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  • Blog Post: Imagine Cup Registrations

      Hello Everyone, Interest for the Imagine Cup has been strong and we can confirm the various categories are now open for competition. From experience we know that the next couple of months will be key in getting great UK representation in the Imagine Cup. Here are just a few of the reasons for ...
  • Blog Post: Student Technology Day - Microsoft Research Talk on CS Inside Halo 3 True Ranking System

    For those of you who joined us at the Royal Festival Hall on 1st October and, especially for those who were otherwise engaged, please find below the session by Thore Graepel, Joaquin Quiñonero Candela and Ralf Herbrich on Microsoft Research Talk on CS Inside Halo 3 True Ranking System: If you are unable...
  • Blog Post: Windows Embedded Seminars

    Last week I posted news about the Windows XP Professional for Embedded Systems Event at TVP on 21st October. Following on from that post, I’d also like to tell you about a series of online seminars relating to specific aspects of Windows Embedded technology. While not perhaps for those of you already...
  • Blog Post: remix UK – a 48 hour conversation

    Hi Everyone If you have been wondering 'where next for the web?' this event might just be for you and there is an early bird saving for the first three hundred people to book. Click here to reserve a place. And if you have any ideas for a topic you would like to see presented at re mix UK and have a...
  • Blog Post: XNA Game Studio 3.0 CTP is here!

    Go team XNA! We're delighted to announce that the Community Technology Preview for XNA 3.0 is here. Dave Weller has the full details on the release , on the XNA Team Blog . For those of you that are still here, highlights include the ability to push games down to a Zune - hmm, OK so only a handful of...
  • Blog Post: XNA Creators Club Codes are now in MSDN AA!

    While students have been able to get their own codes through Dreamspark , we've not been able to get these codes out to whole departments until now! So, if you're looking to get every single student, or every lab machine a Creator's Club subscription, and you have an MSDN AA account then I've got great...
  • Blog Post: Coming soon - the ability to publish your XNA game on Xbox Live Marketplace

    We are excited to announce the impending release of XNA Games Studio 3.0 this summer giving (among other things) the ability for all XNA authors to publish games to Xbox Live Marketplace and in the process, to earn reputation, fame and even income. This represents a huge opportunity for your students...
  • Blog Post: Only 4 days left to claim your early bird 10% discount off the Games Development in Computer Science 08 conference

    The UK has a well deserved reputation in the field of Games Development and yet so far is not well represented at this world-class conference aboard the luxury Celebrity Century cruise ship, . It promises to be a very informative and fun event and will provide an excellent opportunity for networking...
  • Blog Post: XNA Games Studio 2.0 released

    Great news, XNA 2.0 is now available. Find out all about it on the XNA team blog . I still have a few "Getting Started with XNA" DVDs left so if you are a UK academic please get in touch and let me know how many you would like. Claire
  • Blog Post: Inspiration Tour Update

    With 17 dates behind them and another 37 yet to come, Ed and Ben are having a great impact on the students that they present to as part of the Inspiration Tour . We love to get feedback, both good and bad but our favourite so far is: The talk you gave today was absolutely awesome, as were the demos....
  • Blog Post: XNA v2 Beta - ready to download.

    Ed Dunhill is on the case again and today blogged about the XNA v2 beta which is now ready to download. His post gives all the detail you need to get started and you will be pleased to read that it is free and no uninstalling of v1 is required. Let us know what you think! Claire Technorati Tags...
  • Blog Post: What's new with XNA v2.0?

    Ed Dunhill, Academic Developer Evangelist, answers just this question in his blog and links you to the XNA team blog too. There is still massive interest in XNA v1 and so we have produced some more of the popular 'Getting started with XNA' DVDs. If you are a UK Academic then please let me know if you...
  • Blog Post: XNA at Gamecity, the follow up

    Hi everyone, We held our events at Gamecity Nottingham last week and were delighted by the enthusiasm of everyone who attended. The afternoon saw the academics eating popcorn while hearing about: XNA Game Studio 2.0 the XNA User Group , Rare's 2008 lecture programme and the experiences of students at...
  • Blog Post: The Rare 2008 lecture series

    We are pleased to announce the 2008 lecture series offered by our colleagues at Rare. These free talks can be delivered to degree students in the UK. If you would like to book one then please let me know. We will try to satisfy all requests but recommend that you book early to avoid disappointment (the...
  • Blog Post: The Imagine Cup 2008

    Those of you who have already hosted the Inspiration Tour will know that the Imagine Cup is a really exciting opportunity for students this year and includes some great new categories. In the UK we are even adding extra value. The key points are: 1. There are 9 competitions for all interests and skill...
  • Blog Post: Whatever happened to Tech Talks?

    This is a question I have been asked a lot of late and the answer is that they are still available upon request. At Gamecity tomorrow we will be announcing a list of talks focused on games development, these will be presented by a range of speakers from Rare, our game studios. We are also developing...
  • Blog Post: Tales from the Inspiration Tour

    The Inspiration Tour is underway and our presenters Ed Dunhill and Ben Coley have so far presented at Manchester Metropolitan University and Staffordshire University. Check out their blogs to read comments from the students and to access links to some great accompanying resources. Next they are off...
  • Blog Post: The Microsoft Inspiration Tour

    Last week we announced that we are sending our team on the road from October to March to talk to your students. The response has been excellent and sadly I have to report that ALL of the Wednesday slots before Christmas have now been taken. There are still a few Tuesday and Thursday slots available this...
  • Blog Post: Inspiration Tour

    We’re very excited in the Academic team, we’re just about to launch the “Inspiration Tour” and we can’t wait to go out and meet you all. Ed Dunhill Ed and Ben will be out on the road during the next six months, so why not take a look at our Inspiration Tour web page...
  • Blog Post: Microsoft announces Dream-Build-Play contest winners, demonstrates XNA Game Studio-developed “Schizoid,” and shares details of new game content usage rules

    Microsoft Makes Game Development Dreams a Reality SEATTLE — Aug. 13, 2007 — At Gamefest 2007, the annual Microsoft ® Game Technology Conference, Microsoft Corp. today announced the highly anticipated winners of its Dream-Build-Play game development contest, which encouraged experienced game...
  • Blog Post: XNA Game Studio 2.0 just announced

    Many of you have come to know and love XNA, the programming language for the Xbox and the PC. Since the global launch at Warwick University in December there has been considerable interest in UK Universities and students and academics alike have used XNA and have joined the Creator's Club community....
  • Blog Post: XNA at Games Edu

    Microsoft's Chris Satchell presented at Games Edu yesterday and underlined the need for interesting curriculi to boost recruitment into Computer Science degrees.Here in the UK we are already working with 20 universities and are seeing great enthusiasm for putting XNA on the curriculum. If this is something...
  • Blog Post: The physics in games, real time simulation explained

    Did you ever find yourself wondering about the maths behind your favourite simulation game? Did you know that the motion physics of a car are much more complicated than the those of an airplane? Anybody who thinks about the thinking behind things that they experience in a simulated environment should...
  • Blog Post: Introducing Computer Science with Project Hoshimi

    Last December we had the pleasure of meeting many of you at the XNA worldwide launch held at Warwick University. Games Development has become one of our hot topics with many requests for talks, books, resources and advice. At the same time we also had the pleasure of working with many of you and your...
  • Blog Post: Summer reading

    It may be July and raining but hopefully the sun will soon appear and we can all head to the beach with a good book. Make sure you pack some sun-cream and at least one of the following. Happy holidays! Mobile Development Microsoft® Mobile Development Handbook by Andy Wigley; Daniel Moth; Peter...
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