more from Microsoft Research Hour of Code Activities…
Learn more about exciting teaching tools.
· Hour of Code
· TouchDevelop’s Hour of Code page
· Kodu Game Lab
· .NET Gadgeteer
· Building your first windows 8 or Windows Phone app using Touchdevelop
· Get all your developer tools for FREE including Visual Studio Professional via DreamSpark
Here is a quick list of the 2014 Imagine Cup Challenge Competitions for more details see http://www.imaginecup.com
Team Competition - Project Blueprint Challenge
Competition Year: 2014
Active Dates (GMT):
Mon, 28 Oct 2013 00:00 - Tue, 17 Dec 2013 23:59
You're going someplace new. Make your own map. You've got a great idea for a software project. But don't start coding yet – first, take the time for a deep dive and build a project blueprint. Who will your users be? What are your top features? And finally, how will you get your project to market and make enough money for you to support it?
Team Competition - Apps for Office Challenge
Mon, 2 Dec 2013 00:01 - Wed, 30 Apr 2014 23:59
Apps for Office is a platform for developers to create cloud-hosted web apps that work inside Microsoft Word, Outlook, Excel, PowerPoint, Project, and SharePoint. These apps work seamlessly within the installed, desktop versions of Office 2013 and in the Office 365 cloud apps, adding new features, tools, and content to the software used by millions worldwide.
Team Competition - Visual Studio Online Boost
Fri, 15 Nov 2013 00:01 - Tue, 20 May 2014 23:59
Every 2014 World Semifinalist team is eligible to win the Visual Studio Online Boost. When you’re accepted as a World Semifinalist, you’ll automatically be entered in this contest. We’ll ask you to take a screenshot of your Visual Studio Online setup to demonstrate how you’re using these powerful tools at their very best.
Team Competition - Games Competition
Tue, 10 Sep 2013 00:00 - Thu, 31 Jul 2014 00:00
The Imagine Cup Games Competition is a global contest for the best new student games and the winning team will take home $50,000 (US). Create a desktop or tablet game using Windows, or a mobile game using Windows Phone, or a browser game using Windows Azure and you could win big at the Imagine Cup World Finals in Seattle 2014.
Team Competition - Windows & Windows Phone Challenge
Wed, 27 Nov 2013 00:01 - Wed, 30 Apr 2014 23:59
In this contest we want you to get out there and find someone in your community to partner with. It could be a family business, a restaurant, a new startup, an artist or musician you know, or a charity working to make a difference. Use your networks, find someone to partner with, and make your case: you’ll develop a set of Windows & Windows Phone apps that meet their needs and both of you come out ahead.
Team Competition - Innovation Competition
Tue, 10 Sep 2013 00:00 - Thu, 31 Jul 2014 00:00
The Imagine Cup Innovation Competition is a global contest for the best new innovative software and the winning team will take home $50,000 (US). Create a desktop or tablet project using Windows, or a mobile project using Windows Phone, or a browser project using Windows Azure and you could win big at the Imagine Cup World Finals in Seattle 2014.
Team Competition - World Citizenship Competition
The Imagine Cup World Citizenship Competition is a global contest for the best new software to address social issues and the winning team will take home $50,000 (US). Create a desktop or tablet project using Windows, or a mobile project using Windows Phone, or a browser project using Windows Azure and you could win big at the Imagine Cup World Finals in Seattle 2014
Individual Competition - Brain Games 2.0 Challenge
Tue, 5 Nov 2013 00:01 - Wed, 30 Apr 2014 23:59
Can you beat our toughest trivia challenge yet? From November through April win monthly cash prizes as you follow the Imagine Cup Starman on his journey through time and space to explore the history of Microsoft!
Each month there will be two quizzes on a different theme. The student with the best score and the fastest completion time across both quizzes is our winner for the month and gets $1,000.
Even if you don’t win the monthly contest, you’ve still got a shot. When Brain Games 2.0 concludes in April 2014, we’ll choose one student at random from all those who completed a quiz and award that person $5,000!
The biggest prime number ever discovered is 17 million decimal digits long. Its predecessor, discovered in 2008 was 12 million digits long. Those are huge numbers, but there is also a huge gap between them.
In order to be efficient, the algorithms that have been developed to discover large primes will often leave large areas of unexplored territory in the number-space behind them: the “lost primes”.
We’re challenging you to use cloud computing to find one of those lost primes, and help to increase mathematical knowledge.
“The School of Computer Science at the University of Lincoln is offering a new undergraduate BSc degree in Social Computing with a first intake of students in September 2014. The degree is built on a foundation of core computer science topics but with special emphasis on social and mobile software design, implementation and evaluation as well as in data analytical aspects of social media, and its relevance to society, business and the public sector. It will be the first science degree to focus on social computing to be offered in the UK and the second in Europe, after Kaiserslautern University took their first intake of students to their degree, of the same name, this autumn.
Much of the content of the new degree will be based on the work of the Lincoln Social Computing (LiSC) research centre at the University. Members of the LiSC team, including Derek Foster and Shaun Lawson, have been working with the Microsoft Academic team in recent years to shape the teaching of Windows Phone mobile and Azure cloud-based applications to existing computer science students at the University.
Several modules in the new social computing programme will build on this, but will also explore new and emerging platforms such as Gadgeteer, NodeXL and So.cl as well. For more information contact the Programme Leader, Shaun Lawson.
