Are you a startup?
Get BizSpark cloud access
Get up to $3,700 of cloud benefits
Don’t have MSDN?
Here’s cloud access
When it comes to game design for Windows Phone 7, Microsoft turned to Plexipixel to design and develop a free game called Unite. The team that designed and developed the game using Silverlight shares the tips and lessons learned.
See Game Design and Development in Silverlight for Windows Phone 7 on Channel 9.
Plexipixel executive director Matt Tamaru, designer Amber Franz, and senior developer David Seelig talk with ISV Architect Evangelist Bruce Kyle.
The team describes how designers and developers work together, understanding the underlying XAML, and create an interactive experience for users.
“One of the requirements for this project was to use vector graphics instead of images,” Seelig said. “Since some of the fancier drop-shadow and blur effects aren’t available on Windows Phone, we created these by hand in XAML and Blend.”
“It was a huge learning experience for me, and super fun to work on,” says Franz.
Plexipixel is a full service digital agency who creates solutions that incorporate "Unexpectedly Sticky Brand Play". Their process is user-focused that gets measurable results.
See also Plexipixel Creates HTML 5 Animations Online with Okapi.
For other videos of interest to ISVs, see:
Bruce D. Kyle ISV Architect Evangelist | Microsoft Corporation