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  • Blog Post: Teaching averages and probability with Kinect Sports

    Games like Kinect Sports are great for supporting numeracy. The reason for this is that all of the minigames produce data and numbers. The challenge for creative teachers is to look for opportunities within the game and incorporate these into young peoples’ learning. Getting learners to keep track of...
  • Blog Post: Supporting numeracy with Kinect Sports

    Games like Kinect Sports are great for supporting numeracy. The reason for this is that all of the minigames produce data and numbers. The challenge for the creative teacher is to look for opportunities within the game and then use this data to incorporate into young peoples’ learning. Getting learners...
  • Blog Post: How students can develop an advertising campaign using Kinect Sports

    When you play Kinect Sports, if you look carefully you will see that parts of the game have been used for advertising - just like in real life. For example, you can see adverts around the football stadium and also on the volleyball posts in Beach Volleyball. Activity In this activity, we are going...
  • Blog Post: Instructional Writing with Kinect Sports

    Kinect Sports is highly intuitive. This means the actions in the game resemble many that occur in real life. The game also provides a useful tutorial before you start playing each sport which re-caps what you have to do to in order to succeed. Imagine that these tutorials were not there and you had to...
  • Blog Post: How does Kinect Sports support the curriculum?

    The best way to think about how to link Kinect Sports to the curriculum is to approach the title in a completely different way. Instead of thinking about a ‘computer game’ consider how sport can be used as a context for cross-curricular work or how could you use data generated in the game...
  • Blog Post: Using Xbox 360 and Kinect in the Classroom

    The Xbox 360 and Kinect ™ for Xbox 360 make great additions to the classroom.  As well as being able to play games, you can use the console and Kinect sensor to connect to other classrooms around the world via Xbox LIVE. Xbox LIVE has loads of features, and some of the best ones include Video Kinect...
  • Blog Post: BETT 2012: Using motion capture technology

    Extract from today’s feature in the Guardian on how technology is revolutionising classroom learning. The use of technology in schools marks an increasing convergence of the classroom with children's home lives. Gareth Ritter, a teacher at a Willows high school in Cardiff , has begun using motion capture...
  • Blog Post: Consumerisation of IT in education: Be prepared…

    Consumerisation of IT in education hasn’t happened overnight, it has evolved over a period of time and is largely down to three things: · Choice – a greater variety of devices, form factors and operating systems · Cloud – many more services running in the cloud · Connectivity – we are connected most...
  • Blog Post: Kinect Effect Infographic

    The education team are big fans of Kinect for XBOX 360 , not just for gaming, but for its innovative uses across the education and health sectors, also. Building on the amazing Kinect Effect video that we showcased earlier this week on the blog, our colleagues in the XBOX team have just released an interesting...
  • Blog Post: Kinect outside of gaming

    In the space of a year, Kinect for XBOX 360 has come a long way. Quickly becoming the fastest selling consumer electronics device of all time and recently crowned T3 gadget of the year , the innovative device is now used for a wide range of non-gaming applications. The recent release of the Kinect SDK...
  • Blog Post: Gaming in Education with Sesame Street TV

    With strong momentum building behind the gaming in education phenomenon, we are excited to see that ‘Kinect Sesame Street TV’ will be going on sale in the spring. As a childhood fan of Sesame Street, it will be fun to see true interactivity come to this classic children's TV show. Announced...
  • Blog Post: Join us for the next Microsoft Partners in Learning Forum -FREE!

    · The 8th Microsoft UK Partners in Learning Forum is a one-day conference, free of charge to all teachers and educators who wish to attend. The workshops and keynotes this year have a STEM ‘flavour’ and address the theme of ‘Teach more, learn more, inspire more.’ This forum connects Teachers with Teachers...
  • Blog Post: Who would have thought a ‘’Turtle’’ would have come such a long way

    Recently I found a friend on FaceBook that I made whilst at primary school and haven't spoken to for over 20 years!  Whilst catching up on old times, we started to reminisce  to back to when we were little (for anyone who has ever actually met the 6’ me, may find it hard to believe I was once...
  • Blog Post: Imagine Cup 2011 Worldwide People’s Choice Award – Go Vote!

      The Microsoft Imagine Cup brings together students from all over the world and asks them to use their creativity and passion for technology to help solve the world’s toughest problems. This year, more than 350,000 students from 183 countries and regions registered to compete and, from July 8-13...
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