<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Running Civilization under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/02/16/375051.aspx</link><description>Civilization (by Sid Meier) is one of the original strategy greats of the gaming industry. In this game you lead your race all the way from 4000BC to 2100AD and attempt to either conquer the world, negotiate world peace, or be the first to build a space</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Running Civilization under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/02/16/375051.aspx#378479</link><pubDate>Wed, 23 Feb 2005 01:05:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:378479</guid><dc:creator>Virtual PC Guy</dc:creator><description>John - &lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;&lt;br&gt;VPC User -&lt;br&gt;&lt;br&gt;I am running SlowDown in the virtual machine&lt;br&gt;&lt;br&gt;Cheers,&lt;br&gt;Ben&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=378479" width="1" height="1"&gt;</description></item><item><title>re: Running Civilization under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/02/16/375051.aspx#375336</link><pubDate>Thu, 17 Feb 2005 16:03:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:375336</guid><dc:creator>VPC User</dc:creator><description>When you are using the &amp;quot;SlowDown&amp;quot; utility, do you use it on your Host Machine or the Guest Virtual Machine or both?&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=375336" width="1" height="1"&gt;</description></item><item><title>re: Running Civilization under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/02/16/375051.aspx#375226</link><pubDate>Thu, 17 Feb 2005 12:42:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:375226</guid><dc:creator>John Elliott</dc:creator><description>What the DEBUG command does is reprogram the PC's programmable interval timer, so that timer interrupts happen about twice as frequently as normal.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=375226" width="1" height="1"&gt;</description></item><item><title>re: Running Civilization under Virtual PC</title><link>http://blogs.msdn.com/b/virtual_pc_guy/archive/2005/02/16/375051.aspx#375095</link><pubDate>Thu, 17 Feb 2005 07:31:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:375095</guid><dc:creator>Colin Barnhorst</dc:creator><description>I shudder at the number of hours I have spent playing this game and its descendents.  Civ and Colonization turned me into an absolute night owl.  Oh those just-one-more-turn nights!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=375095" width="1" height="1"&gt;</description></item></channel></rss>