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April, 2011
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Visual C++ Team Blog
_ITERATOR_DEBUG_LEVEL - Advanced STL, Part 3
Posted
over 2 years ago
by
vcblog
10
Comments
In Part 3 of my video lecture series exploring the Standard Template Library's implementation, I explain how our powerful correctness checks in debug mode work. In VC10, they're controlled by the macro _ITERATOR_DEBUG_LEVEL, which supersedes VC8 and VC9...
Visual C++ Team Blog
MS11-025 Visual C++ Update Issue
Posted
over 2 years ago
by
vcblog
7
Comments
Greetings, I’m Raman Sharma , Program Manager with the Visual C++ team . As part of the April Security Bulletin Release , Microsoft released security bulletin MS11-025 . Since then, we became aware of some issues with this bulletin that impact...
Visual C++ Team Blog
Boris Jabes on Game Development and Other Demons
Posted
over 2 years ago
by
vcblog
5
Comments
Hi, I’m Charles Torre , Sr. Technographer with Channel 9 . I recently interviewed Boris Jabes , a fun Visual C++ Program Manager guy to talk to. After a brief discussion of IntelliSense in VC++ –Boris has the distinction of being the first...
Visual C++ Team Blog
Build Related Improvement in VS2010 SP1
Posted
over 2 years ago
by
vcblog
4
Comments
Hi, my name is Li Shao . I am a Software Design Engineer in Test in C++ team. In VS2010, C++ has accomplished the migration of VCBuild to MSBuild based project and Build system. We have received very warm acceptance and overall customer satisfaction is...
Visual C++ Team Blog
Just Posted: Stephan T. Lavavej’s Advanced STL, 4 of n
Posted
over 2 years ago
by
vcblog
3
Comments
The 4th part of this series digs into rvalue references , perfect forwarding and associative containers . Advanced STL covers the gory details of the STL's implementation -> you will therefore need to be versed in the basics of STL, competent in...
Visual C++ Team Blog
The Visual C++ Weekly Vol. 1 Issue 14 (Apr 2, 2011)
Posted
over 2 years ago
by
Diego Dagum - MSFT
2
Comments
Read in this issue : Troubleshooting Tips for IntelliSense Slowness The Concurrency Runtime and Visual C++ 2010: Lambda Expressions CMapi v1.23 (MFC classes for sending and receiving mail using Simple MAPI) Exception Boundaries: Working With Multiple...
Visual C++ Team Blog
The Visual C++ Weekly Vol. 1 Issue 15 (Apr 9, 2011)
Posted
over 2 years ago
by
vcblog
2
Comments
Read in this issue : Build Related Improvement in VS2010 SP1 The Asynchronous Agents Library (Stroustrup) Famous applications built in C++ The Concurrency Runtime and Visual C++ 2010: Automatic Type Deduction _ITERATOR_DEBUG_LEVEL -...
Visual C++ Team Blog
Visual C++ Most Valuable Professionals (III)
Posted
over 2 years ago
by
Diego Dagum - MSFT
0
Comments
This is the third and last part of our Channel 9 interviews to C++ Most Valuable Professionals (MVPs), made during a recent Summit at MS headquarters. Meet Alon Fliess (Israel) , Marius Bancila (Romania) , Bruno Boucard (France) and Jim Beveridge ...
Visual C++ Team Blog
The Visual C++ Weekly Vol. 1 Issue 16 (Apr 16, 2011)
Posted
over 2 years ago
by
vcblog
0
Comments
Read in this issue : FDIS Approved. What’s Next? A Base Class for Intrusively Reference-Counted Objects in C++ “Effective C++” in the C++0x (C++11) Age The Concurrency Runtime and Visual C++ 2010: The decltype Type Specifier...
Visual C++ Team Blog
The Visual C++ Weekly Vol. 1 Issue 18 (Apr 30, 2011)
Posted
over 2 years ago
by
Diego Dagum - MSFT
0
Comments
Read in this issue : Advanced STL, Part 4 Concurrency Runtime: Transporting Exceptions between Threads DirectCompute Lecture Series 101: Introduction to DirectCompute (C++ and Beyond) Adventures in Perfect Forwarding (InformIT) Ten Techniques to Reduce...
Visual C++ Team Blog
The Visual C++ Weekly Vol. 1 Issue 17 (Apr 23, 2011)
Posted
over 2 years ago
by
Diego Dagum - MSFT
0
Comments
Read in this issue : [Herb Sutter] Session Announcement: C++ and the GPU… and Beyond [Kate Gregory] Application Restart and Recovery on Windows 7 [Channel 9] Boris Jabes on Game Development and Other Demons [ConcRT blog] The Concurrency Runtime and Visual...
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