We are always happy to provide assistance and advices on helping shape new curriculum so if you have any queries please contact ukfac@Microsoft.com we are always interested in hearing how your curricula is changing so please contact us.
Calling all designers, educators, students & parents! We want your ideas for how classrooms can evolve to support 1:1 learning with Surface tablets. Submit a design sketch and a description of your idea, and you will be entered for a chance to win a Surface 2, or a Surface Pro 2. Tablets are transforming the learning experience in classrooms across the world by enabling one-to-one computing, virtual group collaboration, digital skill building, mobile learning and more. But classrooms themselves haven’t changed much over the past century – we still see rows of desks lined up facing a wall. Now Imagine what the Classroom of the Future could look like… What kind of furniture would it have? How would it be set up? How could Teachers and Students interact better with technology? And specifically, how can the classroom be better adapted to support tablets as a learning and teaching tool? If you have an idea, can sketch it out, and provide a brief description – you can enter the Surface in the Classroom Accessory Design Challenge, and be entered to win a Surface 2. The community will then vote for the top 10 best designs who will each win a Surface Pro 2.
And the Grand Prize winner will be selected by a panel of judges, and will win a Classroom of Surfaces (32 Surface 2’s) and an Anthro Charging Cart to be donated to the school of their choice.
Enter here - http://www.SurfaceClassroomChallenge.com/
On the 19th of Nov we ran a dedicated day for developers building Windows Phone apps using Marmalade
Marmalade Windows Phone Offer
Here are some video for those who could attend the event..
Building your first Marmalade App for Windows Phone 8
In this video you’re going to learn how to build a basic application using the Marmalade SDK, run it on desktop and then run it on a Windows Phone 8 device.
Getting Started with Marmalade
This tutorial provides the necessary steps for desktop and device set-up for Windows Phone 8 along with the required software to build on the device.
Hints and Tips for Windows Phone 8 when using Marmalade
This tutorial explains what's in the Marmalade SDK along with tips to build your games and applications to be deployed on a wide range of tablets, phones, TV’s and desktop devices.
Deploying an Existing Marmalade Game to Windows Phone 8
This tutorial shows how to take an existing Marmalade game from the SDK and how to package it up and deploy to Windows Phone 8.
The Secure Download Manager (SDM) is Kivuto's proprietary software program for managing the secure download of files from DreamSpark.com and institutions DreamSpark ELMS Stores.
When you download software with the new SDM for the first time, you will be prompted to download and install the SDM on to your computer.
You will need to install the SDM on your computer only once; all subsequent downloads will automatically launch the SDM. The SDM provides for secure, effective and efficient file downloads, especially for files that are too large for some browsers to download.
Note: The DreamSpark SDM is only available for Windows.
OPERATING SYSTEMS SUPPORTED BY KIVUTO SDM Windows XP Windows Vista Windows 7 Windows 8 Windows 8.1 Mac OSX running Windows via VM Image or BootCamp
WEB BROWSERS SUPPORTED BY KIVUTO SDM IE 7, 8, 9, 10, 11 Firefox Chrome
How do I download and install the SDM?
Where can I find the SDM on my computer?
How do I download my software?
If you have any questions about the new Secure Download Manager contact Kivuto at DreamSpark@kivuto.com.
Further details on DreamSpark Secure Download Manager
Getting Started with a ELMS Store
Getting Started Guide - http://kivuto.com/dreamspark/DreamSparkGettingStartedGuide_en.pdf
Tutorial Videos for setting up ELMS - Training Videos
DreamSpark for Institutions - Microsoft DreamSpark Program
I always get asked at any University or academic visit. How do I get a role at Microsoft?
Here is an overview of the Microsoft programmes available.
These are part time programmes to enhance your CV. These programmes are available to College and University Students in the UK
- Microsoft Student Partner – https://www.microsoftstudentpartners.com/ Range of Technical roles from Windows Games Ambassadors specialising in Game Development to Student Partners specialising in Windows Phone or Windows 8 app development promoting Microsoft DreamSpark - Microsoft Windows Ambassadors - http://windows8.windowsukambassadors.co.uk/ promoting Windows 8 amongst the UK student community Student Internships
- Global Projects & Personal Development Programme - Opportunities in Finance, Software Engineering, Journalism, Gaming, Marketing, HR and more - £16000 salary + benefits - Work in Reading, London, Edinburgh, Twycross or Guildford
Download our brochure at http://aka.ms/yourjourneystartshere Graduate Programme
- Global Training & Development Programme - Specialise in Sales, Technical, Project Management & Business Consulting or Software Development - £34,700 starting salary + benefits - Work in Reading or London To find out more and apply, visit http://www.microsoft.com/uk/graduates
Download our brochure at http://aka.ms/yourjourneystartshere
The Unity Getting Started guides cover everything you need to know: configurations, SDKs, general considerations and first steps
Getting started on Windows Phone (663 KB)
Getting started on Windows Store (720 KB)
Porting to Windows tips
Once you get the basics, read our porting tips that pinpoint what to consider when adjusting your code to target Windows Store and Windows Phone
Porting tips for Windows Phone (819 KB)
Porting tips for Windows Store (813 KB)
UK Unity Porting Lab
Register here - UK: London Nov 29, 2013