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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx</link><description>Hello, this is Andy Rich from the Visual C++ front-end team. Today, I’ll be discussing the use of precompiled header files (aka PCH files) in our new intellisense architecture. 
 Back in May, Boris briefly mentioned an intellisense optimization based</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9968152</link><pubDate>Tue, 23 Feb 2010 17:35:20 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9968152</guid><dc:creator>Jim Springfield</dc:creator><description>&lt;p&gt;Actually, you can configure the location for the ipch files, although it is a global setting and not per solution. &amp;nbsp;It also configures where the SDF file is placed. &amp;nbsp;To do this, go to Tools|Options|TextEditor|C/C++|Advanced and set the &amp;quot;Always Use Fallback Location&amp;quot; to true and set the &amp;quot;Fallback Location&amp;quot; to the directory to use. &amp;nbsp;The next time you open a solution you will use this directory (a subdir per solution is created) after being prompted to confirm.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9968152" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9964523</link><pubDate>Tue, 16 Feb 2010 18:45:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9964523</guid><dc:creator>Andy Rich [MSFT]</dc:creator><description>&lt;p&gt;Unfortunately, you are not able to configure the location for the ipch directory.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9964523" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9962652</link><pubDate>Fri, 12 Feb 2010 15:49:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9962652</guid><dc:creator>Len Holgate</dc:creator><description>&lt;p&gt;How do I configure the location of the ipch directory? There doesn't seem to be any where to set it on the C++/Precompiled Headers property tab... Ideally I'd like to move it so that it's relative to my output directory i.e. $(OutDir)\ipch...&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9962652" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9961341</link><pubDate>Wed, 10 Feb 2010 17:23:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9961341</guid><dc:creator>Jamie Eckman [MSFT]</dc:creator><description>&lt;p&gt;Kingofthebongo, a plugin like you describe should not affect IntelliSense at all in Visual Studio 2010. &amp;nbsp;If you are asking whether the compiler you add will be used to provide IntelliSense, the answer is no. &amp;nbsp;That would likely require quite a bit more work on your part. &amp;nbsp;But the existing IntelliSense provider should continue to work just fine.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9961341" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9960038</link><pubDate>Mon, 08 Feb 2010 22:55:06 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9960038</guid><dc:creator>Andy Rich [MSFT]</dc:creator><description>&lt;p&gt;Boffo - I was simply explaining in detail how PCHs are used by our compiler and intellisense compiler, and trying to give a simplified overview of the PCH model. &amp;nbsp;(And offer some tips on optimizing your PCH experience.)&lt;/p&gt;
&lt;p&gt;Nothing has actually changed for how PCH is configured through the IDE. &amp;nbsp;You should still be able to check a box and have it work exactly as it did before. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;(Though hopefully now you have more information about what selecting that box does behind the scenes...) &amp;nbsp;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9960038" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9959326</link><pubDate>Sun, 07 Feb 2010 02:49:49 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9959326</guid><dc:creator>Boffo</dc:creator><description>&lt;p&gt;Microsoft, once again you suck. In earlier releases we just ticket a box and it did the precompiled headers automatically. Now we have to screw around with a whole mess of stuff to compensate for the fact you guys couldn't code yourself out of a wet paper bag. You're useless.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9959326" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9959172</link><pubDate>Sat, 06 Feb 2010 07:18:55 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9959172</guid><dc:creator>Kingofthebongo</dc:creator><description>&lt;p&gt;Oops, my question was unclear.&lt;/p&gt;
&lt;p&gt;Will Intellisense work automatically if i write such a plugin?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9959172" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9959171</link><pubDate>Sat, 06 Feb 2010 07:17:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9959171</guid><dc:creator>Kingofthebongo</dc:creator><description>&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;What are the requirements if i write a plugin for Visual Studio 2010 and put a different c++ compiler.&lt;/p&gt;
&lt;p&gt;Say realview arm compiler or gcc for windows or the xbox 360 compiler?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9959171" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9958936</link><pubDate>Fri, 05 Feb 2010 18:49:56 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9958936</guid><dc:creator>Andy Rich [MSFT]</dc:creator><description>&lt;p&gt;Staffan -&lt;/p&gt;
&lt;p&gt;Yes, the problem in VS2008 is fixed, and a patch is available here: &lt;a rel="nofollow" target="_new" href="https://connect.microsoft.com/VisualStudio/Downloads/DownloadDetails.aspx?DownloadID=25785&amp;amp;wa=wsignin1.0"&gt;https://connect.microsoft.com/VisualStudio/Downloads/DownloadDetails.aspx?DownloadID=25785&amp;amp;wa=wsignin1.0&lt;/a&gt; &amp;nbsp;(This patch goes on top of the VS2008 SP1 compiler, so the SP1 is a prerequisite.)&lt;/p&gt;
&lt;p&gt;For anyone who is interested, you can read more about the PCH rebasing issue here: &lt;a rel="nofollow" target="_new" href="http://blogs.msdn.com/vcblog/archive/2009/11/12/visual-c-precompiled-header-errors-on-windows-7.aspx"&gt;http://blogs.msdn.com/vcblog/archive/2009/11/12/visual-c-precompiled-header-errors-on-windows-7.aspx&lt;/a&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9958936" width="1" height="1"&gt;</description></item><item><title>re: Precompiled Header Files in Visual Studio 2010</title><link>http://blogs.msdn.com/b/vcblog/archive/2010/01/26/precompiled-header-files-in-visual-studio-2010.aspx#9958005</link><pubDate>Thu, 04 Feb 2010 06:41:24 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9958005</guid><dc:creator>Staffan Gustafsson</dc:creator><description>&lt;p&gt;Is there a fix available for the problem with PCH on VS 2008 and Windows 7?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9958005" width="1" height="1"&gt;</description></item></channel></rss>